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So Iphone 13 and 14 with 60hz base models don't have these issues if I care to play games?
 
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Does the m2 iPad have the same touch input issue as the iPhone? If you use a controller, is it smooth?
No idea whether it's touch or not because I don't use a controller, but I can tell you it disappears entirely if screen recording is switched on because that appears to switch off ProMotion and forces a consistent 120 HZ onto the display. So the issue would is related to ProMotion in some way or another.

Screen recording is not a solution however, because games that otherwise don't lag start lagging due to how much extra load recording puts onto the device.

I'm glad their corporate earnings came out the way they did today, they deserve another quarter of decline. We're at page 10 here, there are multiple other threads with equally many pages or more, it's been 6 months now and they're still not even acknowledging something that basically entirely wrecks an entire use case for these devices (i.e. gaming).
 
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Is anyone here playing CODM with an iPhone 14 pro? Is there any solution to fixing the fps drop every second? Starting to regret buying the 14 pro due to this reason, I was expecting for my gameplay to be better and smoother due to the upgrade. This is too unfair and costs me alot of money. I should have stayed with my iPhone 12 pro.
 
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No idea whether it's touch or not because I don't use a controller, but I can tell you it disappears entirely if screen recording is switched on because that appears to switch off ProMotion and forces a consistent 120 HZ onto the display. So the issue would is related to ProMotion in some way or another.

Screen recording is not a solution however, because games that otherwise don't lag start lagging due to how much extra load recording puts onto the device.

I'm glad their corporate earnings came out the way they did today, they deserve another quarter of decline. We're at page 10 here, there are multiple other threads with equally many pages or more, it's been 6 months now and they're still not even acknowledging something that basically entirely wrecks an entire use case for these devices (i.e. gaming).
And that's another reason for why they should implement choosing between locking 120 Frames or 60, besides fixing adaptive frame system.
Tell me it won't be the best thing to have these 3 options?:
1. Adaptive framerate (ProMotion)
2. High framerate (120 lock)
3. Standard framerate (60 lock)

That would be the coolest thing, that any other Android phone supporting 120 hz already have it...
 
I don't understand how a multi-billion dollar company can ignore such a significant problem for so long, instead of fixing everything a week after the first complaint. I called apple support and there operators do not know anything about this problem, as if it is new. Went through all of their recommended steps and after that didn't work left feedback to the tech department, looks like I'm the only one addressing this issue directly to them. As always at Apple, no one knows anything and there is no official information on this issue.
 
I don't understand how a multi-billion dollar company can ignore such a significant problem for so long, instead of fixing everything a week after the first complaint. I called apple support and there operators do not know anything about this problem, as if it is new. Went through all of their recommended steps and after that didn't work left feedback to the tech department, looks like I'm the only one addressing this issue directly to them. As always at Apple, no one knows anything and there is no official information on this issue.
Base level Apple support isn't going to know anything other than basics stuff you could find with a google search. You have to keep escalating this to get someone who knows what you're talking about. I blame tech reviewers/writers, they should've spotted this by now and reported on it.
 
14 pro Stutters while scrolling. Is this problem only for me?
I tested scrolling in safari and swiping on the home screen, the results are:
• no screen recording - no swipes/scrolls 60hz, during swipes and scrolls maximum 80hz
• with screen recording - no swipe/scroll 60hz, during swipe and scroll maximum 120hz

without screen recording, the iPhone cannot do honest 120 hz, it's just ridiculous

Screenshots (while scrolling) with and without screen recording

iPhone 14 pro max.
 

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I tested scrolling in safari and swiping on the home screen, the results are:
• no screen recording - no swipes/scrolls 60hz, during swipes and scrolls maximum 80hz
• with screen recording - no swipe/scroll 60hz, during swipe and scroll maximum 120hz

without screen recording, the iPhone cannot do honest 120 hz, it's just ridiculous

Screenshots (while scrolling) with and without screen recording

iPhone 14 pro max.
Thanks, very interesting observation. Looks like apple limiting true 120hz for rare occasions, that is i feel stutter cause it is 80fps.
 
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16.4 beta same issues in wild rift……
I can’t explain how much I am tired of Apple ****.
We should be able to report them and make legal complaints all around the world in order for them to pay us the money back ten times beside fixing these absolutely clown issues.
This is no joke.
I am owning the *WOW THE NEWEST IPHONE 14 PRO* and I can’t play a ***** stupid game normally, which even an iPhone 7 run it better than the *WOW MOST ADVANCED IPHONE IN THE WORLD*.
**** off.
 
Latest iOS 16.4 beta 2 on an iPhone 14 PM. Genshin still stutters as badly as before. Apple will never fix this ****. At least not on iOS 16.
 
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And that's another reason for why they should implement choosing between locking 120 Frames or 60, besides fixing adaptive frame system.
Tell me it won't be the best thing to have these 3 options?:
1. Adaptive framerate (ProMotion)
2. High framerate (120 lock)
3. Standard framerate (60 lock)

That would be the coolest thing, that any other Android phone supporting 120 hz already have it...
I agree with this 100%.
adaptive framerate is designed to save battery power. But people who play games on their phone don't care about phone battery, especially if it replaces the smoothness and stability of the game. Just give people the choice between stability and battery saving!

The locked 120hz option should definitely be added, it will take a long time for Apple to realize this. Maybe they haven't added the locked 120hz yet because that would mean adaptive framerate isn't as cool as they said.
 
And this FPS Test?
See that’s the thing I don’t understand because my iPhone 14 pro max stutters like hell playing Genshin. So unless I got a defective phone I don’t know how he doesn’t have stutter as well.
 
See that’s the thing I don’t understand because my iPhone 14 pro max stutters like hell playing Genshin. So unless I got a defective phone I don’t know how he doesn’t have stutter as well.
Yeah makes no sense
 
So this is the thing I’m trying to understand if this a OS problem so they just need to find a fix with an update or a lot of iPhones are defective cause it doesn’t make sense in reviews everyone seems to be playing fine and the phone works perfectly plus Apple has sorted out many bugs like the camera shake , and other problems and there’s no official news on a future fix so I’m very worried , I need you’re guys opinion should I try and get a replacement or what cause this isn’t looking good it’s been months and this hasn’t been fixed yet
 
And I have contacted Apple but it has been useless I’ve had 2 calls and both where awful it seems like they don’t even know what they are saying , very bad situation
 
So this is the thing I’m trying to understand if this a OS problem so they just need to find a fix with an update or a lot of iPhones are defective cause it doesn’t make sense in reviews everyone seems to be playing fine and the phone works perfectly plus Apple has sorted out many bugs like the camera shake , and other problems and there’s no official news on a future fix so I’m very worried , I need you’re guys opinion should I try and get a replacement or what cause this isn’t looking good it’s been months and this hasn’t been fixed yet
I've tried a couple iPhone 14 Pros in stores that all had this issue. My friend's 14 Pro also has this so i wouldn't bother trying to get a replacement. The reason reviewers don't notice it is because A) Most people can't notice framedrops/framepacing/stutters and B) framerate software will not pick this up since its a display software issue, not a performance issue. It's the same way in PC gaming if your high refresh rate monitor isn't set up properly, your frame rate software will show a smooth high FPS count, yet it will still look choppy and stutter for you.
 
I've tried a couple iPhone 14 Pros in stores that all had this issue. My friend's 14 Pro also has this so i wouldn't bother trying to get a replacement. The reason reviewers don't notice it is because A) Most people can't notice framedrops/framepacing/stutters and B) framerate software will not pick this up since its a display software issue, not a performance issue. It's the same way in PC gaming if your high refresh rate monitor isn't set up properly, your frame rate software will show a smooth high FPS count, yet it will still look choppy and stutter for you.
Thanks for you’re reply I wanted to ask you when do you think they’ll figure out a fix with an update will it take weeks months ?
 
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