You are mistaken, sir. My original post was a comment about this HP laptop versus the Macbook that uses similar connections (as in if HP can manage, why can't Apple?). My comments were a comparison. It is your response that made excuses for Apple's design choices that lead me to comment further on the Macbook. Please don't pretend I'm hung up on it. I'm simply mystified by Apple's designs as of late. They push USB-C early on the Macbook, but then they do not offer it on later Macbook Pro models or iMacs, even. They could have put it on the iPhone as well since it is the new worldwide STANDARD, but they chose to continue the Lightning port, even on the new iPad Pro where it doesn't have enough bandwidth to remotely begin to replace Macbooks as some reviews (from say Macworld) have suggested it is starting to do.
If Apple is going to embrace the standard that is USB-C, particularly now that is part of Thunderbolt III, they should do so wholeheartedly and begin putting it on everything so we only need ONE type of cable for everything (save hubs which would facilitate the transition at home and perhaps a USB-3 port or two for a few years on larger model notebooks and iMacs). But instead, Apple has frustratingly split their product lines into using different connectors while offering overall less connectors than in the past even for 15" models (e.g. my 2008 Macbook Pro had every connector a person could possibly want; now they can't even give you an extra USB3 port when they've removed Ethernet, Firewire, Express Card and larger video ports like the full size DVI the 2008 model had).
I'm ready to buy a new Macbook Pro and even possibly a new desktop replacement, but I'm not going to buy some outdated POS. I want Thunderbolt III with USB-C and a hub that can take an external graphics card for the Macbook Pro (so I can use it as a desktop) or an Mac desktop of some kind that has a REAL GPU capable of handling things like virtual reality, even if I have to dual-boot Windows to use it. We've been told THE reason Apple is not getting the Oculus Rift is that they don't offer a single model Mac that has a GPU that can make use of it properly and that includes the Mac Pro. I've been saying for years Apple needs better GPUs, but that company said it better in a nut shell how under-powered Macs are for graphics these days.
I don't like Microsoft's invasion of privacy and forced updates that is Windows 10, but I'm tired of being four years behind and a $1000 short on everything but the CPU due to Apple's inept hardware design choices.