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I've played the game on Boot Camp in W7 at max settings on my Early 2011 15" MBP (6750M) and it was fairly smooth.

How is it on OS X? Anyone have any FPS/impressions to share?
 
The original was one of my favourite games. I was pretty addicted. ;). Now just need that new MacBook Pro.... Time to regress....
 
Finally the game is out for mac I thought. I downloaded it fired it up changed the resolution to 2560x1440, andturnedup the iCandy. The game is unbearable to play. I turned every iCandy off but kept my resolution. The game is still unplayable. I take the resolution down to 1920x1080, the game is now possible to play through but just barly and not giving a good gameplay feel. The game is running better in parallels with windows 7 than native macport.

I have the high end iMac with the AMD 6970 card so this level of performance is in no way acceptable. I am sure there is only a bug somewhere but it needs to be found and squashed. Cause I don't pay 50$ for a game I would call unplayable. Is there any way to display frame rate?

Nilka.
 
Hmm, does this mean the version I bought on Steam will now be Mac enabled? Not that I'd want to play it on my Mac as opposed to my PC, but it's always nice to have the option.

Now Mac Enthusiasts everywhere can be disappointed by the ending! ;)

What was wrong with the ending? (I actually don't think I remember it very well - remind me(but don't forget to white-out your reply so you don't spoil it for people)!) Wasn't a patch on the ME3 ending, that's for sure...
 
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Hmm, does this mean the version I bought on Steam will now be Mac enabled? Not that I'd want to play it on my Mac as opposed to my PC, but it's always nice to have the option.

You'll have to read the mega thread where the following post is from. Your answer might lay here, for now: https://forums.macrumors.com/showthread.php?p=13387872#post13387872

What was wrong with the ending? (I actually don't think I remember it very well - remind me(but don't forget to white-out your reply so you don't spoil it for people)!) Wasn't a patch on the ME3 ending, that's for sure...

Not sure about others, but I found the ending a bit empty. Spoilers following: You had a choice of 4 alt endings, and all they involved was pressing a button and watching a bunch of video-bites from real world documentaries and news. Unlike the original where you had to work for your choice of ending.
 
Finally the game is out for mac I thought. I downloaded it fired it up changed the resolution to 2560x1440, andturnedup the iCandy. The game is unbearable to play. I turned every iCandy off but kept my resolution. The game is still unplayable. I take the resolution down to 1920x1080, the game is now possible to play through but just barly and not giving a good gameplay feel. The game is running better in parallels with windows 7 than native macport.

I have the high end iMac with the AMD 6970 card so this level of performance is in no way acceptable. I am sure there is only a bug somewhere but it needs to be found and squashed. Cause I don't pay 50$ for a game I would call unplayable. Is there any way to display frame rate?

Nilka.
I have the opposite experience. I have a mid-2011 iMac 3.4GHz with 6970M card too, and the game is very fast with almost all eyecandy on @ 2560x1440.
Runs better than my Windows version on Bootcamp.
 
The game weighs in at more than 15 gigabytes and does not support any of the following graphics cards: ATI X1xxx series, ATI HD2xxx series, NVIDIA 9400, NVIDIA 7xxx series, NVIDIA 320M, Intel HD3000 and Intel GMA series.
You could play DX: HR on OnLive even if you have Nvidia 320M, Intel HD 3000, or any other video card.

And no need to wait for a 15 GB download to finish. Plus you could've been playing it since like a year ago...
 
Sounds like you have something running that shouldn't be. Yes it runs hot in certain games and FCPX. But other than that the discrete graphics should be barely used. I have excellent battery life until Flash activates or I use one of the above apps.

I forgot to say that mine doesn't support automatic switching, so I need to log out and log back in to swap cards, then repeat to swap back… It's not worth the tiny performance gain from 9400M to 9600M!
 
No, Feral games will never be on Steam for financial reasons.

And once again Steam users on Mac are screwed over.

Very few big name titles *that have Mac ports* are on Steam for Mac, and now we have yet another one. Hell, even games that were already ported to OS X years ago, like Doom 3, Quake 3 Arena and so on aren't available on Steam.

Why the hell can't these companies get the licensing worked out?
 
You'd think as a prequel game it would need less computing and graphical power than the original Deus Ex.......

In all seriousness if this game can run on the out dated hardware in a 360 then there is no reason why it should run on any Mac that is made after 2007.

In a sense I agree with you but as much as I love my 360 the graphics quality is always outclassed by PC versions of the same game. Note: I loved it and didn't really notice it in this game. I think the "glow" of the game had something to do with that. Whatever the case, console devs have ways of making games look great at 1080p, from 6-10ft away, on outdated hardware.

If there were a demo we could try running the lowest graphics settings on an "unsupported" Mac and see what happens.
 
It's an excellent game, just a shame it doesn't work on many Mac laptops.

HR works fine on my 11" Air with the 320M at lower graphics settings (through Boot Camp) though, bit odd how they'd leave support out for the 320M.
 
Finally the game is out for mac I thought. I downloaded it fired it up changed the resolution to 2560x1440, andturnedup the iCandy. The game is unbearable to play. I turned every iCandy off but kept my resolution. The game is still unplayable. I take the resolution down to 1920x1080, the game is now possible to play through but just barly and not giving a good gameplay feel. The game is running better in parallels with windows 7 than native macport.

I have the high end iMac with the AMD 6970 card so this level of performance is in no way acceptable. I am sure there is only a bug somewhere but it needs to be found and squashed. Cause I don't pay 50$ for a game I would call unplayable. Is there any way to display frame rate?

Nilka.

I have the opposite experience. I have a mid-2011 iMac 3.4GHz with 6970M card too, and the game is very fast with almost all eyecandy on @ 2560x1440.
Runs better than my Windows version on Bootcamp.

Can we get some more verification on this? I have Deus Ex on bootcamp at 1440, all eye candy at 100% and it runs smooth, through the entire game there was no lag at all. I have noticed though with games ported to Mac, that the same game can run horribly even if it's ported by a "professional company". Take Borderlands for instance, bootcamp runs perfected, Mac port I have to half the resolution simply make it playable.

So before I spend $50 can someone who's bought the game for Mac give us a few more examples of how it runs?
 
And once again Steam users on Mac are screwed over.

Why the hell can't these companies get the licensing worked out?

It's not licensing deals that are the issue, it's Valve's business model. Multiplatform games *must* be buy once, get all the platforms. When deciding who gets the money in the case of Mac porting companies, Valve gives the money based on the platform used for a certain amount of time of purchase. This isn't financially viable in most situations.

So if you buy Civ V and play it on your gaming PC for the first week, then switch over to your Mac, Aspyr doesn't see a dime. On their GameAgent blog they urge those that are interested in buying the expansion for the Mac wait until after the port is released so Mac users will be supporting them.

So, in sum, it's up to Valve if we are going to see more ports on Steam. I can see the appeal in the simplicity of having SteamPlay being the one model for multiplatform games, but realistically, it leaves a lot of ports out. It would be nice if they could give porting house more options--say, a $10 upgrade to enable SteamPlay (and all of that money would go to the porting house.)
 
Well i've successfully installed and played it on a late 2009 21.5" iMac with the Nvidia 9400-256... only problem is a straight horizontal line of intermittent artifacts near the bottom of the screen..
 
Played this a little bit and it's running really well for me, though I'm on a Mac Pro with a GTX 560 Ti.

I'm really not surprised they dropped support for older integrated GPUs, those things are so slow compared to modern discrete GPUs. Game developers have a hell of a time figuring out ways to make those work to an acceptable level, but in most cases they were never designed to be gaming GPUs.

I am a little surprised that the 320M and HD 3000 weren't supported, but hey, if Feral wants to draw a line in the sand and say "you must have a discrete GPU to play games" that's fine with me.
 
Wow. Those are some high requirements for a game I'd say wasn't that graphically advanced.
 
Wow. Those are some high requirements for a game I'd say wasn't that graphically advanced.

It's a DX11 game released in 2011. Not that surprising. Integrated GPUs are not designed for gaming.

That said, Feral errs on the side of caution when deciding specs, and they don't forbid a below-spec game from running. It may well run OK on low, but you won't get any support.
 
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