And here everyone on MacRumors claimed it would be a total failure. Currently the #1 app in the free store and the 7th highest grossing and that's only on the first day.
Yeah, I would gladly pay $10 for the game for the family, but $50 (5 family members) isn't going to happen. Plus the always on connection is stupid. Nintendo is and always will be a ripoff. Keep Mario... I've got better stuff to play.
Family purchases: https://support.apple.com/en-ca/HT201085
Unless of course the game isn't eligible... is that the case?
Its an IAP to unlock the full game so no, I don't believe it is eligible. Sneaky.
I'm in Canada, and I've had it on my iPhone and iPad since early this evening.
Well, its weird then... Notify is grayed out i can't even click it, heh...
I just wanted to see what its like, I don't anticipate it being any good without any actual controls...
No big loss, i'll try it eventually...
With 72 Levels, you get a lot of content for $10. Just saying.
Well, its weird then... Notify is grayed out i can't even click it, heh...
I just wanted to see what its like, I don't anticipate it being any good without any actual controls...
No big loss, i'll try it eventually...
crashes on ipad mini
Nintendo today released its highly anticipated Mario-themed game, Super Mario Run. Super Mario Run offers simple one-handed gameplay in the form of a traditional runner crossed with platform game, but it adds complexity through coin-based score goals, competitions with friends, and a world building component.
While Super Mario Run is free to download, it costs $9.99 to unlock the complete game, which is pricy for an iOS title. We went hands-on with Super Mario Run so you can find out just what you get for that $10 investment before you shell out the cash.
The free component of Super Mario Run lets you try three levels of the standard Tour mode, which is a collection of Super Mario levels where the goal is to collect as many coins as possible. New and more difficult content goals are unlocked by collecting pink, purple, and black coins.
For $9.99, you unlock all six worlds, each of which features three standard levels and then a boss level, for a total of 24 levels. That price tag also gives you 3,000 coins and 20 Rally tickets.
Rally tickets are used for the Rally gameplay mode that lets you compete with other players to win Toad villagers. Rally mode is similar to Tour mode, but the goal is to get more coins and more applause than your opponents by doing tricks, defeating enemies, and grabbing bonuses.
Toad villagers and coins are both used to build out your Kingdom, adding decorations and little mini games to play. Mini games are small add-on games that give you coins and Rally tickets to put towards expanding your kingdom.
Super Mario Run is not a freemium game and does require the $9.99 investment to play the full game, but for Mario fans, the purchase is a no-brainer. It's a fun little iOS title that has a surprising amount of depth. [Direct Link]
Article Link: Hands-On With Nintendo's New Super Mario Run Game
The way a classic Mario game works does not work well with a touchscreen. Would you rather have onscreen buttons and have a terrible experience instead? One where the buttons obstruct the view of the game and are sometimes unresponsive?
With a feature at the keynote, 4 months of hyping, a [NOTIFY] button in the appstore for months, and all 6 of the 6 banners at the top of the appstore it would amaze me if it just reached #2.And here everyone on MacRumors claimed it would be a total failure. Currently the #1 app in the free store and the 7th highest grossing and that's only on the first day.
Except for the choice of country, every complaint you have about the game was known long before if was released. Why did you buy it?I thought the game was quite disappointing. I was also shocked at the poor quality of the opening sequences where it made me choose which country I was in. Not only is it silly to ask that when they have geolocation API's like ipinfo.io available but also I downloaded it from the UK store where again they could check what store is available to my account and finally the window to choose the country has no search field and scrolling it makes all these noises and clicks as you scroll like really Nintendo? This is really poor.
The game itself .. I didn't find it fun. Not being able to control Mario completely like on 20 year old consoles just made it feel bland and like I was watching a video of someone playing Mario. I also don't like that you need to be online all the time to play or how many menus and things there was for what should be a very simple game.
And before someone replies, yes I know it's called Super Mario Run and the whole point is to only be able to control his jumping. I am saying the whole concept is meh.
For me, not great and I really do love Mario and the other Mario games.