[2] -Fun facts regarding CyberPunk2077:
* “Approximately 8 million pre-orders prior to December 10 release.”
* “In total, 59 per cent of pre-orders were on PC and 41 per cent were on console (Stadia is counted as PC for this). 74 per cent of pre-orders were for digital versions.”
Cyberpunk 2077 covered all its development and marketing costs before it even came out, CD Projekt has said.
www.eurogamer.net
Anyways, so after reading all about Cyberpunk these past few days, if you own a base PS4 and Standard Xbox one (
The X Box One X seems to perform fine from what I’m hearing), it is suggested to wait for further improvements
I don’t necessarily think this game was ‘rushed’ (Especially with all the delays and origins of this project started in 2010) , I think it probably wasn’t ready as much as they had hoped, but the pressure was on to have the game released after so many subsequent delays. I’m sure if CDPR really wanted to, they could have delayed the game further, but it was also noted that there wouldn’t be any further delays after the ‘November 10’ announcement that they needed another month.
As much as the team will be successful ‘long-term’, I definitely don’t think this was a very good launch, especially when you look at the big players like Naughty dog and Rockstar in terms of RPG’s, who generally are very good at what they do, and I think this doesn’t reflect poorly on CDPR, but it’s not the ‘glowing look’ they probably were hoping for.