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The original iPad was 132dpi, and the Retina iPad 264dpi. Extrapolating, a 3x "Retina HD" iPad would be 396dpi, which is nearly an exact match for the 401dpi used in the iPhone 6 Plus.

So it wouldn't surprise me if the iPad Air 2 were to get an ever-so-slightly smaller display (9.6") at exactly 401dpi, with a 3072x2304 "Retina HD" resolution. This would exactly mirror the situation with the iPhone 4/4s/5/5s/6 (326dpi) and Retina iPad Mini (326dpi) sharing the same resolution.
That's what I was thinking too when they announced the iPhone 6 Plus would have a 401 dpi screen, that it's a convenient number for a 3x iPad Air.

If the iPad Air does go 3x, it seems likely there will be a A8X to drive it, which can be shared with the iPad Pro. The iPad Mini could then share the A8 with the iPhones if it doesn't go 3x.
 
Hopefully it gets an A8X to drive those pixels. And hopefully the rMini gets some love, too. I prefer the smaller design.
 
superman was complaining too much on how he can see the individual pixels.

stupid clark kent.

Well, Apple would only do this if iOS 8.1 is going to be running on larger displays. Otherwise, there's no need for higher pixel density.
I'm sure Superman is already happy with the current iPad Air's Retina Display.
 
It would make sense to go 3x on the bigger iPad as it's -only- ~260 PPI. Please no on the mini though, that's just needlessly high and the more expensive device should be higher res.

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The original iPad was 132dpi, and the Retina iPad 264dpi. Extrapolating, a 3x "Retina HD" iPad would be 396dpi, which is nearly an exact match for the 401dpi used in the iPhone 6 Plus.

So it wouldn't surprise me if the iPad Air 2 were to get an ever-so-slightly smaller display (9.6") at exactly 401dpi, with a 3072x2304 "Retina HD" resolution. This would exactly mirror the situation with the iPhone 4/4s/5/5s/6 (326dpi) and Retina iPad Mini (326dpi) sharing the same resolution.

Why does the plus and iPad need the same PPI though? Just curious.

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:apple:


We are going a little crazy with Retina displays now aren't we.

It's the 12.9" iPad, really.

Can someone calculate the PPI at 12.9 with 3x res?
 
If there's a 12" iPad, then the 3x resolution is likely a 2.6x resolution rounded up, similar to what the iPhone 6plus does.
 
Why does the plus and iPad need the same PPI though? Just curious.

One less manufacturing process. Economy of scale. Easier/cheaper to have multiple devices sharing the same display process.

Can someone calculate the PPI at 12.9 with 3x res?

12.9 at 3x res would be about 298dpi, which doesn't seem to match any existing device. But the "2.6x" iPhone 6 Plus trick is really inelegant and computationally wasteful, so I hope they don't do that with the "iPad Plus"! I half expect next year's "iPhone 6s Plus" or "iPhone 7" to have a native 1242x2208 display (414dx736 @3x) to get away from this awkward scaling.
 
I dont have a iphone 6 yet but do people see a noticeable difference between "retina" and "retina hd" ? I thought anything higher than retina was indiscernible to the human eye ?
 
If Apple releases a iPad Pro it will be the best release product without leaks they have announced in a long time. Minus a few shells here and there....there really hasn't been much. I'll be impressed and shocked.
 
One less manufacturing process. Economy of scale. Easier/cheaper to have multiple devices sharing the same display process./QUOTE]

True, I completely forgot about that aspect. I remember that being the argument for the mini.
 
The only thing I can see having a Retina HD display is a 12.9" iPad. The 9.7 and the 7.9 iPads are fine with their current resolution in my opinion.

I'd like to see a Retina Macbook Air and an updated Mac Mini though.
 
Oh, so this is why the iOS updates are so huge! Because they have high-resolution graphics for everything taking up space, even if we don't have the new iPad. Genius :)

and language packs etc.

I rather agree with the implication that perhaps they shouldn't be in there unless they are truly needed and wanted. like the stocks and weather apps. There are far better ones for free on the store and they can create their own NC widgets. Why is there a notes app and a voice memo app. kill them or if you keep them, combine them. why do we have to download an app to get a keyboard. we don't for ringtones so why not work that mechanic for those 3rd party keyboards, language packs, pages themes etc
 
One less manufacturing process. Economy of scale. Easier/cheaper to have multiple devices sharing the same display process.

12.9 at 3x res would be about 298dpi, which doesn't seem to match any existing device. But the "2.6x" iPhone 6 Plus trick is really inelegant and computationally wasteful, so I hope they don't do that with the "iPad Plus"! I half expect next year's "iPhone 6s Plus" or "iPhone 7" to have a native 1242x2208 display (414dx736 @3x) to get away from this awkward scaling.

To keep standard UI elements the same size as other iPhones at 3x natively, the iPhone 6 plus needed 489 PPI.

Since Apple used a less dense 401 PPI screen, pixel perfect 3x would have made UI elements uselessly large for a phone device and wouldn't have offer a lot of differentiation from the zoomed mode or scaled legacy applications.

So the downscaling trick on the 6+ is used to bring down the size of the UI elements back to usual iPhone sizes without devs needing to resize every discrete UI objects like buttons to compensate for the lower density vs. the 489 PPI needed for perfect 3x.

On the iPad, we're already used to larger buttons and UI (and I think that there are usability advantages to make the UI larger on a 9.7" screen because it's used differently). The same button appear larger on the 9.7" iPad than on the iPhone and iPad mini because of the lower PPI.

To keep standard UI elements the same size on the iPad Air 2 while transitioning to 3x, only 396 PPI is needed, not 489 PPI like on the iPhones. 401 PPI is close enough and would only make things a hair smaller than 396. This means that no downscaling trick would be needed on the 9.7" iPad Air 2 to achieve 3x at 396/401 PPI.

Furthermore, the same virtual points resolution could be used (1024 x 768), so developers wouldn't have to deal with layout changes (unless split screen multi-tasking is introduced), they would just update the bitmap assets, something they'll do anyway for the 6 plus.
 
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