I say east into N, then east into A, and see if we can hit up some stairs in there. Either way I feel like N could be a good room to sack.
I like that plan. This drug dealer fully supprts this idea.sorry, can't give you the pretty map right now 'cause I am on the phone, but it looks like the stairs to go up are only accessible from D using the d20 door (not signed on the map yet.
we can:
- explore L
- go north to M (which could possibly be divided into two smaller rooms), if we go north through either door (d21 or d22)
- go east to N (through d23)
- go south to F (i assume there is a door (d13) between the room we are now [L] and the corridor [F]), then into D and up the stairs.
the first question to answer is: is there likely anything of value hidden in L (under the stairs maybe?) or would we just waste a move by exploring this room?
I like that plan. This drug dealer fully supprts this idea.
I've checked out room M and the only thing in there is a dumb goon with a gun. If you want to try levelling up, we can go in there and fight him.
I can haz two gunz?
Sure thing. Go ahead and head on in and take it from the goon. Ill wait here with everyone else.
On a serious note, at what point would it be worth it to go and fight the goon? If the gun provides more APs to whoever picks it up than what we will collectively lose in HP?
Lez do it.![]()
are you back in the room L with us?
did you get a description of room M? do both doors lead to the same room? is it actually the corner room? is there a door to N?
I should be.
And yes - both doors lead to room M and there is 1 door that goes into N - like your drawing. It does appear to be the corner room.