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Looks like a major update is inbound.

I have no idea when its going to land, but it completely reworks the economy. From the video, it seems that with CS:2 you can't go broke - You keep getting government grants to cover any and all shortfalls. I can't really comment on this as I've not played CS:2 enough

 
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Looks like a major update is inbound.

I have no idea when its going to land, but it completely reworks the economy. From the video, it seems that with CS:2 you can't go broke - You keep getting government grants to cover any and all shortfalls. I can't really comment on this as I've not played CS:2 enough

Is that a difficulty setting?
 
Is that a difficulty setting?
I'm not sure to be honest, I think it was a safety measure put into the game for new players, but as people complained they said without the risk of failure there's really no reason to play.

From what the video stated, the completely removed the government grant feature of the game, though if you like to play with unlimited money you still can (CS:1 has this as well)

Another aspect of the can't fail mentality is traffic, Biffa mentioned it in his video where you really cannot mess up traffic, cars just despawn when traffic gets heavy and he said the same thing. The fun is trying to overcome the challenge and having a risk of failure. I don't think this update is changing the traffic heuristics just the economy.
 
I'm not sure to be honest, I think it was a safety measure put into the game for new players, but as people complained they said without the risk of failure there's really no reason to play.

From what the video stated, the completely removed the government grant feature of the game, though if you like to play with unlimited money you still can (CS:1 has this as well)

Another aspect of the can't fail mentality is traffic, Biffa mentioned it in his video where you really cannot mess up traffic, cars just despawn when traffic gets heavy and he said the same thing. The fun is trying to overcome the challenge and having a risk of failure. I don't think this update is changing the traffic heuristics just the economy.
I like challenge but I also like playing some scenarios in creative mode. For a city simulation, there is satisfaction setting up a city that is functional and prosperous.
 
I like challenge but I also like playing some scenarios in creative mode. For a city simulation, there is satisfaction setting up a city that is functional and prosperous.
Same, that's why I'll play with unlimited funds from time to time
 
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Does anyone have experience with Cities Skylines on a cloud gaming platform? How does it perform?
 
Does anyone have experience with Cities Skylines on a cloud gaming platform? How does it perform?
Reports were CS:2's performance suffered greatly even on high-end hardware - there's no way that it would be feasible to play this using a streaming service.
 
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Here's the current players numbers (top) compared to Cities:Skylines 1 (bottom).

CS1 is almost back to the pre-CS2 hey day, where as CS2 seems to be settling in at the 4,500 player mark. Not horrible news, but not great. I think CO needs to start slowly building upon that player base and try to get that to grow.
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Reports were CS:2's performance suffered greatly even on high-end hardware - there's no way that it would be feasible to play this using a streaming service.
That's a shame - It's a game I'm very interested in (after they fix its broken parts)
 
At first launch the game was (and probably still is) extremely CPU limited. I think at some point they were going to fix the issue, but I have not seen any reports of it yet.

Honestly most of those issues don't become super apparent until you have a fairly large city with lots of inhabitants/traffic. I wished I had captured when I demolished a bunch of buildings and had a million people walking around trying to find housing (I rezoned). My FPS dropped into the single digits and more or less crashed my PC.
 
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Honestly most of those issues don't become super apparent until you have a fairly large city with lots of inhabitants/traffic. I wished I had captured when I demolished a bunch of buildings and had a million people walking around trying to find housing (I rezoned). My FPS dropped into the single digits and more or less crashed my PC.

It's annoying that they must have known this yet released it anyway.
 
It's annoying that they must have known this yet released it anyway.
From the reports floating around the interwebs, Colossal Order fought tooth and nail at NOT releasing the game, but the publisher forced them. Paradox Interactive had some poor game releases and thought this would give them a positive quarter. They now see the error of their ways.

In many respects SimCity as a franchise failed under similar circumstances, and that opened the door for Cities:Skylines, not sure if they will be able to recover to be honest.
 
I haven't tried Skylines 2 but kinda got the urge to fire up Skylines 1 again and start building.
I know there is a PS5 remaster (played it on PC earlier) and might give that a try if I'm not getting myself a new PC.

Edit, just saw its available on Mac, might fire up my M1 air so and see what its like to play on that machine
 
I have been playing CS2 on Crossover 24.0.4 for about 3 weeks now with no problems, no crashes. VSync needs to be off or it is slow, but the game is amazing otherwise.
Which Mac are you playing it on? Time to finally upgrade my 2015 Macbook Pro and torn between the 15" air and the 14" Macbook Pro. If you are running CS2 on an M4 Macbook Pro that might seal the deal :)
 
Which Mac are you playing it on? Time to finally upgrade my 2015 Macbook Pro and torn between the 15" air and the 14" Macbook Pro. If you are running CS2 on an M4 Macbook Pro that might seal the deal :)
I have a base/original 15" Air with an m2 and 8b of RAM. I plan on upgrading to the 14" MBP. When they're similarly equipped, the price difference is around $100. The Air is ever-so-slightly more portable, but the 14" has fans so it won't throttle as much - the M2 was easy enough to heat up compiling software. I don't know if it would throttle, but it would easily get warm.

Plus you can get the matte screen on the MBP, that's not an option on the Air.
 
I was posting in the Bungie/Marathon thread and I thought of the release of the CSII, I've largely walked away from the game. This game seems to be more on managing the citiy at the micro-level then at the macro level. I'm more of a fan of Simcities, where you place zones, work on traffic, and population at a high level. CSII seems to be about drilling down even deeper, looking at how an individual sim is living. One of the early performance issues, we related to the fact the game was rendering teeth on these tiny little netizens.

Anyways, looks like the game has stabilized, I know mods were added a little while ago, and the developer has worked on improving the performance, yet with that said, its still not available on consoles. From what the google is stelling me, this summer, so I expect a large patch for PC players when this game rolls out this summer (if it rolls out this summer).

I may reinstall it and see if I like it, but truth be told, I may just go back to the original CS

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