Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Walmart takes Apple’s product and marks it up. They don‘t sell it at cost. At Walmart…The average percentage of markup across all products from all manufacturers is 32%.


Would you prefer that Apple and Google mark up every app an additional 30%?
Apple and Google get their cut when someone buys the app from the App Store. If I want to pay the developer for coins or to unlock something, Apple or Google need nothing to do with that transaction.
 
"then compete in that space"; You do understand "that space" belongs to Apple, maintained by Apple, servers belonging to Apple, right?
You do understand that Apple designed and forces it to be that way, right? If Apple doesn’t want free-riders, then allow the existence of other spaces.
 
I don't share your opinion here. If the consumer trusts Apple with their payment data MORE than they trust an outside developer, potentially with less robust security measures, AND the customer (who is typically lazy) does not take the time to change their method of payment, Apple will still see a large majority of existing customers continue to pay using Apple's payment system.
It may be attractive for new customers perhaps, but the way I look at it, the more info you spread to more sources, the more likely it is to be compromised. Apple's resources are clearly greater than a most of the developers in terms of secure payments, and Apple has much more at stake in terms of protecting that information.

While an L for Apple, no doubt, its not going to reduce their revenue by "tens of billions". It will be marginal.

You have a valid point, I agree that consumers prefer to make payments through Apple, there is no doubt about that. It's seamless, secure, convenient to cancel, etc. But the reason why this infrastructure exists is because Apple mandated it. If Apple is ordered to lift the mandate on in-app purchases going exclusively through Apple, developers will push their users to other payment methods. There's too much at stake when 15-30% of your company's revenue automatically goes to Apple just for payment processing. For many companies, the extra 10-25% in revenue from in-app purchases could mean operating at a loss vs profitability.
 
Those of you who think Apple was crushed by Epic on this…


A U.S. federal judge struck down a core part of Apple Inc's (AAPL.O) App Store rules on Friday, forcing the company to allow developers to send their users to other payment systems in a win for "Fortnite" creator Epic Games and other app makers.

But the judge did not require Apple to let app makers use their own in-app payment systems, one of Epic's top requests, and allowed Apple to continue to charge commissions of 15% to 30% for its own in-app payment system.

Epic said it would appeal the ruling, with CEO Tim Sweeney tweeting that the ruling "isn't a win for developers or for consumers."
 
  • Like
Reactions: Michael Scrip
Those of you who think Apple was crushed by Epic on this…


A U.S. federal judge struck down a core part of Apple Inc's (AAPL.O) App Store rules on Friday, forcing the company to allow developers to send their users to other payment systems in a win for "Fortnite" creator Epic Games and other app makers.

But the judge did not require Apple to let app makers use their own in-app payment systems, one of Epic's top requests, and allowed Apple to continue to charge commissions of 15% to 30% for its own in-app payment system.

Epic said it would appeal the ruling, with CEO Tim Sweeney tweeting that the ruling "isn't a win for developers or for consumers."

tell that to to Sam Machkovech who did a cheap shot at Apple with a pro epic/anti Apple headline

 
Surprised nobody is reporting that Apple is permitted to terminate Epic’s primary and subsidiary developer accounts. No more Fortnite on the App Store, no more development of Unreal Engine. Love it! See page 180 of the ruling, attached here.
This is as it should be. They signed a CONTRACT, they very deliberately VIOLATED the contract.
 
  • Like
Reactions: B-Mc-C
If this ruling stands then the real loser here will be the small developers that won't be able to afford the definite increase in fees that Apple will pass along to make up for any loss in income. Say good bye to only having to pay $99 a year to develop/release a free app. Say hello to nickel and diming. Be careful what you wish for, you just might get it as well as the consequences of it.
Shake that Magic 8 Ball one more time, your "Cloudy" answer is wrong.
 
"and was ruled to not be a monopoly in this sub-category. " this very statement of yours, which is WHOLLY AND PROVABLY incorrect, is the heart of the problem with your response.

Evan Selleck of iDownloadblog.com has a great explanation of what ACTUALLY took place in that part of the ruling where he says: "Judge Gonzalez-Rogers says in the full ruling that the court cannot determine whether or not Apple is a monopoly in its own right, not under state or federal antitrust laws. However, the judge ruled that based on California’s competition laws, the company is engaging in anti-competitive behavior. Which led to this decision today."

your claim is that she determined they are not a monopoly. that is NOT what happened. she ruled that, at this time, she's NOT GOING to rule whether they are or not. but she did LEAN HEAVY in that direction by absolutely relying that they are clearly engaging in anti-competitive behavior (which is the heart of a monopoly's strategy). So in essence she's saying "i'm not going to call you a monopoly YET, but you CLEARLY have all the makings of one..."

By default no company has monopoly powers unless given so by Congress or the state, or through a court ruling.
By ruling Apple not having monopoly powers, the court implicitly says it isn't a monopoly.

Epic had to prove two things:
1) Apple had monopoly power in a relevant market
2) Such monopoly power was misused in an illegal way.

They failed on both accounts.

From the judgement:
"Apple’s market share is below the general ranges of where courts found monopoly power under Section 2.[...]
In considering direct evidence of monopoly power, Epic Games has failed to demonstrate that there is a necessary restriction in the output of the relevant product—here, mobile game transactions. [...] Given the Court has found the record, at best, incomplete, the lack of evidence of decreased output for mobile gaming transactions and mobile game apps is fatal in demonstrating monopoly power using direct evidence. [...] With respect to indirect evidence, a more mixed result emerges. [...] In sum, given the totality of the record, and its underdeveloped state, while the Court can conclude that Apple exercises market power in the mobile gaming market, the Court cannot conclude that Apple’s market power reaches the status of monopoly power in the mobile gaming market."

If it cannot conclude Apple is a monopoly, then it isn't a monopoly until someone can prove it.
 
  • Like
Reactions: Homme
So the judgement is also that Epic now have to pay damages to Apple retrospectively for something that the same judge has deemed Apple are no longer allowed to do?
Apple still has a right to charge a commission. They just won’t be able to require devs use their payment. I guess companies will have to self report or be forced to use a new API that calculates everyone a third party payment is made.
 
  • Like
Reactions: ader42
Walmart takes Apple’s product and marks it up. They don‘t sell it at cost. At Walmart…The average percentage of markup across all products from all manufacturers is 32%.


Would you prefer that Apple and Google mark up every app an additional 30%?
It should be noted that once you buy your Apple product from Walmart, you don't then have to buy all your apps, etc. from Walmart. Apple sells their products through the stores of other companies, and then direct you to their own marketplaces from within their products.
 
What exactly do you love about it? The fact Apple can use its monopoly power to punish not only Epic but also discourage other developers for standing up for themselves?

The court just ruled in that very judgement that Epic failed to prove Apple had monopoly powers.
 
There really aren't any winners with this ruling. Apple has to give some ground on its App Store rules (potentially a slippery slope that could lead to ruining their entire business model). Developers are allowed to create extremely cumbersome ways to accept payments. It makes sense for subscription services, but for games and apps that rely on in-app one-off purchases, it's less than ideal.

I'm more concerned about the slippery slope part of things. If App Store rules continue to be needled away at, there is less incentive for Apple to maintain or offer it and more reason for them to hike prices on their hardware.
 
  • Like
Reactions: subi257
How does this mean they can’t develop their own engine which literally has nothing to do with Apple? 🙄🙄🙄🙄
They use Apple’s tools to develop it. This was one of the issues at the heart of the original case. Judge temporarily blocked them from terminating this separate developer account because of how much damage it would do, but now says they are free to do so.
 
Apple charges developers a fee to have their app in the store.

Also, it is more convenient for developers and users to bill through Apple than to use third party payments. If this decision stands, Apple will likely lower their commission on App Store payments to be more competitive with third party payment providers, so they will still make money, just not quite as much, and it will be more fair to developers.
Okay, That is why I posed the question that way, as I am not a dev so I have no real details, but I would expect that to be some more handed to Apple in exchange for being in their store...it does cost back end money to run. So a middle ground is perfectly fair, I suspect that this will roll down to other online operations like the Apple app store.
 
Everything I follow is RED - it looks like the markets are down, not just Apple.
Important indexes are down 0.5% while AAPL is down over 3%, so it's not just because markets are down. And just a cursory look at other tech stocks shows AAPL down much more. Though it's hyperbole to call this a crash. Clearly investors don't like the decision though. What's telling is that GOOGL is an outlier as well, down almost 2%. Almost certainly because they're much in the same boat as Apple on this one.
 
It will be interesting to see how will this be materialized.

No more reader Apps I guess. I think all apps selling digital goods and digital services will required in-app purchase support … nevertheless will be able to also provide links to other forms of payment.

It will be interesting to see how this is reflected in the price of apps and subscriptions. Because I don’t see users opting for other payments options without incentives to do so … such as lower price comparatively.

Apple might also ask higher yearly dev subscriptions to companies that want to offer alternative payment options.

There are many ways Apple can implement this.

I think the company knows that its a lost cause not allow what the judge ruled … but they will try to delay as much as possible … buying time to build a strategy around the ruling.
 
Last edited:
That’s not their argument at all. Imagine if Walmart told HP that, in order to sell their printers at Walmart, that consumers could only get refill cartridges from Walmart. HP can’t even include mention on or in the packaging that you can buy the refill cartridges from HP’s own website. Walmart is entitled to its share of the initial purchase, but it does not get to strong-arm HP into shares of future consumable sales.
Ironically for your analogy, that's exactly what HP and most other printer manufacturers does with print cartridges. They even install software in their printer that detects if you're using a non-HP ink cartridge and lock up the printer from working.
 
Wouldn't letting developers direct customers outside of Apple's in-app purchase give Epic and all developers a way to bypass Apple for any and all payment options and Apple's 15-30% cut completely where the App Store is literally only used for hosting and discovery? It's not like you'd necessarily have to fumble with navigating back and forth between an app and a browser to make purchases, which would annoy users. Seems like it could be an in-app button provided by any other payment processor (thinking Square or Stripe) that seamlessly and internally steers customers to a different payment system for all in-app purchases that would function the same as Apple-only IAPs, so a developer can have an entire digital store within their app without paying Apple anything.
 
Apple and Google get their cut when someone buys the app from the App Store. If I want to pay the developer for coins or to unlock something, Apple or Google need nothing to do with that transaction.
"...Apple or Google need nothing to do with that transaction." Are the add-ons delivered from a server in Apple or Google's app store? If so, then they are most definitely involved.
 
There's too much at stake when 15-30% of your company's revenue automatically goes to Apple just for payment processing.

First of all... the 15-30% fee isn't just for payment processing. It's the flat-fee that Apple charges for developers to use ALL of their services. It's a package deal that encompasses hosting, bandwidth, payments, worldwide tax collection and reporting, updates, app review, etc.

And developers know that before they even set foot inside the App Store. And they sign a contract.

So if you think the App Store is simply a Stripe or PayPal alternative... you're mistaken. ;)

For many companies, the extra 10-25% in revenue from in-app purchases could mean operating at a loss vs profitability.

But look at it from the other side. You could not put your app in the App Store... and you'd be getting 0% revenue.

Yeah... you might be thinking "ZOMG... App Store fees are too high! I can't pay my mortgage!"

Meanwhile the alternative is no income at all. Pick your battles carefully.

And look... I'm not saying 15% or 30% is the correct number. It probably isn't... especially for tiny digital IAP purchases that take a fraction of a second to process in a datacenter somewhere.

But Apple should get something... would you agree? Apple is providing the store and everything with it.

Hershey can't sell a candy bar in a gas station without the gas station getting something, right? That's how stores work. Stores always charge some kind of fee.

:p
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.