That is correct..... My entire post is describing the benefits of more RAM.
I posted a very obvious example of why more RAM is noticeable. I'm surprised you'd disagree and then change the subject back to speed, which I keep saying you'll see little to no difference with more or less RAM.
Ok, you've obviously never used Android, that is becoming blatantly apparent. I'll post the full screen below.
Incorrect again. They were using DDR3 since before the Nexus 10 which was released Nov of 2012. DDR3 is faster and uses less power, while I agree its not a jump like DDR4 is its still better for a mobile application, any application. All of which I guess is beside the point.
Of course the amount of RAM matters for more then video game territory. I really don't want to make a video of showing what I've already stated (tapatalk closing because I take a photo) but I will if you really want. While a game will use up more RAM so will multiple other apps. Like safari for example.
You say iOS is efficient at managing memory then say you close apps as soon as possible? Thie apps in the multitasking are the apps that are suspended unless they have the appropriate API's to keep running (background refresh, music players, GPS, etc).
You are making an awfully large point about this, again I'll post a pic below.
I'm not convinced you know how iOS works, and I'm not trying to be rude about that. Or we are just not on the same page.
I'm referring to apps in the multitasking tray (viewed by double clicking the home button) without the appropriate API's (music players, background refresh, GPS, etc) they are all suspended (suspended by iOS 10 seconds after going to the background). So yes, obviously an app running in the background like a music player or GPS app is going to be using more power then a suspended app.
Knowing that, say you open multitasking and see safari. If it has stayed suspended and you open it everything is exactly like you left it and loads instantly, minimal power used. If it was pushed out of RAM and you open it, it reloads the app and the webpages and thus using more power.
Follow?
Again you are comparing specs. The battery is enormous, it also charges faster then an iPhone 5S does. So real world the battery is better in every way it can be. What else do you want it too do?
Again effect on battery due to more RAM is minimal. We've already seen it in other devices and Apple devices alike. The iPhone has seen 4 ever increasing sizes in RAM.
I didn't say anything about phone size. Don't really know what you are on about there. It would appear we are about to get a larger iPhones anyway. Be upset with Apple about that, I didn't tell them to do it.
That was over blown in my opinion (I don't care for Samsung passed their TV's). They whitelisted apps and webpages to ramp the SOC to 100% regardless of power savings. Basically all they did is come to the race prepared to run. You can get that same performance out of the device when when it needs it thats why I consider that overblown. But to each their own, I'll agree it was a shady tactic at the very least.
Holy cow man. FORGET SPEED. Throw SPEED out the window, we aren't comparing that. YOU are the one that keeps bringing that up and I keep trying to shut it down. I'm said "app behavior" nothing to do with speed.
And its extremely easy to test. With two devices one with 512 mb of RAM and one with 1 gb RAM. Open apps until prior apps start to close. EASY AS THAT. You'll find 1 gb RAM devices can hold onto apps MUCH longer then 512 mb of RAM.
Which iPhone do you have btw? I might be able to figure out a way I can show you what I'm talking about by comparing to my 4S.
Drum roll please.
Actual Xoom memory usage....Satisfied to keep bringing that up to be wrong?
Image
The picture you were referring to was just zoomed in so it was easy to read. Google services are using about 20 mb of RAM. Of course anyone that has used Android would have known that right?