Except nobody forces them to do it. If it is just a black bar, who cares? Surely, I won't. Some Apps really need every sqmm of display realestate. They will actually be happy to gain a little. Others don't. Also, if you have a "free" App, now you gain space for a commercial banner.
Maybe I might be in the minority here but this is the first iPhone that I'm not looking forward to at all. Also it looks legitimately like the first iPhone I can't some how defend to others who have gripes with it due to my loyalty to the brand. With all previous phones, EVEN the 4S I was able to defend Apples silly choices:
Complaint: The 4S looks the same as the 4, nothing inspired nothing new
My response: yes but the internals have the fastest GPU on the market as well as top notch hardware in all other respects. Plus Apple has made it a part of their normal release flow to skip a generation with a major redesign so the next iPhone will have a brand new design that should blow socks off.
Complaint: The 4S is only dual core not quadcore
My Response: Yes but the GPU is really the most important thing in a phone and Apple has the top GPU on the market right now in the 4S
You get the picture... I always defend stupid choice because I'm a loyal customer however that is now over and for the first time I'm not looking forward to the new iPhone.
A longer display that's not even 1280x720? Cmon, this is getting really silly. Is it just so hard to conform to normal freaking standards Apple? Give us a real HD display and not some half cocked unheard of resolution and some marketing mumbo jumbo about how the display is gorgeous and retina and <crap> like that. Ya' know what? Android phones have full HD displays which have better pixel density that iPhones now so don't try to spit in a cup and sell it to me like it's ice water...
And even with that other display, all you're doing is adding another row of icons? ARE YOU BLOODY KIDDING ME? Just another row of static, non informational icons? That's the best you can do? That's the best you can come up with, using a team of the smartest engineers in the world? Another row of icons? Icons that I can't even move around on the screen in a non-linear/static grid? I'm tired of all the clutter, icons and folders which are essentially icons too, all over the place.
You guys CAN do better, but it's not a matter of ability. It's a matter of desire and quite frankly you guys seem bored and it shows in your current OS and devices. You won't give the people what they want because somehow you think you know better what they want. Either that or you don't bloody care what they want. Even loyal customers; you couldn't care less. This is absurd and I'm done.
The distance between the apps is the same as the 3.5" iPhone...
Meh. I can understand why the iPad is 4:3. The iPhone being 3:2 instead of 16:9 is a reflection of it being first released in 2007. Time to get with the times. 16:9 is the best ratio.
Finally , a phone for Me !!!
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Seriously though , more icons ?? If anything I want less and better folder organization.
My point isn't that the longer display has no benefits; I'm merely saying that this recently discovered scaling function isn't going to make the transition any easier for developers.
Don't know what that means for developers, lots of rework maybe. Imagine play infinity blade in wider screen.
Very good point!How do they have App Store apps installed in the iPhone simulator? There is no App Store access. For now, I call PS shenanigans.
I have to disagree, there is no strict definition for PPI. If there was, all retina devices would be over 300PPI but the Macbook and the iPad is not even close to 300.
Some app developers are just numpties.
When you write an app for MacOS X that displays stuff in a window, you have the choice of making the window resizable, so you make sure the display is fine whatever the window size, or making the window fixed size.
On the iPhone, all the iPhones have the same number of points. So many app developers haven't designed their apps to work correctly on a different screen size. Let's say the current iPhone has a screen that is 960 pixels high and you want to draw a line from the left to the right in the middle of the screen. The developer could say "480 pixels down from the top", or "480 pixels up from the bottom", or "take the height of the screen, take half of that, and draw that many pixels from the top". On the iPhone, each gives the same result. On an iPhone with say 1200 pixels height two of these would be wrong.
Doing it right is not particularly difficult, but it doesn't happen until Apple forces the developers (by making iPhones with different sizes).
Don't you think that any self-respecting developer would want to re-do the UI to benefit from the physically larger screen?A 4.3" 960x640 screen would really change the UI elements so much the apps would *have* to be updated? Wow, with that narrow a mind in the apple camp, no wonder android is literally years ahead.