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Does it really matter? Does anything these apps do require them to address more than 4GB of virtual memory?

I don't think so.

Being able to address more than 4GB of VM is the only advantage a long mode (64 bit) application has. Performance is otherwise the same.
 
Poor effort Apple. Still, I will be updating when Lion is released.

Off Topic: Why is mail.app using over 600mb of ram on that screenshot?
 
iMovie ?

Can anyone comment on GPU acceleration that was talked about yesterday. We don't even have this is FCP yet and it seems Apple has all but forgotten about Final Cut Studio. Perhaps it's time to jump ship to Adobe?
 
It doesn't even matter.

For a change Slivka, you should report what others have posted with some intelligent commentary. Most people here don't even know what 64 bit is.

You pick a site and quote it, with some guy saying he is "sorely disappointed". Who is this guy? Why is he sorely disappointed and what are his credentials? Does his view carry any weight. If this site is only going to relay info from other sites without some semblance of commentary as to the importance and content of what it relays it just adds to the pointless fud.

That's why the best articles here are those quoting Apple Insider (and these form the bulk of the mr content), because with these you can actually go to AI and get some informed opinion on the matter.

So it's not an issue with the german garbage site that relayed some prior rumors that were baseless (or at least a mere copy paste of rumors from elsewhere) is that you didn't bother checking out to see where they 'd gotten their news from. So in terms of news it's always, garbage in, garbage out.

Ok, apple's headquarters are at 4 infinite loop, that doesn't mean you should input completely unreliable rumors into an infinite loop where one reports what someone one has reported.
 
Poor effort Apple. Still, I will be updating when Lion is released.

I'm waiting for Lion anyway. I see no advantage for me with iLife11 right now. I use Aperture for my pictures and I don't do a whole heck of a lot with iMovie. If it wasn't entirely stable in the 64-bit format then I can see them holding off.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_1 like Mac OS X; en-us) AppleWebKit/532.9 (KHTML, like Gecko) Version/4.0.5 Mobile/8B117 Safari/6531.22.7)

So far, many apps only require core duo, not core 2s.

Does 64 bit do anything for non64bit data sets other than give access to more memory? Does it improve app speed?
 
Steve Jobs is a clown

He is having an idiotic war against Flash while:

1. Ilife still 32 bit

2. The complete Final Cut Studio are not compatible between them. I mean, all the commands in Soundtrack has nothing to do with the one in Final Cut Pro. The same thing with Logic. There is not actual integration.

Not to mention that Snow Leopard is way more buggy than Leopard.

Those are huge issues if you compare with the problems Flash can cause.
 
Does it really matter? Does anything these apps do require them to address more than 4GB of virtual memory?

I don't think so.

Being able to address more than 4GB of VM is the only advantage a long mode (64 bit) application has. Performance is otherwise the same.

Its not about the VM smart one. Its so it can access more than 4gb of REAL memory. Also, 64bit allows the processor to process bigger chunks of data just as fast as it can 32bit, so it's actually faster.

I know that was a really hard to understand, I bet you can get the gist of it. (I'm not the biggest techy, but that's the best I could explain it)
 
Downloading it from Pirate Bay now...

I'll pay for a version once Apple decides to put some work into it.

People bitched about Adobe not going 64-Bit, when Apple can't find the time to update their own *****.
 
Doh…seems like Apple is quick to push for newer tech for some things but not others.
I’m a bit technically naïve, but wouldn’t iMovie running 64 bit compile/convert projects faster?
 
Honestly, to me, not one 64 bit application seems better or faster than its 32 bit version. So, I really don't care how many bits an app is as long as it runs great.
 
There really isn't a need for iLife to be 64-bit. The consumer this is targeted for is rarely going to exceed the 4gb cap on RAM and the 64-bit kernel is only enabled by default on Mac Pro's and Xserves.
 
Honestly, to me, not one 64 bit application seems better or faster than its 32 bit version. So, I really don't care how many bits an app is as long as it runs great.

That's because 64-bit doesn't automatically make something faster, it just allows for 64-bit registers. In basic terms it just means it can address large portions of memory much faster. So if your iPhoto library has 100,000 photos, it might load a little quicker if you have more than 4GB of ram. Since Apple uses the GPU for all their photo manipulation stuff, there is really not a speed benefit to be had in 64-bit from doing any advanced operations.

For most people (who really don't have that much RAM) it is not going to make a damn bit of difference.

Still, the principle is still true that they do need to update it to 64-bit for consistency at some point.
 
He is having an idiotic war against Flash while:

1. Ilife still 32 bit

2. The complete Final Cut Studio are not compatible between them. I mean, all the commands in Soundtrack has nothing to do with the one in Final Cut Pro. The same thing with Logic. There is not actual integration.

Not to mention that Snow Leopard is way more buggy than Leopard.

Those are huge issues if you compare with the problems Flash can cause.

None of the "issues" you mention cause me endless spinning beachballs or fans on overdrive like Flash does.

32-bit iLife is nothing like the tragedy that is Flash for OS X.
 
Even as an owner of an Iphone4, which is surely a nice device, I hope Apple will devote more resources to OSX, but it seems they are just trying to come up with a new OS without doing much else than porting the app store to the big screen :-(
Also the iLife updates were not very exciting, or is that just me?
For example I would like the movies from my camera to be integrated with iPhoto, as they usually belong to a sequence of photos, as it is not a dedicated video camera.
As long as the iphone/ipad line is such a great profit-machine I doubt Apple will shift focus or simply hire more OSX developers.
 
That's because 64-bit doesn't automatically make something faster, it just allows for 64-bit registers. In basic terms it just means it can address large portions of memory much faster. So if your iPhoto library has 100,000 photos, it might load a little quicker if you have more than 4GB of ram. Since Apple uses the GPU for all their photo manipulation stuff, there is really not a speed benefit to be had in 64-bit from doing any advanced operations.

For most people (who really don't have that much RAM) it is not going to make a damn bit of difference.

Still, the principle is still true that they do need to update it to 64-bit for consistency at some point.
Handbrake faceoff makes me pick the 64-bit version every time. Not that I'm going to use it on a Core 2 Duo when I have a Core i5.
 
This is just a symptom of a general trend.

Apple simply shifted a lot of resources to iOS. And activities of lesser priority won't get done. iLife works just fine for almost everyone at 32 bit so it was deprioritized.

The fact that the iPad still has iOS 3 and is 6 month behind the iPhone and Touch shows that they still need lots of resources in the iOS segment. So don't expect any miracles for the next year(s). If we are lucky Apple shifts back resources to genuine Mac application development.
 
Puhhhh thet ick

No 64 bit and no iWeb update. This is weak sauce.

Guess they have everyone working on Ping.
 
Not surprising.

Who actually needs 64-bit in iLife applications? It is likely we'll see some updates in the near future anyway.
 
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