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Damek said:
For everyone who would have to buy a new computer to be able to play it, why not consider buying an XBox?

To answer my own question, probably because shooters were made to be played with a keyboard and mouse, and the XBox doesn't let you do that. *sigh* ... back to the drawing board. Maybe I'll be able to play it on my lowly 1GHz iBook somehow... :eek:
 
first..

I'll have it in two weeks. That's why I went and built a PC. An Athlon with a 9700. (Shuttle XPC). Just for games and when my G4 is out on loaner.

For those that can't wait, having a PC for games is pretty cheap. Actually, an Xbox is cheapest.

This way, I can be ready to kick butt online when my Mac buddies chime in!
:D
 
so only those with the 2.5 G5 machines will be able to actually run this with decent graphics and an acceptable framerate. Good thing I just ordered my GeForce 6800 for my pc; the G4 PB isn't gonna cut it.

And to all those wanting to play this without a super high-end mac: get it for the X-Box. The version shown at E3 was fantastic looking and ran very well.
 
GetSome681 said:
High end games like this are not CPU bound (to some extent yes), but their performance is almost 90% related to the video card.

That is true, but you need to consider the kind of CPU needed to support the 9800/6800...and when you consider that, then while it may INDEED be 90% video card, it can't do that if you have it paired to a 4-year old G4.

This is why a Pentium 3 + 6800 would HOPE to get the same frames as maybe a P4 2.4C + Geforce3.

5year-old CPU + today's video card; or 1-year old CPU + 3-year old video card.

I'm betting that the P4 setup will do a lot better.
 
Mav451 said:
That is true, but you need to consider the kind of CPU needed to support the 9800/6800...and when you consider that, then while it may INDEED be 90% video card, it can't do that if you have it paired to a 4-year old G4.

This is why a Pentium 3 + 6800 would HOPE to get the same frames as maybe a P4 2.4C + Geforce3.

5year-old CPU + today's video card; or 1-year old CPU + 3-year old video card.

I'm betting that the P4 setup will do a lot better.

A P3 (which tops out at 1.3ghz) would not be able to even push that 6800. That's a terrible case of bottlenecking your video card. And also, there ARE games out there that are very cpu limited. UT2K4 has a very diminishing return on framerate even with the fastest GPU. The bot AI in the game is very intesive on the CPU, and even more when you turn on Speech Recognition. In flyby benchmarks and online play with no bots, framerates usually soar.
 
Damek said:
For everyone who would have to buy a new computer to be able to play it (do we even know what the Mac spec requirements will be?), why not consider buying an XBox? No, the graphics won't be "freakin' awesome", but I bet it will still be fun and scary. That's what I'm thinking of doing, though probably not for another 6-12 months. And hey, by then maybe the XBox will only cost about $50-$100! :rolleyes:

And it'll let you play Half-Life 2, too...

That's exactly what I did. I like playing games, but I don't need a PC to do it. World of Warcraft (beta) runs sweetly on my 12" PB 867. So I picked up an Xbox. Now I can trash-talk 3 friends while playing any of HUNDREDS of games and causing MS to lose a little bit of money. It's a good way to get the best of both worlds.

Have an Apple? Buy an Xbox for gaming. Simple problem, simple solution.
 
Buy an X-Box? Not a chance.

Damek said:
For everyone who would have to buy a new computer to be able to play it (do we even know what the Mac spec requirements will be?), why not consider buying an XBox? No, the graphics won't be "freakin' awesome", but I bet it will still be fun and scary. That's what I'm thinking of doing, though probably not for another 6-12 months. And hey, by then maybe the XBox will only cost about $50-$100! :rolleyes:

And it'll let you play Half-Life 2, too...

Buy an X-Box? Don't you mean LAMEBOX? If I were going to buy a console (which I won't be buying) it would most definitely be a PS2 or a GameCube.

I've got an 800mhz G4 iMac. Saving my money for a G5 iMac. How about a 30" iMac? I wish...
 
Wow wasn't doom first shown on mac back on a GF3 I can remember joking to a friend about how we would need a GF6 to run it and here we are :D

It's a shame there is no way I can afford a mac to run it, I could dust off my PC and update a bit, but I just can't bring myself to, I guess an xbox is the only way to go then.

edit: worst typed post ever
 
GetSome681 said:
High end games like this are not CPU bound (to some extent yes), but their performance is almost 90% related to the video card.

It depends. Many new games have pretty complicated physics models which are totally CPU dependant. I remember many of my friends struggling with UT2K3 on machines with great video cards but so-so processors. A new processor helped a lot.
 
Sabbath said:
Wow wasn't doom first shown on mac back on a GF3 I can remember joking to a friend about how we would needa GF6 to run it and here we are :D

It's a shame there is no way I can afford a mac to it, dust off my PC and update a bit, but I just can't bring myself to, I guess an xbox is the only way to go then.

The XBox version of it is actually VERY nice looking. The framerate is said to hover at around 30fps in the final build (more than playable). And as far as multiplayer support; who cares. Doom3's multi is nothing stellar. Now Quake 4 running on the Doom3 engine, sign me up for that.
 
This probably requires a G5 mac. G4 1.25Ghz is definitely low end for this game and only playable on the lowest setting. The min spec for PC is 1.5Ghz pentium and a geforce 4mx. So the latest iMac will run it, but barely.

I suggest ID buys the new IBM compiler and makes a dedicated G5 optimized version. This will save IBM a lot of time and automatically uses the capabilities of altivec and 64 bit. Maybe they make a G5 version only.

I hope Steve jobs finally sees what a home computer should do and gives the new iMac G5 an upgradable graphics card. Hopefully PCI express, so we could buy our graphics cards at the local retail store.
 
Lanbrown said:
What do you think the 64-bit is going to give you?

________________________________
Game makers--traditionally among the first to make use of new technology--see clear advantages to 64-bit computing.


That extra speed will let programmers add remarkable detail to their software, says Tim Sweeney, founder and lead programmer at Epic Games, maker of the popular Unreal game franchise.


"You'll see better textures, more realistic sounds, and larger and more realistic environments," Sweeney adds.


Plus, the characters themselves will be rendered with dramatically more detail. You'll see more realistic representation of features such as hair, skin, and eyes. And the computer-run characters will have more realistic artificial intelligence, he says.


Epic has already updated Unreal 2003 for use on a 64-bit system, Sweeney says. The program will be ready to go as soon as a compatible 64-bit OS arrives. The company, which typically spends about two years creating each of its new games, is already working on its first fully 64-bit game, which is scheduled to hit store shelves in 2005.


Video encoding will also improve in a 64-bit world, says Tom Huntington, corporate communications manager at DivX. The company's DivX codec compresses DVD-quality video up to ten times more than the MPEG2 standard, making it easier to transmit over the Internet.


A 64-bit processor will improve both the encoding and decoding of video, he says. Better still, when you view a video file on a 64-bit desktop, you'll see "a noticeable difference in speed," he says, resulting in more frames per second and a more film-like playback.


Eventually the benefit will go far beyond speed, says Rich Heye, vice president of AMD's microprocessor business unit. The key to 64-bit computing is that it will open up possibilities for creative programmers in ways never before seen.


Source
________________________________

I don't know very much about 64 bit architecture, other than it allows you to address more than 4GB of ram. However, I know it does/allows for much more that just that. I also know that most of todays game rely on graphics power, but think about how much faster Quake III runs when you have dual cpu support turned on, and you're running the Altivect enhanced engine. It's a big improvement.

You know doom 3 would scream if ID optimized the engine for dual cpu's, altivect, and G5 64 bit architecture.

of course, that wouldn't bypass the need for a high end graphics card, but still.

-Nate
 
blueBomber said:
The XBox version of it is actually VERY nice looking. The framerate is said to hover at around 30fps in the final build (more than playable). And as far as multiplayer support; who cares. Doom3's multi is nothing stellar. Now Quake 4 running on the Doom3 engine, sign me up for that.

Thanks for quoting my terribly typed post, so I couldn't hide from how bad it was ;)

I guess I will have to pick up an Xbox and try it out (unfortunately my current housemate who has one is moving out at the end of this month). I prefer fps games with a keyboard and mouse, but the cost difference is just too much for the luxury to be justifiable.
 
I like the part f the statemant saying "until it is as polished as the PC version." Now you can take it 2 ways. 1. They are tweaking and optimizing it to make it one of the best games ever for a mac or 2. It will have as many bugs and glitches as the PC version. I really hope it is the first one, dispite the fact that i will never be able to play it on my PB.
 
how long of a wait?

How long would you say after the PC version will ID bring it out for MAC OSX?

they said it's coming, but whatever that means - 3 months, 6 months, 9 or a year?!

Would love to play this game....
 
Sabbath said:
I guess I will have to pick up an Xbox and try it out (unfortunately my current housemate who has one is moving out at the end of this month). I prefer fps games with a keyboard and mouse, but the cost difference is just too much for the luxury to be justifiable.

Picking up an Xbox and a copy of Doom3 together is still cheaper than the videocard it takes to play it properly on the PC. :)
 
AndrewMT said:
I've said this before, but Apple would really benefit by creating their own game studio (like Microsoft has) that releases quality, drool-inducing games exclusively for Macs (or at least releases on a Mac first).

They could start up a game studio the same way Microsoft did - by buying another studio (bungie). I would suggest Cyan or Shiny (are they still in business, or are they called something else)?

Who's with me?

Count me in!

Games that use the velocity engine, SMP support, and are written in OpenGL from the ground up....
Nanosaur and Bugdom were games that looked gr8 on an iMac rev. A with only 2 MB VRAM.
 
Mav451 said:
That is true, but you need to consider the kind of CPU needed to support the 9800/6800...and when you consider that, then while it may INDEED be 90% video card, it can't do that if you have it paired to a 4-year old G4.

This is why a Pentium 3 + 6800 would HOPE to get the same frames as maybe a P4 2.4C + Geforce3.

5year-old CPU + today's video card; or 1-year old CPU + 3-year old video card.

I'm betting that the P4 setup will do a lot better.

This is why I said "to some extent." Obviously pairing a p3 won't yield good results, but a 1800-2000+ AMD chip paired with a 6800 would run doom3 about 90% as well as a p4 3.2 with a 6800.
 
Cheap PC for Gaming

I broke down a few months ago and bought a cheap PC strictly for gaming since my iMac G4-800 wasn't going to handle the latest Mac games (what few there are) and my Dual G5-2.5/6800 won't be coming until August. For a hard-core gamer, it's the only way. After rebates I got an HP Athlon3K w/512MB RAM/160GB/CD-RW/DVD for a measly $369, less than my nVidia 6800! I added another 512MB for $50 and an nVidia 5900SE for $189. Now I can rock Battlefield Vietnam, Far Cry, and many, many more. Of course, this PC is no good for anything else.
 
<rant>
I am sick and tired of all those idiots who think you'll need a G5 with a 6800 to play it! It plays acceptabley on AN 800MHZ PENTIUM 3 WITH A GEFORCE 2 MX!!! I know this because I have played the unoptimised, work-in-progress alpha version that leaked out. I can personally guarantee it will work on any 800MHz Mac with a Geforce 3 or higher. No Dual 2.5Ghz G5. No GeForce 6800 XT.

Now please, drop it. My current powerbook will be able to play it just fine, at full resolution (TiBook 800). If it doesn't, I'll eat my hat.
</rant>

I'm just glad that it's coming out soon. The only game that actually will need a GeForce 6800 or higher is Unreal 3 - which is scheduled to come out in about 2005/6.

As for dual CPU support, I think every ID game has this as an option (I know Quake 3 and it's derivatives do).
 
isgoed said:
This probably requires a G5 mac. G4 1.25Ghz is definitely low end for this game and only playable on the lowest setting. The min spec for PC is 1.5Ghz pentium and a geforce 4mx. So the latest iMac will run it, but barely.

I suggest ID buys the new IBM compiler and makes a dedicated G5 optimized version. This will save IBM a lot of time and automatically uses the capabilities of altivec and 64 bit. Maybe they make a G5 version only.

I hope Steve jobs finally sees what a home computer should do and gives the new iMac G5 an upgradable graphics card. Hopefully PCI express, so we could buy our graphics cards at the local retail store.

you really dont know what you are talking about. a brand new 1.25ghz is NOT "definitely low end for this game and only playable on the lowest setting". that is bull. i bet d3 will pretty good on my 1.25GHz/mobility radeon 9600. maybe medium settings, i know it will be playable on low if it comes to that. everyone thinks that d3 is like a total beast only playable on a dual 2.5GHz G5. not the case.
well then again, we all really should stop presuming, because it all depends on how well the final game is written. i KNOW there will be alti-vec support, because all new games have it. its pretty much the only thing that makes new games playable on macs. 64 bit support, MAYBE. if john carmak really wants to make a good game, then it will have 64 bit support for macs and windows.
PCI-Express in an imac? HAHAHAHAHHAHAHA ROFL! the NEWEST, GREATEST intel mobos have pci-express, not the $1,000 dell POS'es. or $1,000 Apple POS'es
:cool:
 
grabberslasher said:
<rant>
I am sick and tired of all those idiots who think you'll need a G5 with a 6800 to play it! It plays acceptabley on AN 800MHZ PENTIUM 3 WITH A GEFORCE 2 MX!!! I know this because I have played the unoptimised, work-in-progress alpha version that leaked out. I can personally guarantee it will work on any 800MHz Mac with a Geforce 3 or higher. No Dual 2.5Ghz G5. No GeForce 6800 XT.

Now please, drop it. My current powerbook will be able to play it just fine, at full resolution (TiBook 800). If it doesn't, I'll eat my hat.
</rant>

I'm just glad that it's coming out soon. The only game that actually will need a GeForce 6800 or higher is Unreal 3 - which is scheduled to come out in about 2005/6.

As for dual CPU support, I think every ID game has this as an option (I know Quake 3 and it's derivatives do).
finally, someone who agrees. i dunno about FULL RES on ur 800mhz pb, but with some decent ram u should be able to play it.
 
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