How dare he finance the expensive video he makes for his independent web site?It felt like that ad went on for 20 minutes.
How dare he finance the expensive video he makes for his independent web site?It felt like that ad went on for 20 minutes.
If it shows 32bit then you are in good shape. High chance it will run on a Windows 10 ARM and it is possible to run a Windows ARM VM on Mac with ARM chips.
If you came to me and said this then I would tell you to clear out your desk and turn in your Intel Mac laptop.
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You build and test on the OS you're deploying on. If you don't then you're lousy at your job.
I believe that the OP was indicating that a lot of engineering software is Windows based.
This software was never compiled for MacOS and it's doubtful that it would ever be recompiled for ARM.
Ever see the super bowl? Know how the ads are actually fun to watch? Interesting in some way? Don’t make you so bored that you want to smash your computer into bits?How dare he finance the expensive video he makes for his independent web site?
This tells me all I need to know that you know nothing about modern development sir - well written code and software should be written in a way to be built and run in as many places as possible. This approach you propose is really only relevant when you want to code below your API layer - which isn't where 90% of the worlds developers reside.
They’re already the only 1.5 trillion dollar company in the world by doing what they’re doing.
For christ sakes stop calling it apple silicon - ITS A ARM POWERPC V2 on steroids ! Silicon is lame.
There are some issues not deploying to all, it is why Linus Torvalds has been somewhat negative about ARM taking up servers.
Linus Torvalds pulls pin, tosses in grenade: x86 won, forget about Arm in server CPUs, says Linux kernel supremo
Processor designer says he's right about one thing: The need for end-to-end dev platformswww.theregister.com
Of course being the guy who created Linux doesn’t mean he’s 100% correct, I guess it’s a space with lots of different opinions.
But they are going to do different things - may be without Windows Compatibility they are not a 1.5 trillion company anymore.
Macs (all models) are less than 10% of their revenue. Bootcamp users are a small fraction of that. Even if all the people who use Bootcamp were to abandon the Mac tomorrow, Apple would be just fine.
I get that it really sucks for people who rely on Bootcamp/Windows support, but this isn't the end-of-days scenarios that some of you are making out to be.
That person wasn’t going to develop for ios or mac anyway, then, right? I mean, if you are going to develop for those systems, practically speaking you need a mac. And it’s not like i can buy a dell and run Xcode on it - so while the penalty of using an Arm mac is no windows, the penalty of using a PC is no macOS. You can pick which penalty you prefer.Since a lot of things that makes Apple money relies on Xcode to develop and only MacOS can be used for it, I always feel Macs only accounting for 10% of the revenue although factually on a product sales basis, can be misleading.
I guess you want as many people to have macOS so that the developer pool is higher. If someone ends up not buying a MacBook due to not being able to dual boot, well it sucks I guess. And Apple know that so they will try find a solution.
I was going to say exactly that but you beat me to it.That person wasn’t going to develop for ios or mac anyway, then, right? I mean, if you are going to develop for those systems, practically speaking you need a mac. And it’s not like i can buy a dell and run Xcode on it - so while the penalty of using an Arm mac is no windows, the penalty of using a PC is no macOS. You can pick which penalty you prefer.
It isn’t that simple believe me, I am talking from experience especially at a key stage such as university level - where students made the decision to pay more for an Apple due to being able to have the best of both worlds - and are now potentially an iOS dev of the future.That person wasn’t going to develop for ios or mac anyway, then, right? I mean, if you are going to develop for those systems, practically speaking you need a mac. And it’s not like i can buy a dell and run Xcode on it - so while the penalty of using an Arm mac is no windows, the penalty of using a PC is no macOS. You can pick which penalty you prefer.
Hmm, I recently discovered that YouTube has controls that actually allow one to skip to random points in a video in substantially less time that it would take to simply watch until the normal progression of the video arrives at that spot. What’ll they think of next?Was he eating during that ad? Like a three course meal? Because he had time, and who knows what’s going on behind that facial hair.
There’s probably not a large market for a non-x86 processor that’s designed to run iOS/macOS.If their CPUs are "all that and a bag of chips", they owe their shareholders maximized profits on their investment.
You're right. Who would ever buy a device running iOS on a non-x86 chip? what would they even call it? An i-computer... or an iPhone? That would never take off, they probably shouldn't even attempt it.There’s probably not a large market for a non-x86 processor that’s designed to run iOS/macOS.
There a TON more pro gamers on the Mac than you would like to believeHow many professional gamers now use Macs? Even the best Mac's in the world today suck at Pro Gaming - even with Windows in Bootcamp because Apple's ****** GPU's - so who are you thinking that was lost as a customer?
Apple didn't become a $1.5 Trillion company because of the Mac. It actually became that big in spite of it (iPod, iPhone, iPad, Services). But the Mac is still a $20 billion a year business so it isn't exactly irrelevant.But they are going to do different things - may be without Windows Compatibility they are not a 1.5 trillion company
Not only that commercial development aps that I use in chip design, work in intel/Linux.
Tot means that those apps that I use, I will need to buy a windows laptop to run VMWare.
Intel virtualization, on ARM is not going to work; at least not for my needs.
So if I can't run my design software on a VM on my Mac, I'll buy whatever I can that is Intel.
To be fair, that was the standard and necessary practice for a much longer time than we’ve had cross-platform development on a single machine.The unfortunate reality is that cross-platform developers may eventually have to own multiple machines (if they don't already) unless Apple and Microsoft can come to an agreement.