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As a faithful iOS user who quit jail breaking shortly after iOS 6 was released, thanks for saving me $7. I've been jail breaking since day one, I even used AT&T's free wifi to jailbreak my iPhone running 1.1 10 minutes after buying it while sitting in their parking lot, and I won't support a developer that treats a jailbreaker as a thief right off the bat. This is unacceptable treatment of people that, by majority, don't steal. I won't support this developer at all now, even as a non-jailbreaker after 5 straight years of doing it, so thanks Mac Rumors. I might have bought this game but I won't now.
 
I'm from Canada, all our providers up here give you free tethering on iPhone plans.

Thats why. Yeah AT&T are just out to make a buck, they couldnt care less about their customers (corporate employees anyway). so if youve been a customer for a long time, and stay on your old plan they will exclude MANY features available exclusively for new, overpirces plans.
 
And what about people like me who jailbreak only because Apple does a terrible job of supporting their products? Power button breaks, so the only way to do normal tasks like sleep, screen shot, reboot, etc is through jailbreaking?

Then you have done a terrible job of reading the user manual. Settings, General, Accessibilty, Assistive Touch.

Virtual homebutton doing normal task like sleep, screen shot, reboot, etc.
 
Are you sure? They're losing about $4.89 in revenue for every pirated copy. I agree that people who jailbreak and aren't pirates are lost revenue and such but in simple terms, pirates do cost the original developers money. It's a lost sale.

It's not a lost sale because pirates are already jailbroken and therefore can't buy it, and unless they unjailbreak (not to mention lose all of their other pirated apps), there is no way they are going to pay for it. It would only make sense to do this if the act of pirating the game actually made the company lose money.

Honestly, it seems like the best way to combat iOS app piracy would be to upload a bunch of non-working versions to those piracy sites like FilesTube and Mega. That other game company did it pretty well.
 
A portion of people who drive cars do so to use them as a getaway vehicle for a crime - therefore should we ban driving?

Less than 0.01% of all people ever have used a car as a getaway vehicle whereas at least 90%+ jailbreak users pirate their content. Be fair.

Sure 99 cent is little and i pay for my apps, but if its just as much effort to pay 99 cent as getting it free, people will be people given the opportunity. It's how the world works. Same reason blockbuster will lose to pirating, but netflix etc. wont. They provide an easier service than pirating. Providing the same or worse service at a cost will let pirating overtake you.
 
Fighting with hackers/modders is always going to be a losing fight.

If there isn't already a tweak that bypasses this BS, there will be practically any hour now.
 
This won't be a popular comment, however I can't say I feel sorry for those who jailbroke yet still want to use legit software from the app store.

All my friends with Android devices went and jailbroke their devices just so they could play pirated software.
You should get new friends.

Most people who root their Android devices ("jailbreaking" is an iOS-only concept, and not identical technically), do it for things impossible to do with an unrooted phone, for example, an image-level backup, or simply to allow them to install 3d-party ROMs,to customize the user experience.

One doesn't even have to root an Android phone to run cracked software -- by default, Android phones will only run software from Google's app store, but a simple pref setting allows you to install any app in file format from any source (Web, local PC/Mac etc.)
 
Nope. Last year when I was in High School a group of my friends always got together and bought a game on one account then loaded it onto like 20-30 different devices with their Apple ID so we all had it.

Unless it is a new thing (As in 4 or less months ago implemented)

Or it could be all of the iPads we had (School issued) were considered 'the same'....IDK it just worked flawlessly.

It's unlimited devices. But syncing is a different story. But "cloud" stuff like auto download when you buy an app on your iPad that is universal it will auto download to your iPhone is limited I believe. And the number of computers that can be able to sync is limited to the 5 device cap. So you can have 100 iPods running a single app on a single iTunes account but not have 100 computers you sync back the app to.
 
Less than 0.01% of all people ever have used a car as a getaway vehicle whereas at least 90%+ jailbreak users pirate their content. Be fair.

Sure 99 cent is little and i pay for my apps, but if its just as much effort to pay 99 cent as getting it free, people will be people given the opportunity. It's how the world works. Same reason blockbuster will lose to pirating, but netflix etc. wont. They provide an easier service than pirating. Providing the same or worse service at a cost will let pirating overtake you.

I might have to resort to piracy if my Apple TV and cable box won't stop complaining that my TV isn't HDCP-compliant, WHICH IT IS.
 
You know 75% of all statistics are made up right... where did you pull the 90%+ from, or do I not wanna know?

Maybe from the people he knows. I'm the only jailbreaker I know who doesn't use it for piracy... unless you count the old free version of AIM I tried to pirate (which ended up not working) because I updated to the new one and decided it was retarded. Oh, also those 90s Nintendo games for my emulator, which some people have said are legal to download. I would guess that they are since you download them from pretty legitimate-looking sites and without torrents, but I'm not totally sure (nor do I care).
 
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Are you sure? They're losing about $4.89 in revenue for every pirated copy. I agree that people who jailbreak and aren't pirates are lost revenue and such but in simple terms, pirates do cost the original developers money. It's a lost sale.

As a non-jailbreaker, this is a lost sale as well. You cannot say with any factual connotation that a jailbreaker = lost sale, and a pirated copy = a lost sale. There is no fact to back that statement up. The one thing that the App Store STILL doesn't have are demos for games/apps. I'm willing to bet that would cut down on piracy far more than what these guys and girls did. The fact that there are few if any demos for games I'm interested in stops me from buying the, because I don't want to put up the money to find out the game isn't fun, full of bugs, or poorly done. I've probably wasted close to $100 since 2008 buying apps without a demo because the screenshots and description were favorable, then found out the game wasn't good, full of bugs, or just generally not what I deemed it to be worth. Am I a lost sale because of the lack of demos? By that line of thinking the developers could cry and whine and say I'm a lost sale.
 
Circular argument

It's not a lost sale because pirates are already jailbroken and therefore can't buy it, and unless they unjailbreak (not to mention lose all of their other pirated apps), there is no way they are going to pay for it. It would only make sense to do this if the act of pirating the game actually made the company lose money.

But if pirated copies didn't work, less people would jailbreak solely to pirate games. This is a circular argument. While it's bogus to claim that every single pirated game, DVD, CD, etc was a lost sale, it is a 100% fact that piracy costs companies money. No amount of self-convincing is going to change that fact.
 
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