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Why are you even comparing RAM across different operating systems that also handle application memory very differently?

True, but iOS never did multitasking correctly, it just used to crash each app when not in use. Not sure if iOS7 does it properly but more RAM will help, and with 64 bit CPU's you need more RAM to make them any use.

A7 is better in any way that current SoC used in nexus 5, not speaking about a8 ....

1 Gb in iPhone 6 is just a speculation without any base.
Btw 2012 Nexus 7 has nothing to do with iPhone since it runs a totally different operative system.

No, without more RAM the A7 is not better, also it's not much faster either in real terms, they both run the same games and are both fast and fluid, but the Nexus 5 does multitasking better I think.
 
Haha and the one-handed operation lie continues.

First we heard 3.5" is the absolute maximum for one-handed use. Then it was 4" suddenly. Now apparently 4.7" is improved one-handed use.

Even the iPhone 5 with 4" couldn't be used with one hand anymore. That is if we define one-handed use as being able to touch every spot of the display while still firmly holding the phone in the same hand.
 
I love my mac OSX .. But im done with Iphones.. I git my note 3 and was like :eek::eek::eek: I been mising this the whole time!!.. lol but serisly I think they're restrictive attitude towards they're phones is hurting them.. none the less the hype will be insane .. ion like the software but thats me
 
What's the obsession with one handed use?

That was something you could do with an old phone with physical buttons and weren't looking. Doesn't work so well with touch screen now a days.
 
Haha and the one-handed operation lie continues.

First we heard 3.5" is the absolute maximum for one-handed use. Then it was 4" suddenly. Now apparently 4.7" is improved one-handed use.

Even the iPhone 5 with 4" couldn't be used with one hand anymore. That is if we define one-handed use as being able to touch every spot of the display while still firmly holding the phone in the same hand.

And everyone said the Dell streak's 5 inch screen was way too big to have any sort of real use. There's no lie, no conspiracy; markets change, companies can change their mind, it's okay
 
What's the obsession with one handed use?

That was something you could do with an old phone with physical buttons and weren't looking. Doesn't work so well with touch screen now a days.

Some people have trouble letting go of what Steve wanted at the time. Like competitors and what customers want don't ever change.
 
True, but iOS never did multitasking correctly, it just used to crash each app when not in use. Not sure if iOS7 does it properly but more RAM will help, and with 64 bit CPU's you need more RAM to make them any use.



No, without more RAM the A7 is not better, also it's not much faster either in real terms, they both run the same games and are both fast and fluid, but the Nexus 5 does multitasking better I think.

The ram has nothing to do with CPU raw power ... I could show you dozens of synthetic and software benchmarks to prove how superior A7 is compared to snapdragon 800, but it would be a waste of my time because you think your nexus 5 is superior anyway ... :rolleyes:

The fact is that A7 is a real "beast" in arm CPU world, and it is a very promising start for future developments.
Surely 1 Gb of ram wasn't an happy decision by Apple (especially for the iPad), but I think the next generation will sport 2 Gb.
 
The ram has nothing to do with CPU raw power ... I could show you dozens of synthetic and software benchmarks to prove how superior A7 is compared to snapdragon 800, but it would be a waste of my time because you think your nexus 5 is superior anyway ... :rolleyes:

The fact is that A7 is a real "beast" in arm CPU world, and it is a very promising start for future developments.
Surely 1 Gb of ram wasn't an happy decision by Apple (especially for the iPad), but I think the next generation will sport 2 Gb.

And it is still crippled with 1GB of RAM and doesn't multitask as well. As I said, raw power means nothing in the real world, and yes the Nexus 5 is more superior, it has actually never crashed, yet my iPhone 5 with iOS7 crashed whenever it got a text message, yeah real useful :rolleyes:
 
And it is still crippled with 1GB of RAM and doesn't multitask as well. As I said, raw power means nothing in the real world, and yes the Nexus 5 is more superior, it has actually never crashed, yet my iPhone 5 with iOS7 crashed whenever it got a text message, yeah real useful :rolleyes:


http://forums.androidcentral.com/google-nexus-5/349228-nexus-5-crashed-constantly-trying-reboot.html
https://productforums.google.com/forum/m/#!msg/nexus/z47YrU5rxrc/Ikr9iL64GJUJ
http://au.ibtimes.com/articles/529539/20131212/android-4-2-kitkat-nexus-5-7.htm#.U0mfJ3wayK0
http://www.reddit.com/r/Nexus5/comments/1xrj76/my_nexus_5_crashes_and_reboots_itself_seemingly/
http://android.stackexchange.com/qu...-keep-crashing-while-updating-apps-on-nexus-5

....

I could go ahead for a while, if you wish.
Nexus 5 crashes, like almost every other smartphone on the market.
 
I just hope if it is indeed true that there will be a 4.7 and a 5.7 inch iPhone, that both devices are identical spec and feature wise, and the only difference between the two would be the screen size. Basically like what the iPad Mini with Retina display and the iPad Air are.

5.7 for me would be too big, pretty much a phablet, whereas a 4.7 would be the sweet spot for been easy to stuff in your pocket and having a good sized screen.
 
Yes - on the 4S

The 4 and 4S had the same amount of RAM. The 3GS had more RAM than the 3G.



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True, but iOS never did multitasking correctly, it just used to crash each app when not in use. Not sure if iOS7 does it properly but more RAM will help, and with 64 bit CPU's you need more RAM to make them any use.

No, iOS never used to crash each when not in use...LOL...
Well, not on purpose at least.
 
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now i was thinking this about screen resolutions: doesn't make more sense to go to 4,5" 1280x720 with the same 326ppi and added space around, and for the bigger model 5,5-5,7" at 1920x1080 so it's the same real estate of 4,5" one at retina 3x?? (1920 = 1280x1.5) In this case they can add only one new resolution for developers, 640x360 @2x and @3x. It makes much sense going this way.
So for all on-sale models from 5c to 6-big you can use two res (568x320 and 640x360) and two assets size (@2x and @3x), and if you use autolayout with all three assets size (including @1x) one app can support all iPhones from 3gs to 6-big!
 
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The 4 and 4S had the same amount of RAM. The 3GS had more RAM than the 3G.



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No, iOS never used to crash each when not in use...LOL...
Well, not on purpose at least.


Erm no, posting useless links to other peoples experience is pointless, would you like me to link to all the posts on this website where people complained about their iOS 7 devices crashing? I don't even need to search the internet, just this site.
I was talking from my own experience which perhaps I should have made more obvious, but yes iOS 7 does crash, it resembled a beta release software when it was launched.
Now considering Apple make the devices iOS 7 runs on, it had them all available to test with, they are expensive items, it does take the pee that its software doesn't work correctly on them when it updates it.
 
Erm no, posting useless links to other peoples experience is pointless, would you like me to link to all the posts on this website where people complained about their iOS 7 devices crashing? I don't even need to search the internet, just this site.
I was talking from my own experience which perhaps I should have made more obvious, but yes iOS 7 does crash, it resembled a beta release software when it was launched.
Now considering Apple make the devices iOS 7 runs on, it had them all available to test with, they are expensive items, it does take the pee that its software doesn't work correctly on them when it updates it.

Ugh... what? Other people's experiences are pointless, but we should accept your experience as is? Okay...LOL

True, but iOS never did multitasking correctly, it just used to crash each app when not in use. Not sure if iOS7 does it properly but more RAM will help, and with 64 bit CPU's you need more RAM to make them any use.

Since you quoted my response to this: you don't know anything about how iOS used to multitask or how it's done now. So again I say LOL
 
Ugh... what? Other people's experiences are pointless, but we should accept your experience as is? Okay...LOL



Since you quoted my response to this: you don't know anything about how iOS used to multitask or how it's done now. So again I say LOL

I do know thanks very much, iOS doesn't multitask, it used to just crash apps every time you left them.
And no, in the context of my comment other peoples opinions do not matter, but you didn't read that did you. Why is anyone going to care what others say over their own experiences? You may as well not have any forums, just link to blogs on the internet instead.

I guess with your LOL response you are 14, 13 years old?
 
I do know thanks very much, iOS doesn't multitask, it used to just crash apps every time you left them.

LOL... no, that's not what iOS is doing.

And no, in the context of my comment other peoples opinions do not matter, but you didn't read that did you. Why is anyone going to care what others say over their own experiences? You may as well not have any forums, just link to blogs on the internet instead.

So it's the "works for me" defense? Again LOL

I guess with your LOL response you are 14, 13 years old?

I wish I was still a teenager. Your comments are funny that's why I'm laughing. Please keep it up.
 
True, but iOS never did multitasking correctly, it just used to crash each app when not in use. Not sure if iOS7 does it properly but more RAM will help, and with 64 bit CPU's you need more RAM to make them any use.
Wait what..? iOS does not crash apps the process sleeps. That's how they open quickly (resume) and consume very little RAM while they aren't active. Technically multiple processes are running, just not the same way they do on a desktop. From a user perspective, unless you can have two active windows there really isn't much difference between sleep/resume and true multitasking. And no, 64bit isn't just about RAM limits. Read up on the difference in registers and you'll see a lot of ways apps can optimize for the chipset that have nothing to do with RAM.

If apps crashed, your process list would be empty except the homescreen and your active app. Check your list on any version of iOS and you'll see every app you've launched since the phone was last rebooted. Obviously that doesn't fit your description of how iOS handles tasks.

A single window environment does not need true multitasking. Until iOS allows two active apps sleep/resume yields better performance. With sleep/resume, all sleeping processes consume maybe 10% of the devices RAM combined. That leaves 90% available to the single active application. On Android, every app that runs background tasks eats away at your available RAM. Touchwiz uses more than 1/2 a devices RAM on it's own, that's with your phone idle at the homescreen. When you combine higher OS requirements and allow 3rd party apps to run in the background you'll see a large portion of available RAM is being used by things you can't even see (non-active apps). That's why Android needs more RAM to do the same thing iOS does. Is it more capable? Yes true multitasking is, but how often do you have or need split/screen apps on your phone? If the answer is never or rarely, iOS's memory management is better for your needs. If the answer is often, then Android is better. On a Phone I can't think of a reason multitasking will ever be necessary, but on an tablet I see value in split screen.

No, without more RAM the A7 is not better, also it's not much faster either in real terms, they both run the same games and are both fast and fluid, but the Nexus 5 does multitasking better I think.
Sorry but that is wrong. Read any benchmarks and you'll see the A7 is considerably faster at complex operations, especially math heavy algorithms. Video editing, 3D modeling, games, etc. Infinity Blade is a good example of a game optimized for the A7. Here's a quote from Epic Games Donald Mustard:

The new 64-bit A7 processor has allowed Chair to add rendering effects like depth of focus, blur and full screen cut scenes, while also adding "lens flares that would make JJ Abrams proud. The company was also able to add "four times the detail" on the dragon in this game.
 
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I sure hope they don't look like that. Nothing distinctive that says "iPhone" about it. It could just as well be any phone.
 
Erm no, posting useless links to other peoples experience is pointless, would you like me to link to all the posts on this website where people complained about their iOS 7 devices crashing? I don't even need to search the internet, just this site.
I was talking from my own experience which perhaps I should have made more obvious, but yes iOS 7 does crash, it resembled a beta release software when it was launched.
Now considering Apple make the devices iOS 7 runs on, it had them all available to test with, they are expensive items, it does take the pee that its software doesn't work correctly on them when it updates it.

Let me understand better: other experience is useless while your is factual ? Interesting point of view ... :rolleyes:
I could say that iOS 7.1 is perfect since my iPhone never crashed with it .... But I repeat again: every os crashes.

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I do know thanks very much, iOS doesn't multitask, it used to just crash apps every time you left them.
And no, in the context of my comment other peoples opinions do not matter, but you didn't read that did you. Why is anyone going to care what others say over their own experiences? You may as well not have any forums, just link to blogs on the internet instead.

I guess with your LOL response you are 14, 13 years old?

iOS doesn't support multitasking ? Now I know for sure you have no idea what are you speaking about .... Thank you, time to return to your wonderful Nexus 5.
 
LOL... no, that's not what iOS is doing.



So it's the "works for me" defense? Again LOL



I wish I was still a teenager. Your comments are funny that's why I'm laughing. Please keep it up.

I think you need to grow up then. Because you are acting like one, for instance all your doing is posting LOL with no real comment to reply.

Let me understand better: other experience is useless while your is factual ? Interesting point of view ... :rolleyes:
I could say that iOS 7.1 is perfect since my iPhone never crashed with it .... But I repeat again: every os crashes.

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iOS doesn't support multitasking ? Now I know for sure you have no idea what are you speaking about .... Thank you, time to return to your wonderful Nexus 5.

Yes, to me my own experience is a hell of a lot more factual than anything you can post. If my Nexus 5 had crashed I would have said so but it hasn't, yet iOS7 on my iPhone was dreadful.
iOS doesn't multitask like say the newer Samsung devices do, you can't have up to four different apps on the same screen at the same time. Apps have only properly multitasked as in receiving data in the background in iOS since version 7. Apple copied the feature to show app snapshots in iOS7 from Android.
 
Wait what..? iOS does not crash apps the process sleeps. That's how they open quickly (resume) and consume very little RAM while they aren't active. Technically multiple processes are running, just not the same way they do on a desktop. From a user perspective, unless you can have two active windows there really isn't much difference between sleep/resume and true multitasking. And no, 64bit isn't just about RAM limits. Read up on the difference in registers and you'll see a lot of ways apps can optimize for the chipset that have nothing to do with RAM.

If apps crashed, your process list would be empty except the homescreen and your active app. Check your list on any version of iOS and you'll see every app you've launched since the phone was last rebooted. Obviously that doesn't fit your description of how iOS handles tasks.

Well it pauses those apps then or did until iOS7 bt I read somewhere once it crashed the app, it didn't update the data in the apps in the background so not multitasking at all. iOS7 does do this, Android has done it for ages.
And maybe 64bit does give a boost, but it's still restricted by tiny RAM limits, 32bit goes up to 4GB from what I've read, 64bit addresses this limitation but it's pointless if Apple only use 1gb still, and sure most would agree that you need RAM to show more then one app on the screen at once like Samsung do.

A single window environment does not need true multitasking. Until iOS allows two active apps sleep/resume yields better performance. With sleep/resume, all sleeping processes consume maybe 10% of the devices RAM combined. That leaves 90% available to the single active application. On Android, every app that runs background tasks eats away at your available RAM. Touchwiz uses more than 1/2 a devices RAM on it's own, that's with your phone idle at the homescreen. When you combine higher OS requirements and allow 3rd party apps to run in the background you'll see a large portion of available RAM is being used by things you can't even see (non-active apps). That's why Android needs more RAM to do the same thing iOS does. Is it more capable? Yes true multitasking is, but how often do you have or need split/screen apps on your phone? If the answer is never or rarely, iOS's memory management is better for your needs. If the answer is often, then Android is better. On a Phone I can't think of a reason multitasking will ever be necessary, but on an tablet I see value in split screen.

You seem to have forgotten about the iPad in that entire paragraph above, are you saying no one would want 2 or more apps on a 10" tablet screen? Like the Samsung devices, I say Samsung as they are the only ones out the box that can do it, what if Apple launch a 12" 'Pro' iPad but it still only shows one app at a time, it would look pretty underpowered next to the Galaxy Pro 12".

Also, my Nexus 5 only has 2GB of ram, not 20, and it never slows down no matter how many apps are running, so it shows it handles memory and multitasking better than iOS does, Kitkat also uses smaller memory footprints than before.

Sorry but that is wrong. Read any benchmarks and you'll see the A7 is considerably faster at complex operations, especially math heavy algorithms. Video editing, 3D modeling, games, etc. Infinity Blade is a good example of a game optimized for the A7. Here's a quote from Epic Games Donald Mustard:

Well, games rely on the GPU as much as the CPU, and no it is not much faster in real life, also so what, Infinity Blade runs on the Unreal Engine 3 which Android devices run perfectly happily.
What are you going to say once the K1 hits and runs Unreal Engine 4 games? No as I stated in real life use it makes no difference, benchmarks are pointless, especially synthetic ones.
 
I think you need to grow up then. Because you are acting like one, for instance all your doing is posting LOL with no real comment to reply.

I have been commenting. Do you know how to read?

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Well it pauses those apps then or did until iOS7 bt I read somewhere once it crashed the app, it didn't update the data in the apps in the background so not multitasking at all. iOS7 does do this, Android has done it for ages.
And maybe 64bit does give a boost, but it's still restricted by tiny RAM limits, 32bit goes up to 4GB from what I've read, 64bit addresses this limitation but it's pointless if Apple only use 1gb still, and sure most would agree that you need RAM to show more then one app on the screen at once like Samsung do.

Let me get this straight, you don't care for reading about the experiences of others, but you're back to *reading* about iOS and getting your information entirely wrong? Apple's 64bit CPU isn't just about addressing more RAM. I thought you took the time to actually *read*?

Well, games rely on the GPU as much as the CPU, and no it is not much faster in real life, also so what, Infinity Blade runs on the Unreal Engine 3 which Android devices run perfectly happily.
What are you going to say once the K1 hits and runs Unreal Engine 4 games? No as I stated in real life use it makes no difference, benchmarks are pointless, especially synthetic ones.

Benchmarks are pointless? You think games rely on the GPU as much as the CPU? Depends on the game. Maybe you should take some remedial reading lessons.
 
I think you need to grow up then. Because you are acting like one, for instance all your doing is posting LOL with no real comment to reply.



Yes, to me my own experience is a hell of a lot more factual than anything you can post. If my Nexus 5 had crashed I would have said so but it hasn't, yet iOS7 on my iPhone was dreadful.
iOS doesn't multitask like say the newer Samsung devices do, you can't have up to four different apps on the same screen at the same time. Apps have only properly multitasked as in receiving data in the background in iOS since version 7. Apple copied the feature to show app snapshots in iOS7 from Android.

You clearly have no idea what are you speaking of, so it is a waste of time to speak with someone who doesn't know the difference from multiwindows to multitasking.
Speak with someone who says that his experience is "more factual" than anything I can post make me think I'm speaking with a 15 years old guy, so since I'm 42 I'll quit.

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Benchmarks are pointless? You think games rely on the GPU as much as the CPU? Depends on the game. Maybe you should take some remedial reading lessons.

Don't you know ? Everything is pointless .... except his personal experience, that is factual :D
 
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