Commodore Amiga Emulator for iOS Demoed, Coming to App Store

Discussion in 'MacRumors.com News Discussion' started by MacRumors, Dec 9, 2010.

  1. Celtic-moniker macrumors regular

    Celtic-moniker

    Joined:
    Jun 23, 2009
    Location:
    Melbourne Australia
    #76
    Oh yeah! Might be good.....

    Although, playing a lot of modern role play games makes you realise how out of date a lot of these older ones are. Dungeon master? Not bad.... try.... Bard's Tale 1,2 and 3.
     
  2. Jookbox macrumors 6502

    Joined:
    Jan 19, 2002
    #77
    amidst the ipad spam, it's nice to see a story i'm interested in. :D
     
  3. Porco macrumors 68030

    Porco

    Joined:
    Mar 28, 2005
    #78
    I so want this. Though it would be even better if you could put your own games on it easily (I still have a large collection of those 3.5 inch disks...).
     
  4. benmandv macrumors newbie

    Joined:
    Aug 25, 2010
    #79
    Alien Breed? Anyone?

    Come on...

    Best game out there, I still play it today. Timeless.
     
  5. Ape_Man macrumors newbie

    Joined:
    Oct 14, 2005
    #80
    This is very true although what I like about those older RPG's is that the battles and everything else actually existed in my imagination. It was as much a world of my own as it was the games.

    I would love to return to Scandor and remove some torso's in the midst of a huge battle.
     
  6. scarnie macrumors newbie

    Joined:
    Apr 12, 2008
    #81
    I can totally relate to this. Those old games afforded us the opportunity to imagine how the worlds looked and how things played out. I loved Wishbringer on the C64...what a classic.
     
  7. CrackedButter macrumors 68040

    CrackedButter

    Joined:
    Jan 15, 2003
    Location:
    51st State of America
    #82
    A touch interface with K240?

    Give me K240 and I'll purchase it just for that game alone.
     
  8. NightFox macrumors 68020

    NightFox

    Joined:
    May 10, 2005
    Location:
    Shropshire, UK
    #83
    Cool, Defender of the Realm... just loved showing the FPJ* bits off to my mates.

    *First-Person Jouster, of course.


    :cool:
     
  9. maokh macrumors 6502

    Joined:
    Jun 9, 2007
    Location:
    Seattle, WA
    #84
    wow...1986...killer graphics for that time..and perhaps almost 10 years later as well!

    I sure hope they bring some of the Cinemaware titles! (It came from the desert, rocket ranger, SDI, king of chicago, etc. etc). Someone still owns the license apparently (www.cinemaware.com)

    That would be amazing if they could work out a licensing deal!
     
  10. radcliff macrumors newbie

    Joined:
    Jul 12, 2010
    Location:
    Sweden
    #85
    Amiga!

    I am buying this day one at any price! I till have my Amiga 1200, BVision, PPC603e 200mhz and scsi hdd in my garage. Now I got a strong desire of bringing it in and stand it next to the mac :D
    Amiga was the Mac of it's day imho.
     
  11. swagi macrumors 6502a

    Joined:
    Sep 6, 2007
    #86
    Sure nice games and I just quote you because I think: Credit where credit is due.

    Chris Huelsbeck did some awesome OST jobs. I personally think, that the r-Type theme was hi masterpiece. I even bought a Huelsbeck-CD in the early 90s. But we Amiga users really had one point of misery...

    Though we had the superior sound modules in our Computers, the Atari ST had MIDI wired in and was the superior music machine.

    And people commenting on the flatness of those old-time RPGs. Well, Bard's Tale sure had a lot of weak points in contrast to todays RPGs, but the levelling system, the classes and especially the magic system was so well done - I still want another RPG to pick up that nice strategy of summoning creatures and healing while my hunter delivers critical hits to whatever and my Rogue sneaks up to the real dangerous guys. But you can only do that in round-based fighting while folks today opt more for real-time fighting.

    That's why I personally feel Mass Effect to be more of a sophisticated shooter than being a RPG. Can't compare the RPG elements to something as sophisticated as Ultima or Bard's Tale. And actually mapping dungeons by yourself with pen and paper was fun.
     
  12. scarnie macrumors newbie

    Joined:
    Apr 12, 2008
    #87
    You'll be happy to know we do already have a signed deal with Cinemaware. Games forthcoming.

    Cheers,

    Stu
     
  13. aliensporebomb macrumors 68000

    aliensporebomb

    Joined:
    Jun 19, 2005
    Location:
    Minneapolis, MN, USA, Urth
    #88
    Omg!

    As an owner of two Amiga 1000s still I am VERY happy to see this.

    Kudos!

    Day 1 purchase indeed!

    Will there be in-app purchases of the classic games or???
     
  14. petvas macrumors 601

    petvas

    Joined:
    Jul 20, 2006
    Location:
    Mannheim, Germany
    #89
    That is great news! Will you also offer an ipad version of the emulator?
     
  15. mcs37 macrumors regular

    mcs37

    Joined:
    Mar 2, 2003
    Location:
    Washington, DC
    #90
    I hope this is enough to kick Nintendo in the ass to do the same. I'd love to play some of the old NES and SNES classics on my iPhone. Of course, my biggest concern is the control interface.

    Someone needs to make a controller that can mount to the iPhone (like, around it) and have basically the same controls as you would have on the SNES: a control cross on the left side, two buttons on the top (left/right), and four buttons on the right. The additional volume you get with the controller could be a supplemental battery, it docks directly into the iPhone port, and it even provides additional speakers on top and an audio port.

    Why hasn't Nintendo or Sega or some other game company done this? You could make one for iPhone and maybe a few of the Droids as well and make boat loads of money for relatively low cost (the controller itself is your major investment).

    I don't understand why no one has done this and worked with Apple on some open controller API to support this. I would LOVE to play Super Street Fighter 2 (SNES) on my iPhone with game center/bonjour support, but I can't get into the whole on-screen finger control thing. Especially since my fingers then eat up 20% of the screen real estate.

    Come on Apple! Get with the program!
     
  16. psxguru macrumors 6502a

    Joined:
    May 19, 2006
    #91
    cool! I didn't think the Archimedes ever made it out of the UK!
     
  17. scarnie macrumors newbie

    Joined:
    Apr 12, 2008
    #92
    http://www.22moo.com.au/GameBone.html - it's coming in 2011, and we're partnering with 22Moo
     
  18. scarnie macrumors newbie

    Joined:
    Apr 12, 2008
    #93
    Sure did, I used the Archimedes (and BBC Micro's) at school in Australia.
     
  19. Ythal80 macrumors newbie

    Joined:
    Dec 11, 2010
    #94
    That is interesting and look here Battle Squadron with no emulator

    Came across another homepage and it reads Battle Squadron is almost done in a fresh new iPhone version and no emulators :eek:

    http://cope-com.com
     
  20. nerdynerdynerdy macrumors member

    Joined:
    Jul 22, 2007
    #95
    Awesome news. I've been hoping for Stunt Car Racer on the iPhone for ages. I can see myself wasting quite a bit of money on nostalgia here...
     
  21. Artmuzz macrumors 6502

    Joined:
    Jun 17, 2008
    #96
    Having owned the Amiga A500 (which I still have) I am really looking forward to this. It would be awesome to use Bars and Pipes and Music X through CoreMIDI on the iPad:D

    Art
     

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