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iPhone 5 Bigger Screen Yes or No?

  • Yes

    Votes: 145 60.4%
  • No

    Votes: 95 39.6%

  • Total voters
    240
Thanks! Comments?

To be honest, i don't understand why so much sweat:) What prevents you from using the iPhone for what it actually is, a phone, and lug around an iPad - hell, an iMac if you're happy to do so - for reading tech and marketing blogs and surfing the net?

;)
 
The iPhone 4 came out less then a year ago and already a new one is coming out?
I don't know if I should be happy or simply disappointed. It seems to me you can't enjoy anything nowadays for longer then a year before it gets updated and you are left with an obsolete device that is worth half it's original price.
I just bought an iPhone 4 three weeks ago here in Toronto Canada. I had to wait 2 weeks before I got it from the apple store. Every single store in TO was out of iPhone from the huge demand on this devices.
How can they possibly come out with a brand new iPhone with a completely new design when the demand on this phones is still so high?
Makes no sense to me. This devices are becoming nothing more then a trend at this point. We are talking about a $650+ phone that is about to be replaced after one year. Personally I am more then happy with the iPhone 4 and can not see any reason to upgrade especially not for just a bigger screen.
The only thing that upsets me is that the resale value on my iPhone 4 is going to drop significantly. Don't get me wrong everyone is entitle to do what they please with their money but at what point do you draw the line? Is it normal to drop 300 to 400$ every year on a phone? My father thinks I am crazy since this year alone I spent over 1000$ on phones and I am starting to agree with him.
At the end of the day this are phones and nothing more and sorry to say but we all know that the iPhone 4 is not exactly the best cellphone on the market when only taking in consideration the phone.
If you don't hold this phone a certain way it will drop the signal and that is pretty ridiculous. So if they are updating the phone to solve this issue then I am game but I will still feel like an idiot for dropping 750$ on an phone that doesn't do what is is supposed to do in the first place.....make calls that don't drop .
I guess I have more money then common sense.
 
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The iPhone 4 came out less then a year ago and already a new one is coming out?
I don't know if I should be happy or simply disappointed. It seems to me you can't enjoy anything nowadays for longer then a year before it gets updated and you are left with an obsolete device that is worth half it's original price.

I think its neither happy nor disappointed, it all depends on what you require. Just look at laptops. New versions/updates are coming out all the time, but it doesn't normally make one unhappy, or even notice. I bought my laptop 3 years ago, is 1.2ghz core solo, doesn't even come close to what there is now and i doubt anyone would want to buy it for as much as $20. But it doesn't bother me, first because it does absolutely everything i need and does it perfectly (internet, writing, and image editing), and secondly because i bought it to use, not to sell. Why should it be much different with phones?
 
I think its neither happy nor disappointed, it all depends on what you require. Just look at laptops. New versions/updates are coming out all the time, but it doesn't normally make one unhappy, or even notice. I bought my laptop 3 years ago, is 1.2ghz core solo, doesn't even come close to what there is now and i doubt anyone would want to buy it for as much as $20. But it doesn't bother me, first because it does absolutely everything i need and does it perfectly (internet, writing, and image editing), and secondly because i bought it to use, not to sell. Why should it be much different with phones?

That to me is the all point. This tech companies nowadays are becoming like drug cartels.
The demand is high and so they will supply things that are really not a necessity. Look at the xbox 360 and PS3 now they have a new trend every 2 to 3 years after the original release of the consoles they will do an update to make you waste your money. They will make it smaller and tell you how much cooler it runs and blah blah blah and people buy into it :p
Don't get me wrong I am at fault with this to and I am just starting to see the light.
Look at Nvidia and ATI almost every 9 months they have a new graphic card out.
What the hell ? I am still running on a GTX 280 on my PC and I can play every game out there on the market at 1900 by 1200 with no issues.
I just watched the documentary MaxedOut last week and I think it had an impact on the way I use my money from now on.
It scared the crap out of me and I need to learn to respect and value money more.
My father who is a wealthy man uses a gas station cell phone lol
I am not saying I am going to turn into Mother Teresa but I am going to start controlling they way I waste my money and I would like to emphasize on the waste money part.
From now on I ask my self one simple question before I buy something :

1) Do I really need it?
 
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You realize that if the resolution changes none of your apps will work until every single iOS developer rebuilds their apps, right?

You've never used Interface Builder, have you?

Edit: to clarify since you didn't read my post carefully enough, I didn't say that screen size had anything to do with resolution. I actually argued the opposite, but you were too busy being obnoxious to notice. I did, however, explain the when you change the size of the screen you will break every app's interface - this is because of how interfaces are built with Interface Builder.
Ok, enlighten us. First you say it would probably break every app's interface. Now you say it would break every app's interface. Since you're the expert on Interface Builder (and didn't just read the Wiki like me :) ), how does it break every app's interface? (and I'll assume that no existing apps worked when iPhone 4 came out until they were all re-wrote because they all broke). I would think changing the resolution would have more impact on the apps than just making them an overall percentage larger.
 
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(and I'll assume that no existing apps worked when iPhone 4 came out until they were all re-wrote because they all broke)

I think what milani is trying to say, that it is the screen actual size, not resolution, that affects the applications. All iPhones have the same screen size, 3.5". This has not changed with iPhone 4, hence no applications broke. By the way of contrast, the size of the screen has changed with iPad, hence many applications had to be rewritten.
 
I think what milani is trying to say, that it is the screen actual size, not resolution, that affects the applications. All iPhones have the same screen size, 3.5". This has not changed with iPhone 4, hence no applications broke. By the way of contrast, the size of the screen has changed with iPad, hence many applications had to be rewritten.
I can see that, but with the iPad the change was drastic. Here, we're talking about a small percentage and the resolution's the same. I don't see where this affects any app. It's just like getting a larger monitor and keeping the same resolution. All things remain the same, just a tad larger...
 
I think (if they increase the screen size) they'll go for 3.7 or 3.8 as any bigger and the PPI will be lower than 300 and then people will be like: "OMG, I can so see all the pixels, now that it's 299 PPI not 300."

I'm currently finishing my contract on my phone and will be buying a new one at the end of July.

Put it this way, if there's no 3.7(or more) inch iPhone 5; then "hello," android phones with a 4 inch screen.
 
Keeping the same tiny screen size on the iPhone 5 will be a deal breaker for me.

What good is the Retina display when it is so small? I read a lot on my iPhone, mostly tech and marketing blogs. I HATE the fact that Safari Browser does not have text reflow. Because of that, you have to pan side to side to read articles, and that is super retarded. Thank goodness for the Mercury Browser which at least allows you to increase text size and word wrap upon resizing.

But anyway, the Retina Display is overkill. The iPhone's 3.5" screen does not allow me to enjoy using it beyond a simple phone. If you just want a phone, fine. I understand your argument. But for those of us that don't want an iPad, laptop, notebook, or netbook, WE NEED A BIGGER DISPLAY!

The Evo 4G is the king of the hill when it comes to displays. Sorry guys & gals, but I would take that display over my useless Retina Display any day of the week. I have bad eyesight, and I cannot continue to squint looking at this microscopic display.

I'm surprised the "Pinch to enlarge each page and scroll left and right for each line of text" is not a big issue for people?

The 3.5" screen is more like a toy novelty.

Yes I do have the iPad which is an ideal laptop replacement.

But a 4.3" iPhone screen would be insanely great!

scrollk.jpg
 
I'm surprised the "Pinch to enlarge each page and scroll left and right for each line of text" is not a big issue for people?

Of course it is a big issue, but this issue has nothing to do with the size of the screen?

My partner has a titchy 2.8" android, and the above is not an issue to him, simply because android stock browser can refloat text and remember the zoom level for each website you're visiting.

In iPhone this is only a problem because of the stupid limitation of the Safari browser, which has absolutely nothing to do with the size of the screen.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

No, please. I think the 4.3" phones are ridiculous. The first time I saw a guy talking on an evo, I almost laughed. Far too big for a phone.
 

No, please. I think the 4.3" phones are ridiculous. The first time I saw a guy talking on an evo, I almost laughed. Far too big for a phone.


^^Agree. It does bring old memories of those huge ancient mobile phones, just the long sticking out antenna is missing otherwise the picture would have been almost complete. :)
 
^^Agree. It does bring old memories of those huge ancient mobile phones, just the long sticking out antenna is missing otherwise the picture would have been almost complete. :)

4.3 inch is an overkill; however, you can fit a 4 inch screen on the iPhone 3G (S), by reducing the bezel, so it won't physically be bigger (harder to grip). But, holding on to it without accidentally touching the screen, because of the reduced bezel, could be irritating.
 
I think (if they increase the screen size) they'll go for 3.7 or 3.8 as any bigger and the PPI will be lower than 300 and then people will be like: "OMG, I can so see all the pixels, now that it's 299 PPI not 300."

You so nailed it, except of course the Apple fanboys/gals will hail it as the greatest thing since Jeebus.

Either way, nothing physical is changing this year other than, maybe, the antenna and some 'innards'.
 
Had the iPhone originally been 4.3"

I feel most everyone would have thought it is the perfect size because Steve said so!

Am I wrong?
 
nah, 4.3 is too large. 4 inches is almost too large. you realize that if apple decreases the ppi, people will be like, "wow, you released an inferior product." plus it would be bad for developers, because if they were to keep the same ppi, the resolution would change, and it wouldn't be a simple "double everything" upscale. there's no point in having a larger screen. i'm imagining having to hold my iomega external up to my head to talk, and it seems retarded. just like taking a picture with an ipad or galaxy tablet.
 
I can see that, but with the iPad the change was drastic. Here, we're talking about a small percentage and the resolution's the same. I don't see where this affects any app. It's just like getting a larger monitor and keeping the same resolution. All things remain the same, just a tad larger...

Apology accepted. Next time you should do a bit of googling before replying like an arrogant know-it-all prick. I'm not trying piss in your cornflakes, I'm just explaining the practical problems with your desire for arbitrary (as in useless - see below) screen size increase requests.

You obviously have absolutely no development experience; I'm not going to hold that against you, but you need to understand a few things:

Xcode and Interface Builder do not accomodate scaling. It's not like on a PC or Mac where you can stretch windows. Interface Builder aligns things by measurements based on the total (fixed) screen size available. Apple would have to fundamentally retool Xcode and Interface Builder to accomodate scaling, and even if they did developers would still have to rebuild their apps because most UIs (by the way they are designed) would break if scaled to a larger width and/or height than they currently are designed to accomodate.

The reason the Retina Display upgrade worked without much of an issue was because the resolution (not screen size) was doubled. It's called pixel doubling - the number of pixels per inch increases two-fold - the actual size of the screen remains the same.

This change meant that all of the UI components for the SDK (buttons, backgrounds, etc) had to be doubled because the resolution (pixels per inch) were increased 2x. Pixels 2x = UI artwork 2x. If left at their original resolution, they would appear pixelated. You might have noticed this is you had web apps installed on your screen - or older App Store apps that hadn't yet updated their app icons.

The same goes for all of the developers' in-app art work, like custom buttons, custom backgrounds, images, and so on. All of these had to be doubled in size to accomodate the pixel doubling by the Retina Display. That's not a difficult process since most developers make their art work in Photoshop at 2x or 3x its intended size to begin with then scale it accordingly.

However, in the case of the iPad, developers were forced (obviously) to build an entirely new interface design. This wasn't a huge deal either, because developers wanted to change their apps in order to maximize the vastly increased screen real estate and different usages of the device. Think Twitter for iPhone vs. Twitter for iPad. It required another interface, but it made sense from a UI/UX standpoint.

Now, think about Apple building a new iPhone with a screen that is .5" bigger than the current one. That's barely noticeable for most consumers - it wouldn't make the text any larger, it wouldn't make the buttons bigger - it would just increase the width and height of the screen ever so slightly. It's not enough to warrant or allow for any significant UI changes, and yet every single developer would be forced to essentially build another UI variant solely to accomodate the .5" increase in screen real estate.

Not only would that be a huge waste of every developers' time, but the benefit to consumers would be so minute (if nonexistent) that many developers would be quite frustrated (and, I hope you see, unnecessarily so). Furthermore, it would fragment what has hereto been a consistent development environment (one of many reasons why developers enjoy the iOS environment). Unless Apple changes Xcode, which is possible, they're not going to be able to institute a screen size change because of how badly it would fragment the App Store.

Don't hate me, I'm just the messenger.
 
Any bigger than iP4 and I'll have to go Nano and lose all that functionality.
 
I only got my iPhone 4 yesterday and I have to say that the screen is tiny compared to my jumbo 4.3" HTC HD2 which I was using for the past year. I hope these rumors are true about the bigger screen for the iPhone 5.

The bigger the better I say!
 
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