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Ditto! iPod Classic (Silver) 160GB!

C'mon Apple! I realise this game is 3rd-party, but how could they release it and not notice it DOESNT LOAD...?! :eek:

I'm thinking of suing just because Apple's dropped the ball SO MUCH recently! :rolleyes:

As far as I can get:

Runs fine on mine!

And hey let's click on 'Negative' a few more times guys. Man, bunch of whiners if it isn't released for 'YOUR' platform, damn if it's released for anything else.

It was ready early, so why not release it. At least EA (as much as I despise them) is attempting to give lovin across multiple platforms, including cell phones.
 
Runs fine on mine!

And hey let's click on 'Negative' a few more times guys. Man, bunch of whiners if it isn't released for 'YOUR' platform, damn if it's released for anything else.

It was ready early, so why not release it. At least EA (as much as I despise them) is attempting to give lovin across multiple platforms, including cell phones.

What iPod are you using?
 
Just worked out a bug fix.

Play some music! Now I'm at the main menu! Woop!

edit: Ok. Then I went to "options" to switch over to the in-game music, which I assumed would be better (sounded it too!).

Entered a creature name, and then the screen went blank and the music glitched up! D'oh!

edit2: Game continues to load fine if you're playing your own music.
 
Ok, I just don't get it. I've seen the trailers, I've seen the commercials, I've even gone to the website and I don't get why people think this is the greatest thing since sliced bread. CNet even speculated that it'll be the greatest selling game EVER. What??? Can someone please explain what they think the big deal is about this?
 
Ok, I just don't get it. I've seen the trailers, I've seen the commercials, I've even gone to the website and I don't get why people think this is the greatest thing since sliced bread. CNet even speculated that it'll be the greatest selling game EVER. What??? Can someone please explain what they think the big deal is about this?

A lot of reviews say almost the same thing about new releases. It's just a sim, nothing more.

It's similar to the old game 'Sim Life' except here you get to... oh forget it you can read the 'about' on this game.

It's just a sim game with a twist (personally I liked AfterLife, nothing like playing God and Satan at the same time)
 
Ok, I just don't get it. I've seen the trailers, I've seen the commercials, I've even gone to the website and I don't get why people think this is the greatest thing since sliced bread. CNet even speculated that it'll be the greatest selling game EVER. What??? Can someone please explain what they think the big deal is about this?

I'm with you. Having not actually played the game, everything I read about it and see about it doesn't make it look like anything special or super fun. Yet I hear so many people talking it up like it's the most amazing thing ever.
 
Man it's surprisingly addictive. I'm only at lvl 9 and I had to force myself to put it down.

The iPod controls (click wheel) is easier than it seems so far. It actually works out just perfect.
 
Man it's surprisingly addictive. I'm only at lvl 9 and I had to force myself to put it down.

The iPod controls (click wheel) is easier than it seems so far. It actually works out just perfect.

is it a detailed game or more just a simple time waster?
 
is it a detailed game or more just a simple time waster?

Like I said, I'm only on lvl 9. I've gotten my spore (named BoB haha) he's got armor pieces now, 2 horns, and I'm only in 'murky water' As BoB progresses we'll see how it goes, but I'm not giving to much out, I refuse to be the guinea pig for others amusement. But so far it's pretty fun. Not sure how far the levels go.
 
Sandy shores now, I'm dodging what look like bloat fish and borrowing worms.

One level actually seemed like it had a boss on it. My DNA meter was gone and I had to eat at it until it was completely eaten.

LOL my wife had to snatch it out of my hands to take out the garbage.
 
Sandy shores now, I'm dodging what look like bloat fish and borrowing worms.

One level actually seemed like it had a boss on it. My DNA meter was gone and I had to eat at it until it was completely eaten.

LOL my wife had to snatch it out of my hands to take out the garbage.

So much for quality time with the family then ;) :p
 
Ooh, thanks for that. My gaming calendar had a big red ring around LittleBigPlanet that made me forget entirely about Spore. Creature creator was cool (my 6 year old sister and I both loved it).

The appeal of the game is that you're playing God. Not just how you do on the Sims with one family, one town, or even one city. You control an entire species. You determine how they evolve, what type of creatures they become (focus on dominating through culture, or strength, or whatever). The interviews also mention that it's extremely detailed - every small decision you make has a big impact on where your species evolves to.

It's quite philosophical. It makes you wonder what decisions we made to get to where we are. It also makes you appreciate how primitive we are. We think we're not, but buried under every action is a primitive, logical desire. We like attractive females because there's a good chance our children will be attractive, and carry on the line. Women tend to prefer dominant males. This is due to the male 'provider' role that was given out after we dried ourselves from the dip in the primordial soup. A lot's changed now, but it's all derived from fundamental desires. It's an interesting game.
 
really want to play spore!

I really want Will Wright et all to just release spore already (currently slated for Sept 7th), not some creature creator for the mac/pc and certainly not spore origins. The sandboxing aspect the game revolves around makes for interesting 'gameplay bedfellows' (similar to things like LittleBigPlanet), and the wide open appeal will allow for two people playing the game simultaneously to have completely different game experiences ranging from RTS all the way over to sim-styled offerings. The full game is something to look forward to, save your quarters for the dance-dance machine with this ipod game kids, I've read nothing but grief from this "patch till its stable" ipod game. Good to see Microsoft's approach being adopted by more people. For the curious, more info can be found here: http://en.wikipedia.org/wiki/Spore_(computer_game)
 
Agreed.

Ok, I just don't get it. I've seen the trailers, I've seen the commercials, I've even gone to the website and I don't get why people think this is the greatest thing since sliced bread. CNet even speculated that it'll be the greatest selling game EVER. What??? Can someone please explain what they think the big deal is about this?
Basically, it's Nintendogs for the cool crowd.
 
Game Review

Here's what I have to say about the game after having played for about 50 minutes:

It's essentially fl0w with more attention to graphics and creature customization. For those not familiar, you start off as a small "Spore", a three-jointed blob floating around in a the primordial ooze. You eat things smaller than you and avoid larger things. This game employs a Zelda-style heart meter -- eating adds to your health, running into baddies takes away. If your health runs out, you have to restart the level.
The goal of each level is to gather DNA (which is also collected by eating, but the level does not go down unless you die). There is a DNA meter in the top left of the screen. After every few levels, you get to use the DNA to improve your Spore with a different appearance and with more practical upgrades like better protection, offensive structures, eyesight and mobility.
The controls actually work pretty well. Obviously, you control your Spore with the touch sensitivity of the click wheel. But you won't be spinning the wheel around wildly or aimlessly -- the game senses the absolute position of your finger on the wheel and your creature swims in that direction. It's functionality I didn't know even existed on the iPod. It's actually not necessary to rotate your finger around the wheel -- you can simply touch anywhere on the wheel, although it is usually easier just to rotate your finger. But the point is, you're not rotating your character, your telling it which direction to go -- it's absolute positioning rather than relative. It works the same way as an analog stick on a video game controller.
Unfortunately, the game does suck up a great deal of battery life as it's very graphics intensive. Accordingly, I was unable to finish the game on a full charge (on a 30 Gb 5th gen which may not get ideal battery life anyway), which leads to the next problem.
I haven't been able to save a game. The game started up and ran fine for me and only crashed when I selected "Save & Quit," the first time after having finished 15 levels. The screen just goes to black, and I have to menu-center-button reset it to get it to come back on. When I start the game again, nothing has been saved.
All-in-all, the game is fun, but it doesn't seem to have too much replayability. Of course, I haven't fully explored the whole game (there are other modes, including a primordial pool music visualizer over which you can play your own music from elsewhere in you iPod), so I'm not sure what else there is. Like I said, I only finished the first 15 levels and it took about 50 minutes. The iTunes Store page says there are 18 levels, so you can see it wouldn't take a whole lot of time to finish, but probably enough to be at least a satisfying journey for $5.
Mostly, I would recommend getting the game only if you don't have an iPhone or iPod touch and need something to tide you over for the upcoming release of the full game. It's fun, but I'd more highly recommend the version of Monopoly that's at the store as you're likely to play it more often.

Anyway, just my two cents. Good luck!
 
upcoming games for iphone

Do you know something about upcoming games for iPhone?
I've bought almost all of them, I'm totally addicted and can't wait to get something new.

What else, except Spore and the EA games like NFS, Tiger Woods and Monopoly?
 
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