Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
I would really like Phantasie III on my iPhone. It would be perfect with touch controls.

Actually, I want all the SSI Games.

How hard could it be?

Oh yeah! Might be good.....

Although, playing a lot of modern role play games makes you realise how out of date a lot of these older ones are. Dungeon master? Not bad.... try.... Bard's Tale 1,2 and 3.
 
I so want this. Though it would be even better if you could put your own games on it easily (I still have a large collection of those 3.5 inch disks...).
 
Alien Breed? Anyone?

Come on...

Best game out there, I still play it today. Timeless.
 
Oh yeah! Might be good.....

Although, playing a lot of modern role play games makes you realise how out of date a lot of these older ones are. Dungeon master? Not bad.... try.... Bard's Tale 1,2 and 3.

This is very true although what I like about those older RPG's is that the battles and everything else actually existed in my imagination. It was as much a world of my own as it was the games.

I would love to return to Scandor and remove some torso's in the midst of a huge battle.
 
This is very true although what I like about those older RPG's is that the battles and everything else actually existed in my imagination. It was as much a world of my own as it was the games.

I can totally relate to this. Those old games afforded us the opportunity to imagine how the worlds looked and how things played out. I loved Wishbringer on the C64...what a classic.
 
wow...1986...killer graphics for that time..and perhaps almost 10 years later as well!

I sure hope they bring some of the Cinemaware titles! (It came from the desert, rocket ranger, SDI, king of chicago, etc. etc). Someone still owns the license apparently (www.cinemaware.com)

That would be amazing if they could work out a licensing deal!
 
Amiga!

I am buying this day one at any price! I till have my Amiga 1200, BVision, PPC603e 200mhz and scsi hdd in my garage. Now I got a strong desire of bringing it in and stand it next to the mac :D
Amiga was the Mac of it's day imho.
 
Useless list of favourite Amiga games? Sure!

Turrican 1 and 2
R-Type 1 and 2
Superfrog
Project X '99
Bob's Bad Day
Bill's Tomato Game
SWIV and Silkworm
Flashback, Great Giana Sisters, Monkey Island and Pinball Fantasies (all on iOS already)
Arabian Nights
Transarctica
Midnight Resistance
Chaos Engine
Jurassic Park
Cannon Fodder
Lemmings 1 and 2
Rick Dangerous
Lotus 3
UN Squadron
Rodlands
Fury of the Furries
Bubba n Stix
James Pond 2 Robocod
Indiana Jones and the Fate of Atlantis (first game to absolutely make me ****** scared)
Deluxe Paint 3 :D



Blood Music's OST was superb. The game wasn't so great if I recall, but I still have the soundtrack on my iTunes library.
Us Amiga users were spoilt for music. We really were. 4-16 channel modules (thanks Huelsbeck for TFMX).

Sure nice games and I just quote you because I think: Credit where credit is due.

Chris Huelsbeck did some awesome OST jobs. I personally think, that the r-Type theme was hi masterpiece. I even bought a Huelsbeck-CD in the early 90s. But we Amiga users really had one point of misery...

Though we had the superior sound modules in our Computers, the Atari ST had MIDI wired in and was the superior music machine.

And people commenting on the flatness of those old-time RPGs. Well, Bard's Tale sure had a lot of weak points in contrast to todays RPGs, but the levelling system, the classes and especially the magic system was so well done - I still want another RPG to pick up that nice strategy of summoning creatures and healing while my hunter delivers critical hits to whatever and my Rogue sneaks up to the real dangerous guys. But you can only do that in round-based fighting while folks today opt more for real-time fighting.

That's why I personally feel Mass Effect to be more of a sophisticated shooter than being a RPG. Can't compare the RPG elements to something as sophisticated as Ultima or Bard's Tale. And actually mapping dungeons by yourself with pen and paper was fun.
 
wow...1986...killer graphics for that time..and perhaps almost 10 years later as well!

I sure hope they bring some of the Cinemaware titles! (It came from the desert, rocket ranger, SDI, king of chicago, etc. etc). Someone still owns the license apparently (www.cinemaware.com)

That would be amazing if they could work out a licensing deal!

You'll be happy to know we do already have a signed deal with Cinemaware. Games forthcoming.

Cheers,

Stu
 
I hope this is enough to kick Nintendo in the ass to do the same. I'd love to play some of the old NES and SNES classics on my iPhone. Of course, my biggest concern is the control interface.

Someone needs to make a controller that can mount to the iPhone (like, around it) and have basically the same controls as you would have on the SNES: a control cross on the left side, two buttons on the top (left/right), and four buttons on the right. The additional volume you get with the controller could be a supplemental battery, it docks directly into the iPhone port, and it even provides additional speakers on top and an audio port.

Why hasn't Nintendo or Sega or some other game company done this? You could make one for iPhone and maybe a few of the Droids as well and make boat loads of money for relatively low cost (the controller itself is your major investment).

I don't understand why no one has done this and worked with Apple on some open controller API to support this. I would LOVE to play Super Street Fighter 2 (SNES) on my iPhone with game center/bonjour support, but I can't get into the whole on-screen finger control thing. Especially since my fingers then eat up 20% of the screen real estate.

Come on Apple! Get with the program!
 
Someone needs to make a controller that can mount to the iPhone (like, around it) and have basically the same controls as you would have on the SNES: a control cross on the left side, two buttons on the top (left/right), and four buttons on the right. The additional volume you get with the controller could be a supplemental battery, it docks directly into the iPhone port, and it even provides additional speakers on top and an audio port.

Why hasn't Nintendo or Sega or some other game company done this? You could make one for iPhone and maybe a few of the Droids as well and make boat loads of money for relatively low cost (the controller itself is your major investment).

I don't understand why no one has done this and worked with Apple on some open controller API to support this. I would LOVE to play Super Street Fighter 2 (SNES) on my iPhone with game center/bonjour support, but I can't get into the whole on-screen finger control thing. Especially since my fingers then eat up 20% of the screen real estate.

Come on Apple! Get with the program!

http://www.22moo.com.au/GameBone.html - it's coming in 2011, and we're partnering with 22Moo
 
That is interesting and look here Battle Squadron with no emulator

Came across another homepage and it reads Battle Squadron is almost done in a fresh new iPhone version and no emulators :eek:

http://cope-com.com
 
Awesome news. I've been hoping for Stunt Car Racer on the iPhone for ages. I can see myself wasting quite a bit of money on nostalgia here...
 
Having owned the Amiga A500 (which I still have) I am really looking forward to this. It would be awesome to use Bars and Pipes and Music X through CoreMIDI on the iPad:D

Art
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.