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I've had...bad experiences with the iPad 3.

Having returned multiple mini retina and airs due to flat out bad screens the 3 we have has a perfect screen. Yes it is slow now, but it is on the older side
 
This is great news. Ordinary retina just isn't good enough. It's not really about seeing individual pixels in itself, it's about creating the most realistic visuals. I saw that when trying out the iPhone 6+. The screen looks like a high quality print on a paper card, not a digital screen. A MBP retina screen does NOT look like that, it still look like a regular computer screen - ie. "fake". There is definitely a reason to go from retina to retina HD, retina HD is really the true retina IMO.
 
This is great news. Ordinary retina just isn't good enough. It's not really about seeing individual pixels in itself, it's about creating the most realistic visuals. I saw that when trying out the iPhone 6+. The screen looks like a high quality print on a paper card, not a digital screen. A MBP retina screen does NOT look like that, it still look like a regular computer screen - ie. "fake". There is definitely a reason to go from retina to retina HD, retina HD is really the true retina IMO.

I was impressed as well with the iPhone 6 screens but it is down to the technology used and not the resolution. The front glass and touch screens are being laminated directly onto the LCD screen bring the actual images closer to the surface and eliminating the gap under the glass. This gives it more the look of a glossy magazine and is impressive. One thing I would like to see included in the iPad but a higher resolution does not guarantee this. Here is hoping though.
 
F ck yeah, this is exactly what I hoped for: a 3X resolution iPad. 3X is based on the iOS point layout, which on the original iPad 1 point corresponded to 1 pixel, so 768x1024. Retina was 2X: 1536x2048. "Retina HD" will be 3x: 2304x3072.

2304x3072. Pythagorus gives us a ppi of just under 400, about the same as the 6+. Perhaps the displays are manufactured together on the same process?

For years I've had a money cache set aside for when Apple finally stops gimping the rMini display. Now that cash is going for an Air 2. :p


Cook is finally hitting his stride, or at least, we're seeing the results of him hitting his stride. I doubted him at first, but I was wrong. He is a worthy successor to Steve Jobs.

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I was impressed as well with the iPhone 6 screens but it is down to the technology used and not the resolution. The front glass and touch screens are being laminated directly onto the LCD screen bring the actual images closer to the surface and eliminating the gap under the glass. This gives it more the look of a glossy magazine and is impressive. One thing I would like to see included in the iPad but a higher resolution does not guarantee this. Here is hoping though.

Both the pixel density and the lamination tech contribute to the greatness of the 6+ display.

Apple users will get it once they have high pixel density displays in their hands. The difference between 268 and 400 ppi is palpable. It's the difference betwen noticing pixels and seeing none. Even 326 ppi is too low for a handheld device, because when you hold it closer to examine finer details the pixels are apparent. 400-450 ppi is about where the pixels are unseen, but some experts believe there are benefits all the way to about 550 ppi. (sorry, I can't find the exact quote, but somewhere Dr. Soneira did mention that ppi range as the limit of noticable benefits.
 
You're moving the goalposts now.

You know exactly what I mean about screen clarity but choose to opt for the not so nice auto scaling that happens on apps that aren't updated to support iP6/6+ resolutions yet.

nope, you don't know what I mean. i'm talking about apps that have already been updated and are still being scaled (iphone 6+ isn't drawing at full @3x resolution since the screen isn't full @3x)

Also, plenty of games render at iPad's native resolution. Look it up.

no, they run the game at 1024x768, use anti-aliasing, and scales it up to 2048x1536. look it up.
 
My own app (Frax HD) renders at 2048x1536 natively, without upscaling. Most other HD apps do the same.

drawing fractals? that's not really a real-time 3d game.

infinity blade II runs at 1024x768 and scales up on the iPad retina. I haven't found any information on infinity blade III, but I'd imagine it's doing the same. and judging by the aliasing happening on most of gameloft's games, they're doing the same thing.
 
infinity blade II runs at 1024x768 and scales up on the iPad retina. I haven't found any information on infinity blade III, but I'd imagine it's doing the same. and judging by the aliasing happening on most of gameloft's games, they're doing the same thing.

My understanding was that they were rendering at 1440x1080 on the iPad 3 and scaling up to 2048x1536. But their latest update (from Nov 1, 2012) seemed to indicate that they support the full 2k resolution on iPad 4. And if they don't, they should. The GPU's on the iPad 4 / iPad Air are massively faster (>2x) than the woefully underpowered iPad 3.
 
My understanding was that they were rendering at 1440x1080 on the iPad 3 and scaling up to 2048x1536. But their latest update (from Nov 1, 2012) seemed to indicate that they support the full 2k resolution on iPad 4. And if they don't, they should. The GPU's on the iPad 4 / iPad Air are massively faster (>2x) than the woefully underpowered iPad 3.

my mistake, yup, they're rendering at @1.5x rather than @2
 
I'm pretty darn happy with my iPad Air. They are going to have to do a lot more than better resolution to make me want to upgrade!

apple is not marketing iPads as a device to replace annually. why would anybody do that? it should last you several or many years. my dad is still using an iPad 1. but when he replaces it -- he wants the best possible features. only by updating it annually can apple ensure that. just like, you know, cars. or home stereos, or TVs. do you replace those annually? nope. even tho they update them annually.

same thing.

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I'm concerned about heat/performance/throttling/battery issues.
Hope this isn't a repeat of the iPad 3.

non-issue. my iPad3 works perfectly fine.
 
Handoff between osx & ios is very nice feature for users, but WHAT IF Apple is also doing it for a product?
How nice it would be that 12" ipad and 12" mba is the same product? Detach display from keyboard and it behaves like ios device with touch screen ui and when attached to keyboard, it behaves like any other mac with osx and no touch ui?
 
Yes, I have both 6 and 6+ side by side now on this current page. No difference. Whoever said difference is a liar.
Btw, whoever think Retina display is Apple marketing term, read the experiment below and S.T.F.U.

prometheus.med.utah.edu/~bwjones/2010/06/apple-retina-display/

I haven't tested a 6. I said a 5/5S. And the difference is very apparent.

You're saying a lower price iPad screen going to a 400 ppi screen you won't notice a difference? I'd imagine it would be much greater than going from an iPhone 5 to a 6 Plus. Given the size of the screen.
 
I'm concerned about heat/performance/throttling/battery issues.
Hope this isn't a repeat of the iPad 3.
What do you think? The iPad 3 had the A5X (45nm) SoC. The next iPads will have the A8 (20nm). Less then half the process size! What that means is: way less heat, way more performance, no more throttling and way more battery life. Welcome to the future, TechGod! :eek:

The one think that will however happen is that frame rates won't go up, despite the A8 having 50% more GPU performance than the A7. These performance gains will be used up by pushing more pixels with each frame, instead of more frames with the same amount of pixel.
 
Both the pixel density and the lamination tech contribute to the greatness of the 6+ display.

Apple users will get it once they have high pixel density displays in their hands. The difference between 268 and 400 ppi is palpable. It's the difference betwen noticing pixels and seeing none. Even 326 ppi is too low for a handheld device, because when you hold it closer to examine finer details the pixels are apparent. 400-450 ppi is about where the pixels are unseen, but some experts believe there are benefits all the way to about 550 ppi. (sorry, I can't find the exact quote, but somewhere Dr. Soneira did mention that ppi range as the limit of noticable benefits.


326 ppi is the same for the IPhone 6 and the iPhone 5/5s. Bringing the LCD closer to the surface makes a massive difference in the 6 though even though there are other technologies at play there too.
 
What do you think? The iPad 3 had the A5X (45nm) SoC. The next iPads will have the A8 (20nm). Less then half the process size! What that means is: way less heat, way more performance, no more throttling and way more battery life. Welcome to the future, TechGod! :eek:

The one think that will however happen is that frame rates won't go up, despite the A8 having 50% more GPU performance than the A7. These performance gains will be used up by pushing more pixels with each frame, instead of more frames with the same amount of pixel.


I didn't take the die size into account, my mistake.

However still no need to be sarcastic.
 
Have you compared an iPhone 5 5/s to the plus? Even on this site(full desktop mode).
You can definitley tell a big difference between the sharpness of the phones. Night and day actually. Both held same length away and closer in for both.
So if assume going from a less sharp iPad air and mini retina a bump to 400ppi or around will make a huge difference.

Yes I have compared a 5 to a 6 plus.
This website does ofc look sharper. Simply because the added space of the 6 plus can render the page without any downsampling. On the 5 the page is technically to wide to be rendered at 1:1. That is what I think makes a big big difference.

If you look at other UI elements tho... that are always rendered 1:1... with @2x graphics on the 5 and @3x graphics on the 6 plus... the differences are pretty small... I think.
 
why would apple put a display on the iPad higher resolution than the $1300 13" retina macbook pro??

It could be similar to what they did with the iphone6+, where it increases the resolution, then downsize it to a lower-res display.

Heck, by your logic, the iPad air is cheaper than the macbook air, yet boasts a higher-res display. Different specs for different needs.
 
326 ppi is the same for the IPhone 6 and the iPhone 5/5s. Bringing the LCD closer to the surface makes a massive difference in the 6 though even though there are other technologies at play there too.

It makes more sense for them to go for ~400 ppi on the iPad Air, since it's an integral multiple (3X) of the original iPad. The current Air is 2X original iPad resolution. 326 ppi doesn't work for the 9.7" display because the scaling is fractional - UNLESS Apple resort to downscaling like they did with the 6+. That would take a more powerful GPU for smooth performance, since by all accounts the 6+ suffers occasional lag.

If the iPad Pro is real, then it can use the same 3X resolution as the Air 2: 2304 x 3072. Solve for the diagonal and divide by 12.9" screen size and you get ~300 ppi for the iPad Pro. That keeps designs simple for iOS developers and fits with Apple's point system.


Agree that the iPhone 6 has an incredible display due to the lamination, skewed pixel design, and LTPS backplane. Add more pixel density and you get an even more incredible display in the 6+. My prediction is that the iPad Air 2 features the same panels as the 6+ cut to a larger size. Same manufacturing process, same LTPS backplane, same skewed pixel layout, and same lamination tech. It will leapfrog current Android tablets :p

So the iPads end up with the same relative resolution scaling as the iPhones: 2X for the small one, 3X for the large one(s).


As for the iPad Air 2 potentially having a higher pixel density than a MacBook, it does make sense since an iPad would be held closer to one's face. But like the other poster suggested, there could be some funky downscaling used so Apple can go cheap on a lower res display.

We'll see soon enough!
 
It could be similar to what they did with the iphone6+, where it increases the resolution, then downsize it to a lower-res display.

Heck, by your logic, the iPad air is cheaper than the macbook air, yet boasts a higher-res display. Different specs for different needs.

because the macbook hasn't jumped to retina yet....

but I understand your point
 
I'm now expecting the new Air will have 3x graphics then downsampled at 1.2x to give 2560 x 1920 which is approx 329 ppi. That's 4.9m pixels which is a lot but probably doable and not crazy.

If the mini went the same way that would be about 405 ppi.
 
Yawn. My iPad air is just fine. Unless they make an iPad that runs is or Windows I'll be sticking my air for a long time.

Apple really needs to do more with the iPad if they want to keep buying. Especially with iPhones having bigger screen sizes now I don't see the point of having an iPad.
 
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