Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Whoa! This has enormous potential. For those possessing a bit of imagination. For those that don't, whine on...
What an unsavoury and dismissive comment. Shutting people down for what you interpret as 'whining' in what is supposed to be healthy debate is narrow minded. Are you sure you this forum is the kind of place for you ?
[doublepost=1497452158][/doublepost]
I understand your belief that this isn't super useful but think of it like this, three kids around the table. An empty table but each kid has an ipad standing there in front of them. In the middle of the table isn't a monopoly board but a wasteland warzone. Soldiers moving in from each players position. Helis hovering above the table. Airstrikes coming in from the other side of the room.

This is the first generation of ARkit. Next time you drop an apple of the table and now its a mountain in the board. Put your hands there to wipe away soldiers like a hand of god. New Popolus game..

A few iterations later and you have this HD view right in front of you from you Apple vision goggles. Light enough to be used all day.
How do you wave the soldiers away if you're holding the iPad. That has exemplified my exact point. It's clunky and awkward as a UI. But like I said if and when they get fashion based AR glasses that are comfortable then yeah we're good to go.
 
  • Like
Reactions: ErikGrim
I would have thought a pair of AR/ VR glasses would have been a priority for 2017.

That's just the point - VR glasses are unelegant and very un-apple. They take a user out of their surroundings and put them into a virtual world. Apple - specifically Tim - has stated that that is just a fad and the real key is in augmented reality like this, where you are still present in your world, but you can augment it with virtual.

I agree with Tim, and this is just the first step.
 
I don't think people understand the point of ARKit. Yes AR has been around for a long time. What ARKit does is allow developers to quickly build sophisticated AR apps.

AR is really difficult, which is why we haven't seen many AR apps.
 
Watching the video with the guy cutting open the garage door, I couldn't help but think of something like an amusement park where there would be an actual door opening that you could walk through. Seems like there's lots of potential for this tech.
 
Last edited:
  • Like
Reactions: sidewinder3000
Interesting that at one point the character was completely out of shot and when back in shot, it remained in the correct position. It has me wondering what the limit is. I.e how far can I wander around with my AR frame out of shot, before iOS loses the ability to track the frame. Possibly limited by memory?

There will be an element of drift, that Apple have not disclosed. For Tango, drift is now at 0.17%. It uses custom hardware that aids tracking, so Apples will likely be higher, especially on the single camera devices. Lets assume drift is 2% - that would mean if you snap a virtual item to a table, you walk 50 meters away and come back (100 meter round trip), you can reasonably expect the item to have drifted up to 2%, so 2 meters, from where you locked it. However, there is some evidence that Apple is saving point cloud reference points from tracking data**, so when it loses tracking or returns to an old area, it recognizes the scene again and that you've already been there, and 're-localizes" virtual objects back to where you originally see them. If you watch videos where they walk some distance and come back, you notice virtual items sometimes snap back to their original location after a second or two. Not perfect, but it is actually state-of-the-art. Google only introduced this at their I/O conference a few weeks ago for Tango, and they have the advantage of specialised tracking hardware.

** It is unclear how this works in detail, how much space it uses up and so on. If the data is highly compressible and small in size, you could in theory store this kind of info in cloud. Your phone can then remember everywhere you've been and where every virtual item you have ever placed is located. Your phone would just store a local map, perhaps the surrounding 100 meters or so. When you move to a new location, it downloads it from cloud services.
 
  • Like
Reactions: D.T.
I don't think people understand the point of ARKit. Yes AR has been around for a long time. What ARKit does is allow developers to quickly build sophisticated AR apps.

AR is really difficult, which is why we haven't seen many AR apps.

AR has been around a while, but this kind of high quality SLAM / 6DOF tracking using just a monocular RGB camera and sensor fusion is actually state of the art technology. There are literally a very small handful of companies and teams in the world that have technology like this, and Apples is the only one in the public domain at any sort of scale. This is huge. It's also just the inevitable precursor so the full AR suite that will be enabled by the iPhone 8 and it's enhanced 3D sensing capabilities. Apple have a lot more up their sleeve in this area, all they've shown is a tiny glimpse.
 
  • Like
Reactions: MrX8503
What an unsavoury and dismissive comment. Shutting people down for what you interpret as 'whining' in what is supposed to be healthy debate is narrow minded. Are you sure you this forum is the kind of place for you ?

Not dismissive at all. People with imagination will understand and get the potential of AR and the possibilities over a wide range of use scenarios with the technology that's on the horizon. Those who don't will not, and based on history, will instead complain simply because they can't fathom how it could be of use to them.

"Are you sure you this forum is the kind of place for you ?"

Of course it is. Why is that something you are worrying about?
 
  • Like
Reactions: imnotthewalrus
What an unsavoury and dismissive comment. Shutting people down for what you interpret as 'whining' in what is supposed to be healthy debate is narrow minded. Are you sure you this forum is the kind of place for you ?
[doublepost=1497452158][/doublepost]
How do you wave the soldiers away if you're holding the iPad. That has exemplified my exact point. It's clunky and awkward as a UI. But like I said if and when they get fashion based AR glasses that are comfortable then yeah we're good to go.

Unpleasant response
 
Ummm,..this video looks no different to every other AR app I own, am i missing something? This is what Apple has been working on,..a technology that has been used by IKEA for years...unimpressed.

I would have thought a pair of AR/ VR glasses would have been a priority for 2017.

You have no App in any smartphone that offers this level of tracking and responsiveness...

Sure you have "AR" apps that are all jittery and barely work or need QR cards put in the visible
 
I like the direction of AR/VR in an academic sense, so I hope it's explored that way. The potential for that is incredible.
 
What an unsavoury and dismissive comment. Shutting people down for what you interpret as 'whining' in what is supposed to be healthy debate is narrow minded. Are you sure you this forum is the kind of place for you ?

Get back to us when the people who are complaining about this SDK being offered actually lay out some reasons for their objections, rather than "this is a waste of time" when we've had exactly zero completed apps exploring it in true production. Calling that a "debate" is being ridiculously generous, and those people, frankly, should be dismissed because they aren't providing any insight (ever) into these discussions. They just complain, complain, complain about how they know what the world should like and what Apple should do, but offer no counterargument or citations for their claims, and seem, frankly, hellbent on making sure no one tries anything new.
 
Exactly.

Porn, over anything else, would sell this.
The problem is, as apps have to be approved by Apple, you won't get Porn.

It will have to be a open platform, that makes this happen.

Unfortunately Apple does not accept humans like sex
Some historian did a study and found that porn has actually been instrumental in encouraging technological advances, and making them flourish by fueling their development financially, since the dawn of human communication. From cave drawings to early printing/publishing to photography/motion pictures, video and the web. Each phase financed in large part by porn. Weird but fascinating.
[doublepost=1497467223][/doublepost]
Get back to us when the people who are complaining about this SDK being offered actually lay out some reasons for their objections, rather than "this is a waste of time" when we've had exactly zero completed apps exploring it in true production. Calling that a "debate" is being ridiculously generous, and those people, frankly, should be dismissed because they aren't providing any insight (ever) into these discussions. They just complain, complain, complain about how they know what the world should like and what Apple should do, but offer no counterargument or citations for their claims, and seem, frankly, hellbent on making sure no one tries anything new.
Here, here! Getting tired of the know-nothing naysayers and disaffected trolls taking indefensible and pointless pot shots. It's a waste of everyone's time.
 
Last edited:
Not dismissive at all. People with imagination will understand and get the potential of AR and the possibilities over a wide range of use scenarios with the technology that's on the horizon. Those who don't will not, and based on history, will instead complain simply because they can't fathom how it could be of use to them.

"Are you sure you this forum is the kind of place for you ?"

Of course it is. Why is that something you are worrying about?
Perhaps those without your inimitable imagination that you place on such a pedestal are simply opening debate, in order to try and understand best case uses of something that is very new.

However seems you choose to berate anyone that does not share your views. I thought we as a species were rather more evolved than that. But your childish discourse with italicised snide remarks to boot are most impressive. If you stopped being so condescending you may come to realise your anonymity does not bequeath some sort of higher status above all others.
 
I think it's amazing that just after a week people have developed any kind of VR or AR stuff using the ARkit.

This is what Apple's going for, an extension of the current "App Store" method. Having many easy-to-create VR/AR apps for the layman.
 
Get back to us when the people who are complaining about this SDK being offered actually lay out some reasons for their objections, rather than "this is a waste of time" when we've had exactly zero completed apps exploring it in true production. Calling that a "debate" is being ridiculously generous, and those people, frankly, should be dismissed because they aren't providing any insight (ever) into these discussions. They just complain, complain, complain about how they know what the world should like and what Apple should do, but offer no counterargument or citations for their claims, and seem, frankly, hellbent on making sure no one tries anything new.
Well this seems to have been lost in the plethora of posts in terms of who these complainers are that you are referring to. I haven't read the entire thread. But I certainly hope it's not in reference to my comments.
 
It's always a mistake to bet against Apple and incorrectly assume they are "years" behind the competition. Clearly Wall St. doesn't get what Apple just did. Every museum, store, travel agency, furniture manufacturer can easily take advantage of this api.
Wanna see what you look like in the latest fall fashions? Bam! We'll map them right onto you live, as you watch.
[doublepost=1497468288][/doublepost]Man, that thing was creepy! Kept waiting for the jump scare. This ARkit technology is gonna be game changer the way the first iOS appkit was. Putting simple, powerful tools in the hands of developers will unlock creativity worldwide. Can't wait to see what they do!
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.