Every tech site kept saying this was gonna be the biggest redesign ever too, including this oneIs this really as good as it gets? Lifelong iPhone user and feeling distinctly underwhelmed.
Every tech site kept saying this was gonna be the biggest redesign ever too, including this oneIs this really as good as it gets? Lifelong iPhone user and feeling distinctly underwhelmed.
Same location , this time in motion . you can even see the haze go from white to black on darker content
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It's far from a huge redesign of the UI, but still one of the bigger redesigns in a long time. The UI has overall been at a pretty good point for a while so not much need for anything radical. It's like any tech -- lots of changes early on then you reach a reasonably decent point and things plateau.Every tech site kept saying this was gonna be the biggest redesign ever too, including this oneIs this really as good as it gets? Lifelong iPhone user and feeling distinctly underwhelmed.
"I believe"You obviously have no clue what Reduce Transparency looks like in beta 3. Because if you did you‘d know that this isn’t it… which you can clearly see in the beta 3 Apple News screenshot. The color wouldn’t be visible on the right, but it is.
I don’t think anyone really cares for your comparison videos.ok..lets test this. which location/app?
I am to, and it doesn't.Im on beta three without RT on and it looks exactly like it does in this article.
The article isn’t the problem here, your device apparently is.
almost like its a BETA to test user feedback 😂😂😂I find it really weird how inconsistent the liquid effect is now from app to app.
This seems like a really short sighted design change to market as your BIG selling point for iOS 26 when I think it should have been pretty obvious to even a lay person that there would be usability issues with that much transparency.
The speed with which they are responding to user complaints leads me to believe someone(s) internally were very aware of this possible reaction but weren't able to get their concerns elevated to: No we don't ship it like this for the first beta.
I guess it's ok but I'll be looking forward to future refinements of this design that weren't made with the original liquid glass in mind. I feel like we wouldn't have gotten these unnecessarily round bubbly controls if iOS 26 beta 3's version of liquid glass was what we had out of the gate.
It now leads me to believe that this entire iOS redesign was rushed and half-baked, and that animations were the priority. For a large company this is not the feeling I should have about their design process. They should want to be known for careful planning and innovation... scary times for Apple.
This seems like a really short sighted design change to market as your BIG selling point for iOS 26
they have no ideia what they are doing.
For what it's worth I am in the design industry, and I am just flabbergasted at how the original state of Liquid Glass was passed and presented to millions of people, and ONLY NOW they see issues and make drastic changes. It doesn't take user feedback to realize it's legibility flaws.
It now leads me to believe that this entire iOS redesign was rushed and half-baked, and that animations were the priority. For a large company this is not the feeling I should have about their design process. They should want to be known for careful planning and innovation... scary times for Apple.
Why can't they add drop shadows to the text and icons instead of making the whole element frosted glass?
Probably because it would look awful. Drop shadows are generally a not a good solution. Not to mention having a shadow over translucent glass makes no sense from a design or material perspective.Why can't they add drop shadows to the text and icons instead of making the whole element frosted glass?
If they add theming support, I'm definitely looking for either the iOS 6 theme or Mac OS Platinum themeI'd like big toggles in the OSes that say: "Sequoia mode" and "iOS 18 mode"