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Since it took me since 2008 to get around to finishing DS1, I'll stick with casual :D

Casual fine. Unless it makes the game so easy, it becomes something like this. :)

I've been thinking about playing the original. It kind of reminds me of Doom 3. Would anyone agree with this impression?

It reminded me of a lesser version of System Shock 2 built on RE4 gameplay, but the story seems to have been borrowed from Martian Gothic: Unification, which I never played.
 
The games that are worth multi-player, are the ones that are still going strong way after release... AND FREE! :) So games like DOTA!!!

But for Dead Space 2, I can't give a rat's arse about mult-player and I hope it wasn't implemented at the cost of compromising the single player aspect of the game. This whole let's add multi-player to everything is a big waste of time in my opinion.

Anyways, ME COPPY will be here in about 5 hours. I'm going to glue the little plasma-gun to my mouse for added immersion...

**** **** **** **** **** **** **** **** **** **** **** ****
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**** **** **** **** **** **** **** **** **** **** **** ****
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The little plastic plasma-cutter didn't come with batteries and it doesn't rotate. :S

It's installed and the MOUSE CURSOR IS REAL. The vsync is also now 60 hz instead of 30 hz, which console guys won't care about. :)

I started zealot mode or whatever they called it, since HARD CORE is locked, because I guess they wants us to prove we're HARD CORE GAMERs. Something tells me this game will be harder though, but I'll have to play it a bit to find out, since all I've done so far is run, if not I'm finding the settings file so that I can bump it up.

I liked that on the Z.. setting, it said items will be scarse, which if it's true, is awesome!

Anyways, just needs to play to a point I have a gun to see how they handled the aiming, to see if they're stil gimping it.

BLAH!
 
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@MacRumorUser,

With my work load, I might not be able to play it seriously until this weekend. So you might be farther than me when I can really devote the time to play it. :O

***

The only reviews I still check-out are Zero Punctuation. BUT only after I've played the game, or if it's a game I have no interest in as he's entertaining to listen to. I got tired of getting tainted impressions of a game prior to trying finally playing a game I had been waiting for to be released.

Action hero, eh... At least the game keeps all the same keys and didn't go GoW on us, so as long as it's still survival-horror-ish, I'll be happy. RE4 was more of an action game.
 
Everything I've read says it's Dead Space + some. God, I can't frickin' wait. Gamestop texted me saying my copy had arrived, but I can't pick it up till tomorrow and I shouldn't play till the weekend. GF texted me and said 'It's Dead Space day!'. :D
 
Everything I've read says it's Dead Space + some. God, I can't frickin' wait. Gamestop texted me saying my copy had arrived, but I can't pick it up till tomorrow and I shouldn't play till the weekend. GF texted me and said 'It's Dead Space day!'. :D

I have a friend that works for Gamestop right now. So I paid him for my copy yesterday when picking up food, then he brought it over after he got off about 1 am... Me me me :p

Anyways, the box haunts me as a work on a corporate video and I don't have any triple A batteries free to make the gun light up. :)
 
Got out of class early last night. Kind of bummed, because I busted my ass on this walk cycle...but guess where I went after that! The guy at Gamestop was telling me how he was so disappointed in the gun. It's like as big as a key chain or some ****! I got the limited edition for the Extraction game. Feels good to be off of crack (BLOPS).

Man this game is great fun. I'm only up to Chapter 2 and there have been quite a few scares. I'm loving it right now. There are minor adjustments to gameplay that further refine the game, it's awesome.

Some reviews:
http://www.metacritic.com/game/playstation-3/dead-space-2
 
Cool!

Yeah, the gun is rather cheap, but it's WAY WAY bigger than any keychain I have.

Extraction isn't a bad game at all. I played it through on the Wii, but on the other hand, it's a let down considering it's just a rail-shooter.

I didn't know that this game supports the PS3 Move. This makes me happy, as it means the Necros will move faster! :)
 
It reminded me of a lesser version of System Shock 2 built on RE4 gameplay, but the story seems to have been borrowed from Martian Gothic: Unification, which I never played.

Regarding the original, I assume the consensus is I should go out and buy the game immediately. ;)
 
Regarding the original, I assume the consensus is I should go out and buy the game immediately. ;)

Yes! :)

And if it's on the PC and you're going to use a mouse -- which I recommend -- let me know and I'll ramble about how to get its latency under control, since it was an afterthought.

Anyways, I'm glad to see other people playing this game now. So many avoided it early on, I was worried there wouldn't be a sequel.
 
Yes! :)

And if it's on the PC and you're going to use a mouse -- which I recommend -- let me know and I'll ramble about how to get its latency under control, since it was an afterthought.

Anyways, I'm glad to see other people playing this game now. So many avoided it early on, I was worried there wouldn't be a sequel.

I'll be Xboxing this. :)
 
Dead Space Extraction is a great bonus and certainly pretty despite not having any new assets and just a resolution boost. (makes me tern even more so for the wii HD).

Dead Space 2 is great. Far more moody and scary than the first and the new improved Issac finally makes the peril seem more real than the souless issac from the first game.

Graphically it's excellent too.
 
Dead Space 2 is great. Far more moody and scary than the first and the new improved Issac finally makes the peril seem more real than the souless issac from the first game.

I like the sound of that!!

I want to buy this soon, I just don't see when I would have time to play it... :(
 
Picked it up today. I just realized it is my first game with an "online pass"...not sure how I feel about it. I guess I'll live... :rolleyes:

One thing I will NOT DO is buy a DRM'd game that requires you to be online to play, such as Capcom have started doing on select PSN titles. This is the line where they stop seeing my money, no matter how hot the game.
 
Started playing tonight, did about two hours, just a little bit into chapter 2.

It's a very well-done game, but I just can't get the same feeling from it that I got from Dead Space 1. It's pretty tense, but I'm missing that lost/isolated feeling... At some points I thought it felt more like a recent Silent Hill game than a Dead Space. Go from room to room and kill freakish monsters, you know? When I re-played DS1 a couple of weeks back, it STILL managed to make me go "oh wow!" again on a regular basis, with that claustrophobic atmosphere, and making me feel so small in those huge sections of the ship with all the machinery etc. I haven't had this once so far in DS2. The environments so far just don't deliver this sense of scope. Maybe it will change later on, there is still lots to see.

I enjoy the game, and I am excited to see more, but from the first couple of hours, it just doesn't seem to grip me like DS1 did.
 
Chapter 11-13 are very silent hill / f.e.a.r.... You will enjoy the isolation ;)






Finished the game last night. Main criticism of the game is the same as the first.

Too many weapons the game wants you to purchase try out, but because of the node / looting situation your better off sticking to the basic weapons from the outset.

I never even got to try anything other than plasma cutter and pulse rifle and by the end of the game after looting and collecting as many power nodes as I could (including backtracking spare loot to the store to sell towards more nodes) I still had not managed to power up either weapon, or my rig fully...

If I had bought other weapons then the situation would have been worse with even more power nodes spread thinly.

I realise they now have option to recover a node from the bench for 5000 credits each time but then your going to run out of money so it works out pretty useless. The fact that this option is there though shows the designers knew this was / could be a problem. After the first game I would have thought they would have done a better job with weapons and power ups.

Other than that I enjoyed the game. So grateful a lot of the backtracking of areas was avoided in this game, and the size and scope of some of the areas / vista's is great.

Loved the outer space zero g parts too.

The game needed a fe more bosses.
 
Wow, seems like you had some time off this weekend! :)

How does the difficulty develop throughout the game? Right now I am playing on normal, and it's throwing WAY too much ammo at me. Like, my inventory is full, and I have to leave stuff behind... Considering restarting the game on hard right now, before I get too far.
 
Wow, seems like you had some time off this weekend! :)

How does the difficulty develop throughout the game? Right now I am playing on normal, and it's throwing WAY too much ammo at me. Like, my inventory is full, and I have to leave stuff behind... Considering restarting the game on hard right now, before I get too far.


Difficulty remains constant throughout.


The loot you have to leave behind - I found that I still needed that to sell for cash towards nodes...

So I'd go to a store, sell my excess, go back and collect the loot I missed even if it was for a weapon you don't have, then go back to store and sell again. Do the same with health packs etc.

It was the only way I could afford lots of nodes for leveling up my gear and I still never managed to do it by the end of the game fully.



Oh and I played on casual anyway ;) I didn't want this sitting around for two years before I finished it like the original dead space was for me.

Traded it back into the store today and got €40 for it. Not bad as it only cost me €45 to start :)
 
Sorry, I did not review this entire thread, but does DS2 have coop in any way shape or form? The answer seems to be elusive online.
Thanks!
 
No coop. It's SUPPOSED to be a survival hoororooroorroorroorrrrr. ;) But the game does have THE multi-player option -- something I'll pass on.

This game reminds me very much of System Shock 2 in atmosphere and in conduct although a lot of survival shooters have people/entities giving you orders.

There have been mentions of coop online. Something where a group fights off critters?

Anyway, original DS question- which is the best weapon? I'm at the store and am a bit aggravated that the weapons descriptions don't tell you zip regarding power. I have a Cutter worth 10k and it has been upgraded twice. I can buy a Line Gun for 9k and a Pulse Rifle for 7k. This might lead one to believe that the cutter is worth the most. But does being worth the most equate to the best weapon for cutting up mon-stors? I would assume, but then again.
Thanks! :)
 
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