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But the average consumer is going to be duped so easily by low quality app stores and apps.
The iOS App Store has thousands of low quality apps right now. Being a walled garden does not precent these low quality apps from showing up there. All it does is ensure the apps do not violate any Apple patent/copyright and do not brick your phone by using them.
 
Well, Apple is the one who has no shame, and keep dragging customers and devs constantly over the table for pure greed of profit. It’s absolutely right to sue them over and over again till they obey the law and don’t act anticompetitive anymore. They fully deserve it and will learn the hard way. The more they defend their anticompetitive behavior, the harder they will fall. Simply as that!

2022/2023/2024 will be very interesting, Apple will have to obey antitrust laws around the world.
Apple isn’t falling. The App Store may become a garbage dump, like some want, but apple isn’t falling. Just take one’s head out of the sand to see what they are doing.
 
Below are two more instances for you. And nobody outside of MR or other Apple-centric sites cares enough about Apple to make ridiculous claims like "Apple lobbying good, everybody else lobbying evil." That's a phrase said solely by Apple fanatics that you only find in places like this one.
“Leave attorney general Brittany alone!”
 
Apple isn’t falling. The App Store may become a garbage dump, like some want, but apple isn’t falling. Just take one’s head out of the sand to see what they are doing.
It is a garbage dump now.

It’s just a nicer garbage dump than outside of the garden
 
Changing taxes and forcing different fee structures is not within the power of the attorneys general. In any given state the legislature and executive are not necessarily held by the same party and may have totally different goals.
Yet they routinely sue corporations to do exactly that…..

And in my opinion, it’s to grab headlines rather than protect consumers.
 
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Its nowhere near 30% because they are just offering you payment processing. How many of those companies you listed also provide all the software development tools you need to build your app? How many of them provide you with access to beta software, developer forums, technical documentation of SDK's, etc? Do those companies promote your app for you on their store? Do they even have a store? I could go on, but hopefully you get my point.
Perhaps Apple should split payment processing and come up with a different structure for charging for everything else? Apps that don’t have IAP (or even ones that do but it’s rarely used by the majority of users) still utilize all of Apple’s software development tools, SDKs, beta software, etc. If IAP commission is covering most of the cost of running the App Store and providing developer tools/support then clearly a small number of apps/developers are subsidizing all other apps/developers on the store.
 
Perhaps Apple should split payment processing and come up with a different structure for charging for everything else? Apps that don’t have IAP (or even ones that do but it’s rarely used by the majority of users) still utilize all of Apple’s software development tools, SDKs, beta software, etc. If IAP commission is covering most of the cost of running the App Store and providing developer tools/support then clearly a small number of apps/developers are subsidizing all other apps/developers on the store.
If every app on the App Store was free with no IAP, where would the money come from to subsidize the App Store? The answer is how the App Store is getting subsidized today.
 
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Except it would still be your choice to not download apps from places that aren't the app store. It's just that you would have the choice to do so if you wanted.

How is having more choice, having less choice? Please, explain this.
No it would not. Where is my choice to stick with Steam if I want Final Fantasy 7 Remake? It will be developers forcing my choice on if I allow side loading or not. NOT my choice.
 
Apple isn’t falling. The App Store may become a garbage dump, like some want, but apple isn’t falling. Just take one’s head out of the sand to see what they are doing.
In many respects it already is. I’d be curious how many people download apps based on browsing the App Store? I can’t remember the last time I did. Most of the games on my phone I downloaded because of ads I saw on Instagram or ads in other games. None of them were downloaded because Apple put me on to them. Honestly I think the whole side loading conversation is a red herring but one that Apple is happy to have. They’d rather be talking about that than the IAP commission and alternate payment options. It’s much easier to steer the conversation to security with side loading than it is with IAP since non-digital goods and things purchased in a browser don’t use Apple’s IAP.
 
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You just said the magic word - "exclusivity" - you know the very thing Apple wants on the iOS regarding software on the OS. You can't have if both ways.
You are missing the point massively with my post. I am tired of repeating myself here. One last time - Epic will REMOVE apps on Apple App Store and buy exclusivity rights where you can ONLY buy the app on the Epic Games Store. Proof? Look at what Epic is doing on PC. How can they POSSIBLY compete with Steam? Doing the same thing. How can they possibly compete with Apple App Store? Doing the same thing. It WILL happen, I can guarantee it.

And Epic is not doing this for Joe Somebody's random game. Things like Borderlands 3 and Final Fantasy 7 Remake. They are very popular. Epic is doing it because it is the only way they can compete with Steam.
 
If every app on the App Store was free with no IAP, where would the money come from to subsidize the App Store? The answer is how the App Store is getting subsidized today.
The developer fee? The iPhone?
 
Just provide an option in system setting:
- allow only Apps from the iOS app store (digitally signed by Apple)
- allow Apps from other sources

Problem solved. Users could simply choose between having a closed and or an open system - on their device.
This is like saying every single smartphone is a closed device. You need to toggle side-loading on Android you know. People countering this argument need to stop playing semantics and technicalities. When we refer to choice of open vs closed - we mean absolutely no setting and way to bypass the closed garden. You know very well Android is not a "closed" system, but your same argument here, Android is closed?!
 
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You're saying "They're never giving that [game IAP] up" but this thread is about how they might, in fact, be forced to give that up. If they are, then getting a cut of games industry money AND improving their ecosystem by having exclusive, good, and non F2P games across their devices is a good option. And it's a much surer shot than VR or smart speakers. It's a proven market bigger than sports and movies and where their ecosystem currently falls far behind competitors.

Macs don't have any games? They could make some. The iOS App Store has too many pay-to-win games? This could solve that. No content for the AppleTV or a games console? Here. They should buy Nintendo before Disney does.
Stop with the they should just buy xxx BS, it’s getting tiresome, as if apple can buy everyone ?????
 
That works fine until an essential app comes along that decides it will not participate in the Apple App Store
So what? You use a different app. You have choice, don't you?
Any developer is free to develop and offer in the Apple App Store.
Or, alternatively, you allow this one app to run that wasn't downloaded from the App Store.
From a developer point of view, it also means I must either choose which store to support, potentially alienating users, or support both with the necessary additional overheads in terms of time and potentially cost.
Offering on the first-tier "platform-owner" operated store, the Apple App Store, should be a no-brainer, shouldn't it?
That works fine until an essential app comes along that decides it will not participate in the Apple App Store because it either wants to use a different payment system, or it is not happy with the rules for submitting apps. This then forces the user out of the closed system.
Of course, I have a choice to not use the supermarket, I could use the actual market. Ergo, I have choice so its not anticompetitive. In a similar way, users are not forced to use Apple or Android, they have a choice.
So let me get this straight...

One "essential" app that doesn't use Apple's own App Store is supposedly a big problem, in that it "forces" users out of Apple's ecosystem and denies them choice.

Yet the fact that's there's exactly two (in some places three) "essential" Mobile App distribution platforms, the Apple App Store and the Google Play Store, is supposedly testament that consumers (let alone developers) have true choice?

That doesn't make any sense, sorry.
 
If every app on the App Store was free with no IAP, where would the money come from to subsidize the App Store? The answer is how the App Store is getting subsidized today.
I didn’t say every app should be free with no IAP. I said split out IAP from the rest. Keep IAP about payment processing and support. But I am curious if you took the price of an iPhone or iPad how Apple would divide it up between BOM, R&D, salaries, etc. Couldn’t one argue a portion of every iPhone sale goes towards the maintenance of the App Store? Back when it was first launched Steve Jobs said Apple would run the App Store as a break even business. It wasn’t until Apple execs realized how much $$ was to be made with IAP (and iPhone sales growth slowing after the 6/6S super cycle) that the company prioritized the App Store as a money making business (and started referring to it as ‘services’).
 
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When we refer to choice of open vs closed - we mean absolutely no setting and way to bypass the closed garden
The Apple iOS platform is not a closed garden then.

Anyone can quickly sign up with their email address and password for a developer account - and then from their Macs install their own Apps on their iPhones. There are even "store-like" platforms that conveniently automate the technical process.

The catch? It's time-limited by Apple's signing process.
 
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Yet the fact that's there's exactly two (in some places three) "essential" Mobile App distribution platforms, the Apple App Store and the Google Play Store, is supposedly testament that consumers (let alone developers) have true choice?
Yes. Because if you want an open environment - you have Android. If you want a closed walled garden - you have iOS. Currently, there is a choice. This is gone if Apple is forced to allow side-loading. No more choice. Where will my walled garden choice be after this? And don't respond with "well just don't side loading" like everyone does. This is equivalent to saying Android is a closed and walled garden environment because you need to enable side-loading.

People love to play semantics and technicalities in these discussions. When we (not just me) say "closed walled garden" we refer to no setting, no options to open it up it is truly a closed walled garden. That choice will no longer exist. Apple will definitely lose sales due to it. I certainly would if iOS essentially becomes Android. Why spend $1,000+ on an iPhone when there are far better and cheaper Android phones out there?
 
The Apple iOS platform is not a closed garden then.

Anyone can quickly sign up with their email address and password for a developer account - and then from their Macs install their own Apps on their iPhones. There are even "store-like" platforms that conveniently automate the technical process.

The catch? It's time-limited by Apple's signing.
Again, stop playing semantics and technicalities. There is no setting in iOS directly where I can toggle side-loading. THIS is what we are referring to. Not spending an additional $800+ on a Mac to allow this. If I have an iPhone and NO OTHER APPLE PRODUCTS, I cannot enable side-loading. It is a walled garden. If this ends up Apple forcing an option, that is no longer the case.

Just stop getting to the weeds here. You clearly know what we are talking about by a truly closed system.
 
As you said you bought these from the developer's sites ie not through the App Store
So..? What's your point? These developers are obviously happy to let their products, their own promotion or word of mouth speak for themselves and don't need Apple's "advertising" that's been forced upon them.
Its nowhere near 30% because they are just offering you payment processing.
Wrong.

They're also providing the "storefront and till" so to speak, as well the tax processing where required.
2Checkout "as an authorized reseller" - so as the seller - for the software company I bought from.
How many of those companies you listed also provide all the software development tools you need to build your app?
The ones that Apple is giving out for free anyway, you mean?
Do those companies promote your app for you on their store? Do they even have a store? I could go on, but hopefully you get my point.
As I said, some developers or companies are perfectly fine without Apple's hand-holding and supplementary services being forced upon them.
 
In fact Apple has no reason to maintai the App Store at all which is what China’s Tencent wants. They own 40% of Epic and even 10% of Spotify. They want to remove a feature that Apple customers love so they can make a play to replace them with their phone offerings with its own Application Store integration and music services.

They legislators have no idea they are supporting a Chinese Company’s efforts to undermine an American Company.
Expect, they aren’t removing anything but yet, you keep spouting it off as fact ?
 
That make no sense as barring some form of emulation software you can't run android apps on iOS (which is both tablet and smartphones) so barring Epic's Sauron one shop for everything idea (PC, console, mobile) which if it became a reality would be a monopolist wet dream come true there is no way "to reach all smartphone users".
Nobody said development work wouldn’t have to be done on both platforms, if your goal is to be in both platforms..
 
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Currently, there is a choice. This is gone if Apple is forced to allow side-loading. No more choice. Where will my walled garden choice be after this?
Very simple - and yes, I am going to say it:
You don't side-load apps from third-parties then. Because you don't have to.

As long as Apple is offering their Apple App Store services, you are free to choose to buy your apps only from them. Just as today.

You'll be staying in the "walled garden" that your phone manufacturer (Apple) and operating system developer (Apple) have set up and are providing for you. By buying only apps from their (Apple's) App Store.

stop playing semantics and technicalities
Yes, how about we stop play semantics and technicalities?
Just stop contorting or twisting reality by claiming that adding choice is supposedly taking away choice.

We do have a status quo today. Allowing sideloading would only add an additional option or choices to today's status quo. Adding new choices to the status quo does not mean denying, restricting, abolishing or taking away choice. Quite the contrary!
 
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So what? You use a different app. You have choice, don't you?
Any developer is free to develop and offer in the Apple App Store.
Or, alternatively, you allow this one app to run that wasn't downloaded from the App Store.

Offering on the first-tier "platform-owner" operated store, the Apple App Store, should be a no-brainer, shouldn't it?


So let me get this straight...

One "essential" app that doesn't use Apple's own App Store is supposedly a big problem, in that it "forces" users out of Apple's ecosystem and denies them choice.

Yet the fact that's there's exactly two (in some places three) "essential" Mobile App distribution platforms, the Apple App Store and the Google Play Store, is supposedly testament that consumers (let alone developers) have true choice?

That doesn't make any sense, sorry.
There is no need to apologise, you won't hurt my feelings!

I think its quite likely that we wouldn't just be talking about 'one' essential app. Suppose that Netflix decided that they would rather distribute their software through the non Apple store, even though this is not essential. My point is it just takes one App that I really want, or need, for me to flip that toggle button and unlock my phone out of its walled existence. At the moment this is not possible, and all Apps are in one place. For me as a consumer, I prefer this because I don't have to go trawling through different stores to find what I want, and I have peace of mind that my phone is protected from malware and most scam software. From a developer point of view, I personally find it much easier to only list my apps on a single store, and even made the decision to stop supporting Android because the uptake of my apps on that platform was poor in comparison to iOS.

This is just my own personal opinion of course, and other people will feel differently, especially developers.

It just strikes me that at the moment people have a choice between two different systems. One giving the user and developers almost complete control, with the ability to have multiple stores and side load whatever you want, the other providing a protected space, with many restrictions and limits on both users and developers, which some people prefer.

The argument to undo that closed system is removing that fundamental choice. The x percentage of iOS users get more control/choice, but ALL mobile phone users loose the fundamental choice between open and closed systems because there will be no closed systems.
 
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