Well Mass Effect 2 previewers of both the PC & 360 code have all stated that the frame-rate is smooth, and they have sorted out the streaming of texture detail so that there is no more texture load in problems.
It should be much improved, especially since they've had plenty of time to take in the UT3 engine. I also recall that Epic hadn't delivered on their promises, because they were so tied up with GoW at the time, so I'm assuming that's been resolved.
The changes I'm hoping for are more in user interface, mainly the inventory system. DA's UI is nice overall, so I'd like to see something similar in ME2.
I was up til 4:am last night playing. It's one of those games where as it's hard for me to stop playing once I get going. Really good RPG so far.
Bioware, makes it a big plus for me. One thing about fantasy RPGs, it frequently seems you are struggling against mobs especially as a caster. This is in comparison to Borderlands where with the right equipment, you can actually make one head-shot kills.

I enjoy the fantasy setting but wish I had more opportunities in the fantasy RPGs to really have that supreme sense of power.
I'm getting better, it just took time and a few levels. Having a mage really helps, I just don't have the main mage yet -- what's her name.
I noticed that this game seems to focus on a rogue, even kind of singling that class out in all the attributes. Anyways, all the chests I can't unlock have me wondering if I'm really missing out, or is this another Mass Effect, where as the items are generally useless.
I like that supreme sense, but only towards the end. I'm always disappointed if I feel I didn't earn it and the game is too easy.
JackAxe - thanks but I'm still a little iffy about the console controls...one of my friends got the game on the 360 and it seems to take a lot of unnecessary clicks to get to the magic/option you want.
Bless
The game really does need a mouse, but that's of course not ideal in all settings. The game is good enough so far that even with the added steps I think you'd still really enjoy it. But my vote is for playing it on a comp with a mouse.
I wonder why Bioware didn't support the PS3 mouse option? Doesn't seem like it would be that much extra work to QA for over the gamepad, since they're already doing so for the PC.
I always play a mage, and honestly the Bioware style works better for that in the early game than stuff like the Gothic games ... (incl Risen).
I like that my little group now has my mage, an archer and two sword-wielders. It balances nicely and allows me to lend offense and support.
I have a similar party right now, so I'm probably in the same area. I fire on the dark spawn with my archer and mage until one of them runs close enough, then I finish them off with my sword guys.
I'm only level 4.
