It’s not the same fee that everyone pays.Epic doesnt deserve one - no one does. Its the same everyone pays, so they need to deal with it.
It’s not the same fee that everyone pays.Epic doesnt deserve one - no one does. Its the same everyone pays, so they need to deal with it.
Because it’s the definition of fanboyism. Go to Elektrek and you will see people (some are probably the same people too) defending everything that Tesla does. These sites are filled with mindless fanboys.I'm glad Epic tried, and I hope they keep kicking up and fuss, and using their clout to get other developers to come off the App Store. Apple will eventually have to give in if games and apps stop coming to their stores. I mean Apple are switching to ARM soon, imagine if Epic do not bring Unreal Engine to it, it would be a big blow for gaming and developing on Macs.
I just don't get why people here defend Apple against everything.
That the world is round sounds like a blatant lie to some folks as well. And, similarly, you can’t convince anyone that wants to hear it as a lie as anything otherwise.![]()
Sorry, but this still sounds like a blatant lie by Tim Cook to me:
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It’s not the same fee that everyone pays.
I know there is a much larger issue at hand with Apple and epic. However fortnite is much more accessible and playable on console than it ever was or is on iOS. There’s nothing like having a physical controller.
While Epic (failure) could always provide their own launcher and game files straight off their website for macOS players instead of using the Mac App Store, you still need to develop these artifacts somehow. Enters the developer agreement and XCode.
You have one developer agreement with Apple. And because that was terminated because of Epic’s (failure) actions within the iOS realm, they were affected on the macOS front. And the tvOS, watchOS and iPadOS: it all goes down thru the same rabbit hole Epic (failure) created for themselves.
This is terrifying. I work in CAD / 3D design. Epic bought Unreal Engine. Before that, Unreal Engine bought Twinmotion, which is the only app of it's kind that supports Mac. I need clarification on what this means for UE and TM...
To the best of my knowledge, none of Epic's Mac apps broke Apple's terms and conditions. Their iOS app did - and the usual punishment is to reject/remove the app that breaks the rules from its respective App Store. Other developers (such as Facebook) have gotten away with much worse, without even that happening to them.
Moreover, when Apple rejects or removes an app, the developer is allowed to keep developing apps (including the same app on a platform where the rules are less restrictive), provided these apps don't also break Apple's terms and conditions. Apple only ever terminates a developer's entire account in extreme cases, such as outright releasing malware - or, in Epic's case, because Apple wanted to make a very public example of them.
I'm glad Epic tried, and I hope they keep kicking up and fuss, and using their clout to get other developers to come off the App Store. Apple will eventually have to give in if games and apps stop coming to their stores. I mean Apple are switching to ARM soon, imagine if Epic do not bring Unreal Engine to it, it would be a big blow for gaming and developing on Macs.
I just don't get why people here defend Apple against everything.
Well, one can agree with Mr. Sweeney regarding app store policy. One can even applaud the risky move Epic has made, and hope they win the lawsuit. None of that is invalidated by the attitude of Epic’s CEO.
Nevertheless, the guy needs to let it go. The case is being judged, wait for the outcome and stop being a child.
In addition, whose-ever fault it may be, Epic is responsible for their software. In macOS they can develop and distribute their software on their own. Mac App Store is not the only way to write and distribute software for the Mac.Wait a second, that doesn't make any sense? Epic is not publishing Fortnite through the Mac App Store whatsoever but through their Epic Games Store app on macOS. How are they claiming that Apple is preventing them from updating something that is not even available from the Mac App Store, but their own store that has nothing to do with Apple?
You are talking about an abstract argument between two companies in a perfectly competitive environment. The mobile market here is not competitive ... it’s dominated by just a couple of companies ... Google and Apple. The laws here are different and nothing you’re talking about really applies.that's nice, and also incredibly redundant, considering "none of that is invalidated" is useless when...idk...i never said that. mayhaps you were trying to talk to someone that was not, say, me.
let's try again. revisiting and focusing on the part where i said "feel whatever way you want about apple's app store policies" followed by "disliking it is fine".
and i will now reiterate, *slowly*: breaking the rules, and blaming everyone else, when you get punished for it, is childish, and immature.
and anyone supporting that, is the same.
epic will likely lose their case on the basis of a: the rules being explicit, b: willfully and knowingly breaking them, c: boasting about it and mocking apple for it, d: trying to profit off their misbehavior, e: painting apple as bad on the basis of enforcing those rules, not for their policies, f: continuously behaving extraordinarily immature
epic especially *should not* win this ruling, on the basis of preventing the precedent that a corporation can act like a pouty 4 year old throwing a tantrum.
What bothers me is the choice by Epic Games to not release the MacOS update of the new season but instead release a crippled 1.65 Gig update which is locked to the last season and has that nag about Apple Disabling my device AFTER Apple removed the iOS version. If they pretend they can’t release updates anymore because Apple won’t let them, why did they release the 1.65 GB crippled update? Save the World has been working fine, now Epic Games is disabling that too. This is punishing MacOS users because they are using an Apple platform and Epic is using these paying customers as pawns. It is very insulting of Epic Games to treat customers this way. There are also plenty of other Mac games available for download from Epic Games store, just Epic Games is choosing not to release the MacOS version of the new season of
Fortnite.
Can you imagine what the Mac would be without photoshop, affinity designer, illustrator, Chrome, etc?Regardless of what you think of Epic or Apple, the reality is that this is another game developer giving up on the Mac as a platform.
Granted, the Mac was never exactly a good platform for gaming, but it's not exactly great to hear that it's getting worse.
Can you imagine what the Mac would be without photoshop, affinity designer, illustrator, Chrome, etc?
Apple really does need third party
developers.