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Apple's contract was found to be illegal and yet Epic was still forced to pay Apple. This decision is going to be successfully appealed. I can not tell you which side will be successful, we will have to wait for this to work it's way through the appeal process.

No, apple’s contract was not found to be illegal. Where do you get this stuff? Read the 170+ page order. Nowhere does it say the contract is illegal. Not once.
 
the judge ruled that, at this time, she's NOT GOING to rule whether Apple is a monopoly or not. but she did LEAN HEAVY in that direction by absolutely relying that they are clearly engaging in anti-competitive behavior (which is the heart of a monopoly's strategy). So in essence she's saying "i'm not going to call you a monopoly YET, but you CLEARLY have all the makings of one..."

Correct... the judge did not make a ruling on whether Apple is a monopoly. She basically passed on it.

But if there was ever a case to prove that... wouldn't this be it?

Epic v Apple was a HUGE case. Lots of visibility. And the way some people talk around here... they were sure Apple would be classified as a monopoly.

Hmmm... So I guess we have to wait for the next court case to finally prove Apple is a monopoly?

Or... maybe Apple is not actually a monopoly at all... who knows... ¯\_(ツ)_/¯

:p
 
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And if developers don’t like the terms of that shop they can go somewhere else, yes? There are loads of places to sell your wares. You can’t do that with Apple though. They prevent doing business with potential customers unless you go through them and accept their terms. There’s no pressure on Apple because devs either accept their terms or lose access to over 50% of the US customer base.

The court obviously disagrees with you, seeing that they refused to acknowledge App Store to be a monopoly.

And also, I can’t say I agree with you. If you are a small crafts manufacturer, you have pretty much three choices: Amazon, Ebay or Etsy. Or you could sell your stuff at your aunts Stella corner shop or on the street, well, good lunch with that… Its just that with physical goods, the economic argument is more obvious. Digital goods can scale like crazy however, changing the perception. Nobody has offered a good solution to this so far.
 
Epic agreed to terms that the judge declared was illegal and Apple could not force their payment solutions. The judge can not have it both ways either it was legal what Apple did which they are entitled to their money or it was illegal and they are not entitled to money from Epic Games.
Judge didn't declare the terms illegal. Judge said Apple's contract with Epic was valid and that Epic signed it willingly and knowingly. Judge said that moving forward she wants Apple to allow 'links' to third party payment providers. Something Apple already allowed as long as App also provided for IAP.
 
No, it was a breach of contract. Talk to a lawyer.
If it is in the App Store contract that Epic cannot use other payment systems, then that contract provision is in violation with state law under the judges ruling preventing anti-steering of payment systems. A contract provision is void when in violation of state law.

Epic will likely appeal the judge’s inconsistent ruling finding breach of contract for offering another payment system, as the judge in the same decision granted the injunction preventing Apple from blocking payment systems based on state law. Apple will likely appeal to narrow the violation of state law to California instead of nationwide. Just goes to show how meaningless this lower court decision will really be, as the appellate courts will have to fix this rushed decision.
 
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Why not? My firm (and thousands of other businesses)has an app we conduct business through all the time. We haven’t paid a dime to apple. We never will. But then again I wouldn’t do a business In such a way that apple would have a chance at leeching revenues.
You pay 99 dollars a year for a dev account. Are you just making this up? Nice try, Tim Sweeney.
 
I tend to think most users will bypass the outside payment option, for a number of reasons, including the security in the Apple App Store model, and the simple convenience of using the built-in tools, along with the relative ease of managing a subscription right on the device, in the OS. This maybe more of a Pyrrhic victory for devs seeking to avoid paying apple a cut of subscription fees and the like. You won. Now, make it both cheaper for the user (because if you charge the same amount for whatever content, why would the consumer use your solution) AND at least as convenient.
Seems to me that the price difference between using Apple's payment system and the 3rd party system could end up being quite large. If I don't want Apple to take 30%, I don't just drop that markup by half on my end to increase my profits. I crank up the price on Apple's end until it is unpalatable, while keeping the 30% markup on my end. Now I get everything I got before, AND the markup that Apple was taking.

Maybe this doesn't matter with apps looking for a one-time purchase. But people who are addicted to micro-transactions are surely going to be looking for deals. If they can get twice as many whatever-coins for the same amount of money from the maker of a game than I can from Apple, they're going to go that route.
 
I just don’t understand how they can be forced to have others market on their storefront. Target would never let Walmart have a sign in the store saying “hey, we have this exact same thing for $5 cheaper! Come to us!” Or Verizon at AT&T, or Chevrolet at a Ford dealership, etc etc etc.

I get that the digital storefront is slightly different, and that digital laws (or lack thereof) makes this kind of the Wild West right now, but it still feels off. I suppose this is a good middle ground though, as long as they can require that if a developer chooses to link externally that they also must provide an option for in-app purchase. That way we as consumers aren’t forced onto potentially shady websites entering our card info if we WANT to stay within the walled garden.
 
Is this a serious question? Apple would have to have a legit reason to block the app from the store. They can't simply block an app from the store just because.
They most certainly can. In regards to Epic specifically…Epic breached the contract. Apple has every right to refuse to let them back on.
 
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The court obviously disagrees with you, seeing that they refused to acknowledge App Store to be a monopoly.

And also, I can’t say I agree with you. If you are a small crafts manufacturer, you have pretty much three choices: Amazon, Ebay or Etsy. Or you could sell your stuff at your aunts Stella corner shop or on the street, well, good lunch with that… Its just that with physical goods, the economic argument is more obvious. Digital goods can scale like crazy however, changing the perception. Nobody has offered a good solution to this so far.
You must not have finished the article. The judge did not say Apple was or was not a monopoly. They simply said that Epic had not made the case that they are. That is different than “Apple is not a monopoly.” The judge however did say that Apple was acting in an anti-competitive and anti-consumer manner.
 
Just imagine all the monthly subscriptions and trying to get those credit card fees reversed or remembering where to cancel them. Oh god. This is going to be a consumer nightmare when they get multiple $x.xx amount for their kids games they have no idea how to cancel.
Your hyperbole is getting ridiculous 🙄
 
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Because it's not in their storefront. It is in the product itself.
And that’s what all developers with paid apps will eventually take advantage of. Move the payments in-app. App Store is reduced to just a collection of free apps.
 
Maybe they are, I thought they were the same

look at the anti Apple media saying that this is a “major win” for Epic games. It’s not a major win for Epic, it’s one count ( a very important one) and something they wanted but they lost a lot more than they gained.

I love how the judge believes Apple isn’t a monopoly despite what Epic thinks. We can now use this as proof😁.

I mean even if Apple is forced to do this how can Epic games gain when they are still banned from the App Store

first anti Apple article

The judge never said Apple wasn’t a monopoly, only that Epic couldn’t prove it 🙄
 
Agree. Just imagine how many millions of dollars they could have kept 70% of over the coming years. BIG loss for Epic who won’t be doing business on iOS or macOS again.
I suspect Apple and Epic will come to some arrangement once all legal remedies are exhausted on both sides, since both sides would benefit from Epic's Fortnite being back on the Apple App Store since it is a popular game and would make both sides money.
 
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Using the logic of Apple and some here, retailers selling Apple products should be entitled to 30% of what Apple makes from the retailer’s customers on the App Store. If Walmart sells someone an iPad, they provided Apple a service by providing them shelf space, employees to stock the item, payment processing, and customer service to handle returns. What’s good for the goose is good for the gander right?
Walmart takes Apple’s product and marks it up. They don‘t sell it at cost. At Walmart…The average percentage of markup across all products from all manufacturers is 32%.


Would you prefer that Apple and Google mark up every app an additional 30%?
 
1. Open app
2. Redirect user outside app for payment
3. Provide Apple Pay at much lower fee than app store
4. ??
5. Redirect user back to app
You seem to imply that just because an app uses an alternate payment option they will be free to skirt Apple’s cut. Thats not the case developers are still in the hook for Apple’s fee and you can even see it in this ruling.
 
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So the judgement is also that Epic now have to pay damages to Apple retrospectively for something that the same judge has deemed Apple are no longer allowed to do?
The judge is allowing payment options. The judge isn’t allowing Developers to stop paying Apples cut. Even with an alternative payment option developers are still required to pay for the service Apple provide with the app store.
 
I just don’t understand how they can be forced to have others market on their storefront. Target would never let Walmart have a sign in the store saying “hey, we have this exact same thing for $5 cheaper! Come to us!” Or Verizon at AT&T, or Chevrolet at a Ford dealership, etc etc etc.

I get that the digital storefront is slightly different, and that digital laws (or lack thereof) makes this kind of the Wild West right now, but it still feels off. I suppose this is a good middle ground though, as long as they can require that if a developer chooses to link externally that they also must provide an option for in-app purchase. That way we as consumers aren’t forced onto potentially shady websites entering our card info if we WANT to stay within the walled garden.
Your lack of understanding is because of your refusal to acknowledge reality or perhaps just your ignorance of it. Apple is the only store over 50% of consumers can download smartphone apps at. This is also entirely Apple’s doing, as they could allow app downloads from other sources. Conversely, you can buy a bottle of Heinz ketchup from Walmart, Target, and many, many other stores.
 
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Surprised nobody is reporting that Apple is permitted to terminate Epic’s primary and subsidiary developer accounts. No more Fortnite on the App Store, no more development of Unreal Engine. Love it! See page 180 of the ruling, attached here.
How does this mean they can’t develop their own engine which literally has nothing to do with Apple? 🙄🙄🙄🙄
 
Apple deserved this. They didn’t need to be so greedy.

I hope they don’t appeal - if they do, they might completely lose any goodwill that they once had with their devs - and instead focus on making this a good experience for consumers.

An extremely bad call by Tim Cook who is really starting to look out of touch of late. I guess that’s what unparalleled success and riches can do to people.
Apple will NOT be appealing, though Epic has already indicated that they will.
 
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