OK, one last post to clarify my stance on things, then I'm
really done.
did you buy GT5: prologue?
for someone who at one point really liked the games/series, i don't see why you wouldn't give this game a shot, at least after reading reviews first. i find it very frustrating to see people make judgements before the game is even out
i hope you at least read some reviews once the game is out before making a choice like that. and i also hope that this thread hasn't led you to that decision
Yes, I did buy GT5
😛, sadly. I have spent way to much money on Polyphony's games. I even bought an import PS2 off a friend so I could play some of the JDM releases. I own...
- Gran Turismo 1
- Gran Turismo 2
- Gran Turismo 3
- Gran Turismo Concept: Tokyo (Import)
- Gran Turismo 4: Toyota Prius Edition Demo
- Gran Turismo 4: Prologue (Import)
- Gran Turismo 4
- Gran Turismo 5: Prologue
- Gran Turismo 5: Time Trial Demo
- Tourist Trophy
Gran Turismo 1 came out on my birthday here in North America, and I was hooked right from the start. I've always been into cars, racing specifically. Back in my younger years, when I had more free time, I used to auto-cross a lot, and occasionally road courses as well. Racing is something that I really enjoy. So, when GT came around, I was instantly hooked. I've never been a big PC player, so even though I'm sure there are amazing PC racing games, at that time, the GT series was a revelation for me. A game where you take cars, mod them up, and go racing. That is exactly what I was doing with my own cars. And I loved every minute of it. Up until about the GT4 era.
That, in my opinion, is when they started taking things in a different direction than what I enjoyed. As I said before, I don't really care if a game has 5,000 cars, because in reality, I'm only going to regularly use probably about 20. But even as the graphics improved from game to game, fairly substantially, everything else seemed stuck in the GT3 era. The driving model never really improved much. The tuning options stayed fairly stagnant. And the sounds of the cars and effects seemed to get worse.
I want a good racing game, end of story. I used to get that from Gran Turismo, but in recent years, that has slowly changed to Forza. As I've said, it seems to me that Polyphony wants to make the Gran Turismo series into some all-encompassing automotive world. Which is fine, they can make whatever they want. But, the more time, energy and resources that they spend adding extra
"features" to the games, the more that the actual racing suffers. GT5
😛 and the Time Trial Demo were horrible, in my opinion, so unless things have drastically changed for the full release, all the flashy graphics and thousands of cars can't make things work for me.
And before people think I'm just some Xbox/Forza fanboy, that game isn't perfect either. The AI is real bad in Forza. The damage model is a little funky. And while the Photo/Replay mode and livery editor are fun to mess around with, it doesn't add to the game much for me. But where the game really shines is in the simple fact that getting in a car and driving
FEELS great. The physics and sounds of the cars just feel so much more realistic to me. In GT5
😛 and the TT Demo, I felt very disconnected from the car. But in Forza 3, no matter what car you get in, all of the handling and physics make them feel so unique and real, and I feel very connected to the road.
I will be waiting until the game comes out to make a final decision on the game. I'm not going to pass judgment on the final release of GT5 until I play it. But I won't be buying it sight unseen, as I previously would have. A friend of mine is getting it, and I'll play his to see how things pan out. But in reality, it will take a huge change from GT5
😛 and the TT Demo for the game to interest me, and I'm not sure it is a change that is going to happen. C'est la vie.