Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Just saw on the video preview for amazon.com that this will have the Top Gears track i thought that was pretty awesome cant wait for this to finally come out. Wasn't this game a original Launch game?
 
The only official date given to the game is Nov 2, but there were vague dates before then. They showed it at E3 '06, but it wasnt supposed to be a launch title.
 
Still not much stopping one from purchasing other region games:D Need to pick up the Asian version of Demons Souls as well to try the glitch out for max stats. I do like that the PS3 can play all region titles.

shipping would be pretty high i imagine! :p glad to know us aussies are being thought of!
 
No, there has been 8 Gran Turismo games totaling 56M. If you only count the 4 full release titles, you get 46M.

http://www.polyphony.co.jp/english/list.html

i know there have been more 'titles'. but they are not full releases, but i did leave out Gran Turismo for PSP, so they are up to 5 full releases now.



So, I guess you aren't going to count the Need For Speed series either, are you? As a series, it is already over 100M sales.

yes i know, but there are more games in that series, and again, it's a different type of racing game.

take a look here:

The Gran Turismo video game series has been one of the most popular over its lifetime, appealing to an audience ranging from casual gamers to fans of realistic PC racing sims. Because of the success of the Gran Turismo series, Guinness World Records awarded the series 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include "Largest Number of cars in a Racing game", "Highest Selling PlayStation Game","Oldest Car in a Racing Game", and "Largest Instruction Guide for a Racing Game".
With a collective sales total of over 57 million units sold[1], it is the highest-selling PlayStation exclusive franchise of all time.

Name for me one real car that was created just for GT. Not a concept car, a REAL car.

GT by Citroën.

granted, only 6 were made, but still, it's a real car. its not a fake one
 
i know there have been more 'titles'. but they are not full releases, but i did leave out Gran Turismo for PSP, so they are up to 5 full releases now.
My point is, earlier you were saying that they only have 4 games and they sold 57M copies. If you look at that link, which is right from Polyphony themselves, you will see that if you only count the 4 main games, as you were eluding to, that only totals 46M.
yes i know, but there are more games in that series, and again, it's a different type of racing game.
So, you don't count NFS? Ok then. If I'm understanding you correctly, you are really only comparing GT to 1 other console game; Forza. It is the only other console game of any similar type. But, using your own logic, is it fair to compare GT to Forza, since GT has been out much longer and has many more games in the series? I mean, if we don't get to compare GT to NFS because of that, then surely you shouldn't compare GT to Forza for the same reason.
take a look here: -{Wikipedia Quote}-
I really like you're choice of quoting.
Largest Number of cars in a Racing game
...of which about 1/3 of them are various Civics, Skylines and Imprezas.
Highest Selling PlayStation Game
...ok, that one is good. That says something.
Oldest Car in a Racing Game
...that no one ever drove, because it couldn't even get up the hilly parts of some tracks. Total waste.
Largest Instruction Guide for a Racing Game
...really? Oldest car and Largest guide?? REALLY?? Yikes.
GT by Citroën.

granted, only 6 were made, but still, it's a real car. its not a fake one
Um, according to your OWN link, the car was cancelled. And really, that isn't surprising. It is a concept car, plain and simple. So again I ask, what REAL cars have ever ACTUALLY been made just to be in this game??
 
My point is, earlier you were saying that they only have 4 games and they sold 57M copies. If you look at that link, which is right from Polyphony themselves, you will see that if you only count the 4 main games, as you were eluding to, that only totals 46M.

let's see, my original post:

yes it has been out for awhile, but they still haven't released the 5th game yet (not including demos). so either way, there's only 4 versions of the game out. at over 57 million copies sold, i'd say they sold a fair few...

noticed i said, "not including demos". which all other versions are, except for the psp game. granted, the last demo, or prologue, is a PS3 greatest hits.

So, you don't count NFS? Ok then. If I'm understanding you correctly, you are really only comparing GT to 1 other console game; Forza. It is the only other console game of any similar type. But, using your own logic, is it fair to compare GT to Forza, since GT has been out much longer and has many more games in the series? I mean, if we don't get to compare GT to NFS because of that, then surely you shouldn't compare GT to Forza for the same reason.

well let's compare it to NFS then, shall we? NFS debuted in 1994, and has their 16th release scheduled for release about the same time as GT5. so almost double the amount of games, if you include the prologues, or demos. and on top of that, NFS isn't just PS3. and it's available on a pc as well.

is it still a fair comparison? even though they are different games, they are both racing games. but if we go off number of sales (since you seem to think b/c i mentioned it, it's the only thing i take into consideration) NFS: 15 games, available on some 10 platforms, if not more. and over 100 millon.

GT5: 8 titles, 3 of which are prologues (demos). debuted in 1997. only playstation. over 57 million.

i'd say GT5 stacks up very well with NFS, considering everything. again, just looking at sales here

I really like you're choice of quoting.

hey, nothing wrong with wikipedia. they have links there for reference. i mean, all anyone else is gonna do is google stuff. how is that better?

...of which about 1/3 of them are various Civics, Skylines and Imprezas.

that's still not the point. having that many cars adds to the game, and adds up in data on that one disk. i'm sure many players drive those same cars in real life

...ok, that one is good. That says something.

yes it does. GT5 is only on playstation. it has been on every version now, including the psp.

...that no one ever drove, because it couldn't even get up the hilly parts of some tracks. Total waste.

again, that's your opinion. there might be some that liked those things. i personally didn't see much use either though

...really? Oldest car and Largest guide?? REALLY?? Yikes.

with so many cars, and so many races, some need a guide. some races are very difficult.

Um, according to your OWN link, the car was cancelled. And really, that isn't surprising. It is a concept car, plain and simple. So again I ask, what REAL cars have ever ACTUALLY been made just to be in this game??

nice catch. i'd say that's a pretty recent cancellation. but i did see a video of one somewhere, so i believe they made one somewhere.

but again, it still is a real car. and the intention of producing 6 of these cars was for this game. that is clear.
 
its kind of like comparing two different beasts imo.
I know they are fundamentally two different types of games in a similar genre, but he brought up the sales of the series, so I offered up another racing game series with much higher sales.
let's see, my original post:

{quote of your incorrect original post}

noticed i said, "not including demos". which all other versions are, except for the psp game. granted, the last demo, or prologue, is a PS3 greatest hits.
I don't really care if you count the Prologues as full releases or not. The fact remains...

GT1 + GT2 + GT3 + GT4 = 46M

...not 57M like you originally, and incorrectly, said.
...but if we go off number of sales (since you seem to think b/c i mentioned it, it's the only thing i take into consideration)...i'd say GT5 stacks up very well with NFS, considering everything. again, just looking at sales here
You brought up sales, not me. And last I checked, objectively, 100 is more than 57, regardless of how you subjectively look at it.
that's still not the point. having that many cars adds to the game, and adds up in data on that one disk. i'm sure many players drive those same cars in real life
No, the only thing that adds to is a stat point on the back of the box. I mean, hooray, someone's 87 CRX is in a racing game. YAY!! :rolleyes:

That is the problem with GT these days. Too much fluff, and lacking in the racing. I mean, whatever, they can make whatever kind of game they want. If they want to fill the game with 1000 cars, 800 of which most people never touch, they can do that. To me, though, they are losing what made the series great years ago.
GT5 is only on playstation.
NO WAY!!! I never knew that. :rolleyes:
with so many cars, and so many races, some need a guide. some races are very difficult.
Sure, but a "Guinness Record" for it? Again, to much fluff.
but again, it still is a real car. and the intention of producing 6 of these cars was for this game. that is clear.
No, it is a concept car that Citroën paraded around at car shows. Lots of concept cars get built with the fake intention of going into production. But you know what? Almost none of them do. This Citroën is no different.
 
I know they are fundamentally two different types of games in a similar genre, but he brought up the sales of the series, so I offered up another racing game series with much higher sales.

similar genre given racing, but one is a simulator - the other is, a bit more fictional (in a sense).

but anyway, thats a technicality. no doubt that NFS seems to be higher grossing and more popular, as GT targets a pretty acute market. i wonder if GT5 will change that at all.
 

Ooo I have that on GT PSP. Can't remember if it's a collectors edition bonus or whatever, but the ultra annoying thing (which I cannot wrap my head around why they would do this) is some cars cannot be transferred to the PS3 version of the game. Despite the PS3 version having the same cars and then some.
 
similar genre given racing, but one is a simulator - the other is, a bit more fictional (in a sense).

but anyway, thats a technicality. no doubt that NFS seems to be higher grossing and more popular, as GT targets a pretty acute market. i wonder if GT5 will change that at all.
My point is, he was trying to use GT's high sales as a quantifier of the series greatness. Then, when I showed 2 examples of other racing game series with higher sales, he said they were different types of racing games, and that they don't count. Which is understandable, because they are not the same type of game. But then, ultimately, as I said before, if you don't count those other types of racing games, you're really only comparing GT to Forza, since that is the only other similar game.

But what does that prove? A game series that has been out for almost 13 years has sold more than a similar type of game series that has only been out for a little over 5 years. Big shock there. I'll be the first to admit that Forza isn't even remotely close to as big of a sales hit as the GT series. But, like I've said before, liking a game is a subjective thing, and everyone is entitled to their own choices. But sales are an objective thing, that has no relevance to somethings greatness.
 
I don't really care if you count the Prologues as full releases or not. The fact remains...

GT1 + GT2 + GT3 + GT4 = 46M

...not 57M like you originally, and incorrectly, said.

but you do care. you are pointing out that you care by what you just typed. if you count the prologues, you get over 57M sold.

You brought up sales, not me. And last I checked, objectively, 100 is more than 57, regardless of how you subjectively look at it.

i disagree. let's bring math into the equation, since you seem to have missed it.

100,000,000/15 = 6,666,667.
57,000,000/8 = 7,125,000.

so GT has sold more copies per game.

No, the only thing that adds to is a stat point on the back of the box. I mean, hooray, someone's 87 CRX is in a racing game. YAY!! :rolleyes:

That is the problem with GT these days. Too much fluff, and lacking in the racing. I mean, whatever, they can make whatever kind of game they want. If they want to fill the game with 1000 cars, 800 of which most people never touch, they can do that. To me, though, they are losing what made the series great years ago.

well again this is your opinion. we all have one. i personally think that if someone is into cars, they will care about their car. not everyone can afford the cars in the game, but it might be nice to see that car that you can afford and have in real life in the game. i mean, the game is meant for people into cars.

NO WAY!!! I never knew that. :rolleyes:

just pointing out the facts. are you doing any different?

Sure, but a "Guinness Record" for it? Again, to much fluff.

they have records for everything. like how much cheese you can eat, or whatever. that's what Guinness Records are

No, it is a concept car that Citroën paraded around at car shows. Lots of concept cars get built with the fake intention of going into production. But you know what? Almost none of them do. This Citroën is no different.

but the intention of the car was for the game. how do you not see that? specifically for the game. in fact, it's named GT after the game

My point is, he was trying to use GT's high sales as a quantifier of the series greatness. Then, when I showed 2 examples of other racing game series with higher sales, he said they were different types of racing games, and that they don't count. Which is understandable, because they are not the same type of game. But then, ultimately, as I said before, if you don't count those other types of racing games, you're really only comparing GT to Forza, since that is the only other similar game.

But what does that prove? A game series that has been out for almost 13 years has sold more than a similar type of game series that has only been out for a little over 5 years. Big shock there. I'll be the first to admit that Forza isn't even remotely close to as big of a sales hit as the GT series. But, like I've said before, liking a game is a subjective thing, and everyone is entitled to their own choices. But sales are an objective thing, that has no relevance to somethings greatness.

how does sales have no relevance if something is great? so iPhone sales show nothing to how good it is? or iPod sales mean nothing to how well it is? of course it does. you make games to sell. if they don't sell, you stop making games. and then there wouldn't be this thread, b/c there would be no GT5.
 
but you do care. you are pointing out that you care by what you just typed. if you count the prologues, you get over 57M sold.
You originally said...
so either way, there's only 4 versions of the game out. at over 57 million copies sold, i'd say they sold a fair few.
...which as I've said, a few times now, is incorrect. If you only count 4 games, as you originally said in that quote, that only totals 46M. And besides, if you check that link I originally provided, which is FROM POLYPHONY THEMSELVES, you would see that the total worldwide is only 56M. At least if you're going to quote the number in the wrong context, use the right number.
i disagree. let's bring math into the equation, since you seem to have missed it.

100,000,000/15 = 6,666,667.
57,000,000/8 = 7,125,000.

so GT has sold more copies per game.
Yay, let's play the "Twist The Numbers To Fit Our Needs" game....

100M / 15 years = 6.66M per year (Need for Speed)
56M / 13 years = 4.31M per year (Gran Turismo)

So yea, Need for Speed sells 50% more per year. YAY, math is fun!!!
well again this is your opinion...
It is. I don't like the direction Polyphony has taken the game. A game that used to be my favorite game. It disappoints me. Thus my frustration. I bought my PS3 with the hopes
but the intention of the car was for the game. how do you not see that? specifically for the game. in fact, it's named GT after the game
Can I buy one and drive it to work? No? Then it isn't real, intentions or not.
how does sales have no relevance if something is great?
Then according to you, Wii Play is the "greatest" video game of all time. Just reading that sentence should show you exactly why sales have very little to do with the quality of a game.

I keep saying this, but it seems people don't really understand it. Sales, which deal with numbers, are an objective measure of something. Greatness, which deals with personal preferences, is a subjective measure. You can think GT, or the iPhone, or Star Wars, or whatever, is great. That is fine, and a personal opinion. But, the sales of those things can't be "great". They can be large, and they are, but they can't be great.

And really, if someone uses the sales of something to qualify the greatness of it to themselves, that is kind of sad. Quite a few of my favorite things, which I consider great, didn't sell very well. That doesn't make them any less great to me.

But anyway, I don't even know why I'm arguing about this. I'm not even going to be buying this game. I'm done with this thread now. I'll just tip my hat, and bid you adieu.
 
You originally said...

...which as I've said, a few times now, is incorrect. If you only count 4 games, as you originally said in that quote, that only totals 46M. And besides, if you check that link I originally provided, which is FROM POLYPHONY THEMSELVES, you would see that the total worldwide is only 56M. At least if you're going to quote the number in the wrong context, use the right number.

well i did have demos just before that quote. but yes, what i meant to say, and what i actually typed, was two different things. but i think you can see what i was trying to say, and is clear: NFS has sold more, but has more games out there.

Yay, let's play the "Twist The Numbers To Fit Our Needs" game....

100M / 15 years = 6.66M per year (Need for Speed)
56M / 13 years = 4.31M per year (Gran Turismo)

So yea, Need for Speed sells 50% more per year. YAY, math is fun!!!

math is fun, and yes, per year, NFS has sold more. but they released more games to do it. and on more consoles, to break it down even further

It is. I don't like the direction Polyphony has taken the game. A game that used to be my favorite game. It disappoints me. Thus my frustration. I bought my PS3 with the hopes

did you buy GT5: prologue?

for someone who at one point really liked the games/series, i don't see why you wouldn't give this game a shot, at least after reading reviews first. i find it very frustrating to see people make judgements before the game is even out

Can I buy one and drive it to work? No? Then it isn't real, intentions or not.

no matter what anyone says, it is a fact that they intended to build a car specifically for Gran Turismo. that in itself is very impressive to me.

Then according to you, Wii Play is the "greatest" video game of all time. Just reading that sentence should show you exactly why sales have very little to do with the quality of a game.

i never said that the most sold game is the greatest. but i do think sales is one aspect to consider.

I keep saying this, but it seems people don't really understand it. Sales, which deal with numbers, are an objective measure of something. Greatness, which deals with personal preferences, is a subjective measure. You can think GT, or the iPhone, or Star Wars, or whatever, is great. That is fine, and a personal opinion. But, the sales of those things can't be "great". They can be large, and they are, but they can't be great.

i understand this, but i don't think you understand what i am trying to point out. you are correct in that what makes something great is personal preference, and when many people have that same personal preference, it turns into many sales.

let's try this analogy. take tennis for example. who is a "greater" player - Roger Federer or Andy Roddick? Roddick has played some great games, and has a great serve, but Federer has many more championships. almost everyone would say Federer is greater (if there is such a term).

think of championships as sales in this case. i know it's not the best analogy, but the first thing i could think of.

And really, if someone uses the sales of something to qualify the greatness of it to themselves, that is kind of sad. Quite a few of my favorite things, which I consider great, didn't sell very well. That doesn't make them any less great to me.

you do make a very good point here, but again, i think you are taking my point out of context.

my whole point in all of this, is not that i think GT is the greatest series of all time or whatever, or that they have sold the most, blah blah. all i'm trying to say is that they have a very respectable racing series, one of the best, and i think this next game will continue their success. and i pointed out that past sales show that they have had much success. that's all i'm really saying here

But anyway, I don't even know why I'm arguing about this. I'm not even going to be buying this game. I'm done with this thread now. I'll just tip my hat, and bid you adieu.

it seems we are arguing just to argue. i hope you at least read some reviews once the game is out before making a choice like that. and i also hope that this thread hasn't led you to that decision

It's refreshing that I don't have to go to gamespot forums to see a pointless immature fanboy pissing match :rolleyes:

sorry for the inconvenience. you don't have to read this you know.
 
OK, one last post to clarify my stance on things, then I'm really done.
did you buy GT5: prologue?

for someone who at one point really liked the games/series, i don't see why you wouldn't give this game a shot, at least after reading reviews first. i find it very frustrating to see people make judgements before the game is even out
i hope you at least read some reviews once the game is out before making a choice like that. and i also hope that this thread hasn't led you to that decision
Yes, I did buy GT5:p, sadly. I have spent way to much money on Polyphony's games. I even bought an import PS2 off a friend so I could play some of the JDM releases. I own...

  • Gran Turismo 1
  • Gran Turismo 2
  • Gran Turismo 3
  • Gran Turismo Concept: Tokyo (Import)
  • Gran Turismo 4: Toyota Prius Edition Demo
  • Gran Turismo 4: Prologue (Import)
  • Gran Turismo 4
  • Gran Turismo 5: Prologue
  • Gran Turismo 5: Time Trial Demo
  • Tourist Trophy

Gran Turismo 1 came out on my birthday here in North America, and I was hooked right from the start. I've always been into cars, racing specifically. Back in my younger years, when I had more free time, I used to auto-cross a lot, and occasionally road courses as well. Racing is something that I really enjoy. So, when GT came around, I was instantly hooked. I've never been a big PC player, so even though I'm sure there are amazing PC racing games, at that time, the GT series was a revelation for me. A game where you take cars, mod them up, and go racing. That is exactly what I was doing with my own cars. And I loved every minute of it. Up until about the GT4 era.

That, in my opinion, is when they started taking things in a different direction than what I enjoyed. As I said before, I don't really care if a game has 5,000 cars, because in reality, I'm only going to regularly use probably about 20. But even as the graphics improved from game to game, fairly substantially, everything else seemed stuck in the GT3 era. The driving model never really improved much. The tuning options stayed fairly stagnant. And the sounds of the cars and effects seemed to get worse.

I want a good racing game, end of story. I used to get that from Gran Turismo, but in recent years, that has slowly changed to Forza. As I've said, it seems to me that Polyphony wants to make the Gran Turismo series into some all-encompassing automotive world. Which is fine, they can make whatever they want. But, the more time, energy and resources that they spend adding extra "features" to the games, the more that the actual racing suffers. GT5:p and the Time Trial Demo were horrible, in my opinion, so unless things have drastically changed for the full release, all the flashy graphics and thousands of cars can't make things work for me.

And before people think I'm just some Xbox/Forza fanboy, that game isn't perfect either. The AI is real bad in Forza. The damage model is a little funky. And while the Photo/Replay mode and livery editor are fun to mess around with, it doesn't add to the game much for me. But where the game really shines is in the simple fact that getting in a car and driving FEELS great. The physics and sounds of the cars just feel so much more realistic to me. In GT5:p and the TT Demo, I felt very disconnected from the car. But in Forza 3, no matter what car you get in, all of the handling and physics make them feel so unique and real, and I feel very connected to the road.

I will be waiting until the game comes out to make a final decision on the game. I'm not going to pass judgment on the final release of GT5 until I play it. But I won't be buying it sight unseen, as I previously would have. A friend of mine is getting it, and I'll play his to see how things pan out. But in reality, it will take a huge change from GT5:p and the TT Demo for the game to interest me, and I'm not sure it is a change that is going to happen. C'est la vie.
 
well to my understanding, there should be a lot of change between GT5 prologue and the full release. we won't know til it comes out, but i sure hope that it is much better.

i personally like all the cars and graphics. i like how it keeps up with how many miles you have on each car, and that you need to change the oil and everything. but maybe that's just me. its cheaper for me to play the game instead of actually buying a nice sports car.
 
The gameplay vids show a ton of changes. Damage (to both the cars and tracks it looks like. I think i saw tire tracks in the grass like Motorstorm has), prettier gfx, a whole new physics engine (i read that prologue used an updated gt4 engine and gt5's is completely rebuilt), etc...

I'm really looking forward to it. I enjoyed 4 quite a bit until it got into the super fast races. I have more fun racing a slightly tuned 350z instead of a completely modified GT that is putting 800+hp on the road.
 
I have enough skill to win the faster races, i just have more fun with a "real" car instead of something with neck-snapping acceleration and tires that stick to the road if you take a hair-pin at 200mph.

I have a lot more fun driving cars that anyone can afford.
 
I have enough skill to win the faster races, i just have more fun with a "real" car instead of something with neck-snapping acceleration and tires that stick to the road if you take a hair-pin at 200mph.

I have a lot more fun driving cars that anyone can afford.

are you rich then? :p

i only hope that GT5 is more realistic then simulated this time..
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.