You don't understand this logic. You pay Microsoft for all of your transaction on a Windows PC? No? Curious to why is that? Hmmmm.
The market developed very differently. When PC's came out digital distribution was not realistic, even with 2400 baud dialup. Hence it took the same distribution model as physical goods.
Apple is forced to allow developers to link to payment mechanisms in addition to Apple’s In-App Purchasing system. This means consumers can purchase items outside Apple’s In-App Purchasing system. This blows away the very foundation of Apple’s App Store business model, which is based on charging a commission for purchases made using Apple’s In-App Purchasing system. Very bad for Apple.
That remains to be seen; Apple may or may not be allowed to charge a commission on purchase outside of it's IAP process.
Ummm…. They ruled Apple is not a monopoly under the current antitrust law.
Current law is what counts. That's why they are used in court instead of "what we want the law to be..."
It's funny how people forget how was life before App Store. Indie developers were basically non-existent, save for very few fortunate ones that had a niche. Apple's 30% have revolutionized market access for "poor" devs, allowing them to develop and ship software without having to deal with the complex logistics or paying high upfront listing fees.
Exactly. If Apple changes its pricing structure to add more upfront fees small developers will be hurt. Apple could charge for hosting / review /etc. based on downloads or use patterns on an iPhone and makeup for any lost revenue from out side of IAP purchases.
In fact I believe if Apple simply applies to the ruling to the current practice it may be even for its benefit. The consumer benefit in using Apple payment, such as a consolidated list of all services subscribed is still evident, at least for me … not so much if it means a 30% price on top of the price practiced in other platforms. Honestly if it was 5% or so, I would just simply use the App Store payment for the convenience … yes that includes services like Microsoft Office 365 if available … $5 in $100 ok for the convenience ok … but $30 is rather too much as a consumer.
The real question for me is will companies actually reduce prices or simply enjoy a windfall?
I don't understand people that stick up for huge faceless mega corporations and not the low level consumer. Us. I support any measure that saves the consumer money and gives us more choice.
Some of you on here comment like you're sitting on the board. LOL.
There is no evidence prices will drop; and some that they won't.
What a rare occurence...legal professionals disagreeing on a ruling. I guess this remains to be seen on whether apple is entitled to commissions on app store based purchases.
Two lawyers, three opinions.
One doesn't have to be a legal professional to conclude that my interpretation is correct.
If Apple were really entitled to a commission for every purchase made outside the app, what would be the use of the court forcing Apple to allow developers to link to alternate purchasing mechanisms for making purchases outside the app?
Well, it resolves the issue of anti-competitive behavior relative to IAP policies.
To me, the questions till remains as to how Apple could change the contractual agreements between them and developers. A licensing scheme requiring a cut of revenue is not an unusual contractual requirement, Epic, IIRC, does that for its Unreal Engine. Sony, if I read it right, gets a cut based on how much time is spent by gamers in app on its platform.
Apple could very well find ways to continue to get revenue even if the actual purchase is made outside of the app.
If they can't, it would setup the scenario where every paid app goes freemium and developers simply setup a purchasing link to unlock the full features and pay Apple zero; that clearly is unsustainable for Apple. Apple could do away with freemium all together; allow developers to sell codes on their site and charge a fee to redeem the app from the app store; plus charge a fee to host the app.
Another alternative might be to allow links but do away with immediate unlocking / download and require a code to accomplish that for off app purchase and take their cut, reduced by some small percentage since they don't do CC processing when activating.
Apple could even go full on consumer friendly and give a 10% (or some percentage) bonus on iTunes gift cards to encourage their use; which require an IAP to redeem and drive sales to IAP that way.
Would those methods stand up in court? Who knows.