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Taller Screen

I think the reason apple went with a taller screen (not a wider and taller screen) is because apps could automatically adapt to the taller screen (instead of having to be updated, like the iPad and iPhone 4).
 
Even said so myself. A bit quick in replying there uh ? ;)



Since they coined the term, they can change the "normal viewing distance" of any screen to fit the definition and baring that, change the whole definition and pretend it's always been like that.

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Sure there is. Pixels per inch, the number of pixels in an inch. Pretty strict if you ask me.



300 PPI has nothing to do with Retina.

Oops I meant no strict definition for retina, not PPI.

At the announcementof the iPhone 4, Steve Jobs said the pixels cannot be seen by the naked eye if it's over 300PPI if I can recall well.
 
I have so many apps now that it's recently really started to bug me how few icons I can fit on the homescreen. A slightly taller screen would be lovely.

Except having the extra space for icons is only good when you're on the home screen. When you're in an app its gonna look odd IMO.
 
At the announcementof the iPhone 4, Steve Jobs said the pixels cannot be seen by the naked eye if it's over 300PPI if I can recall well.

It was also based on distance from your eye too.

While I think the iPad is lower PPI, it's (assumed to be) held farther away, so therefore it's retina.

Same for the (theoretical) 7" iPad. If it's 1024x768 to be more compatible-ish, it's way less PPI than an iPhone (960x640) but you're likely holding it farther away so you won't notice the pixels as much.

Gary
 
I switched to the Samsung Skyrocket in February. I wanted a bigger screen. I wanted something different. I figured if I didn't like it - I would just switch back (I have my iPhone 4 still). I thought there would be a lot I'd miss.

Truth is - both are great phones. Both have their pluses and minuses. But overall - since the switch - I have barely picked up my iPhone 4. And when I do - the screen does feel tiny to the point it's not comfortable to read. The screen quality MIGHT be better - but since it's small compared to what I'm used to now - it's not important (to me).

I'm actually enjoying Android a lot more than I thought I would. But again - both OSes have strengths and weaknesses. No matter which one you choose - there will be things you like/dislike.

I'm glad that at least there are choices.

ETA: I love having LTE. It's FAST!

I agree. I used Android before like before ICS and I had a really really really really BAD experience.

To make it short, it sucked.

But I think Google is learning now especially with Jellybean and taking some stuff from iOS and making it work for Android.

Plus one of my biggest gripes was the App Store. I've been comparing Google Play vs App Store for a while now. Android seems to be catching up with what was previously on iOS exclusive (Instagram, Flipboard, Real Racing 2, etc.)

Also if I want to get an android, I'm going with Google. I'll never buy a product from Samsung, no matter how good it is.
 
Well, that would be true if 300ppi were the definition Apple provided for 'retina display' when they made the original announcement. That's *not* the definition they used though. The definition involves ppi *and* viewing distance, and the point at which the typical (20:20) human retina can no longer resolve one of a pair of adjacent points distinctly from the other. The math is out there and easily available, as are captures of the original slide which showed the math which was used.

Don't make up a different definition for something, and then claim that reality doesn't match that definition. It's a classic example of the straw man fallacy.

Was viewing distance mentioned during the iPhone 4 announcement?

I'm not making up a definition for something, I'm just saying that it cannot be simply strictly defined. I say that assuming viewing distance was not mentioned during the iPhone 4 presentation, if it was then I'm wrong.

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It was also based on distance from your eye too.

While I think the iPad is lower PPI, it's (assumed to be) held farther away, so therefore it's retina.

Same for the (theoretical) 7" iPad. If it's 1024x768 to be more compatible-ish, it's way less PPI than an iPhone (960x640) but you're likely holding it farther away so you won't notice the pixels as much.

Gary

At 300PPI, the distance does not matter anymore (for the naked eye)

EDIT: Never mind I'm wrong, distance was mentioned
It turns out that there is a magic number right around 300 pixels per inch that, when you hold something around 10 or 12 inches away from your eyes, is the limit of the human retina['s ability] to differentiate the pixels.
 
I think the reason apple went with a taller screen (not a wider and taller screen) is because apps could automatically adapt to the taller screen (instead of having to be updated, like the iPad and iPhone 4).

A 4.3" 960x640 screen would really change the UI elements so much the apps would *have* to be updated? Wow, with that narrow a mind in the apple camp, no wonder android is literally years ahead.
 
At 300PPI, the distance does not matter anymore (for the naked eye)

I guess that's true. But wasn't my point. (Yes, I'll be using my eyes, but to see 300 PPI, I'd need a magnifying glass.)

I guess 300 PPI would be retina at a distance of a few inches, but why would you want that? How would you see that? Just so you could say it has more? You'd need a lot of power to push that many pixels around; more power means more heat and more battery.

I'll agree it would technically look better, but my eyes only resolve so much.

Gary
 
New concepts
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Can someone explain to me why everyone always says that developers will need to reformat all of their apps to fit a larger screen? Doesn't Android have a bunch of a different size phones and somehow apps are able to work on all those different sizes. Am I missing something here-- why would Apple developers need to reformat apps based on screen size but Android doesn't have to?

Some app developers are just numpties.

When you write an app for MacOS X that displays stuff in a window, you have the choice of making the window resizable, so you make sure the display is fine whatever the window size, or making the window fixed size.

On the iPhone, all the iPhones have the same number of points. So many app developers haven't designed their apps to work correctly on a different screen size. Let's say the current iPhone has a screen that is 960 pixels high and you want to draw a line from the left to the right in the middle of the screen. The developer could say "480 pixels down from the top", or "480 pixels up from the bottom", or "take the height of the screen, take half of that, and draw that many pixels from the top". On the iPhone, each gives the same result. On an iPhone with say 1200 pixels height two of these would be wrong.

Doing it right is not particularly difficult, but it doesn't happen until Apple forces the developers (by making iPhones with different sizes).
 
Proportionally bigger = Apple's aesthetic sense under Steve Jobs.

Only Taller = Totally not aesthetically pleasing.

Wow! Lots of angst towards this discovery. People are forgetting this a beta, that other changes will come along, big and small. How this will affect this detail? Don't know, but I wouldn't consider anything final until GM.

No doubt Steve Jobs would've been part of approving this design. Remember reports stating that he was part of a pipeline of products for the next 2-3 years at the time of his death. So reckon (this silly) 'blame' shouldn't be directed at Cook and those close to him.

Bring on a newer, bigger phone, I say. Nothing wrong with it. Just not Samsung big as these phones look ridiculous!!
 
Because I have no control over how Apple chooses to deal with this problem. Besides, whatever Apple decides to do with the extra space is irrelevant; it isn't going to make it any easier for developers to stretch their artwork and recode their apps. Image

Except nobody forces them to do it. If it is just a black bar, who cares? Surely, I won't. Some Apps really need every sqmm of display realestate. They will actually be happy to gain a little. Others don't. Also, if you have a "free" App, now you gain space for a commercial banner.
 
I feel like once you get used to the new iPhone's height and perhaps the new icon layout, it'll be the best iPhone yet. I tend to trust Apple when it comes to decisions like these. At first glance it may trigger a knee-jerk reaction, but in the long run, I think you'll warm up to it and realize how much better of a device it is.
 
There are thousands of docks that are built around the width of the iPhone. Adding a new dock connector can be worked around but adding width is going to obsolete existing docks.

Eventually Airplay and Bluetooth will make the need for a dock unnecessary and Apple can then work on altering more than just the height.
People didn't expect them work eternally. They bought it for a previous iPhone version.
If a new iPhone model comes in a wider shape and they buy it, then they'll have to buy new accessories including the new dock connector + accomoditing with the new width.

Any change can't be flawless and with no trade-offs.

Now it's surely to take in consideration. You could have posted it in the other thread - good element to add to the discussion :p
 
Are you serious. As a game developer I'll be kind of irritated if this comes true, as I'll have to redesign and recode a bunch of stuff for my working titles...
 
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