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I would be surprised, too. That would mean each iPhone model has the same RAM from the 6 plus down to the 5C?

However, Apple did already differentiate on other aspects between the two. I am naive on this subject, but how will the two models have equal performance with the full HD resolution on the Plus.

Also, landscape mode on Plus seems to lay groundwork for split screen apps if that gets released.

RAM won't make a difference in performance. RAM helps on a regular computer because a regular computer will "swap" some of what is in memory to the disk when the memory gets full. Getting this data from disk back into memory can be excruciatingly slow. iOS doesn't do this ... it just terminates background apps as memory fills up.

As far as performance goes, it is possible that the 6+ might have a higher clock frequency which will make its processor (or the GPU) run faster. This will cause the battery to drain faster, but the 6+ probably has a much larger battery so the extra drain will not be noticeable.
 
RAM won't make a difference in performance. RAM helps on a regular computer because a regular computer will "swap" some of what is in memory to the disk when the memory gets full. Getting this data from disk back into memory can be excruciatingly slow. iOS doesn't do this ... it just terminates background apps as memory fills up.

As far as performance goes, it is possible that the 6+ might have a higher clock frequency which will make its processor (or the GPU) run faster. This will cause the battery to drain faster, but the 6+ probably has a much larger battery so the extra drain will not be noticeable.

A swap file would be much preferable to just terminating the app. Restarting an app and reloading the data is usually much slower than accessing a swap file.
 
RAM won't make a difference in performance. RAM helps on a regular computer because a regular computer will "swap" some of what is in memory to the disk when the memory gets full. Getting this data from disk back into memory can be excruciatingly slow. iOS doesn't do this ... it just terminates background apps as memory fills up.

As far as performance goes, it is possible that the 6+ might have a higher clock frequency which will make its processor (or the GPU) run faster. This will cause the battery to drain faster, but the 6+ probably has a much larger battery so the extra drain will not be noticeable.

You say that RAM won't make a difference in performance but then go onto say that iOS "just terminates background apps as memory fills up."

Hence the app and webpage reloading, which absolutely makes a difference to performance.
 
MS Office is as basic as it gets.
It only requires 2gb RAM because the people who programmed it are lazy and don't utilize the resources wisely.

:apple: considers (most of) their customers needs. Devs are forced to programm apps so they use less RAM.
That is why all iDevices since the iPad2 and iPhone4 still run most apps and keep their value.
When you get a contract where i live you can get the newest Samsung crap phone for free or pay extra and get the iPhone 4s. Because the old iDevices still hold their value and work like a charm for 99% of folks.

In the US, you can get any crappy old iPhone for free (iPhone 4, 4S and 5C are all given away by stores. Hell even the 5S is pretty much given away by Wal-Mart at $49) or pay extra and get a flagship phone like the Moto X, G3, or soon Nexus 6.

You see how easy it is to turn your statement around?

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You say that RAM won't make a difference in performance but then go onto say that iOS "just terminates background apps as memory fills up."

Hence the app and webpage reloading, which absolutely makes a difference to performance.

Yes, this is an annoyance that I will have to live with. Just means I can't really multitask as much on my iPhone, probably limit my webpages to a maximum of 2 and likely won't be able to auto fill online PDF's or other forms from another webpage.
 
A swap file would be much preferable to just terminating the app. Restarting an app and reloading the data is usually much slower than accessing a swap file.

That may be the case, but I am pretty sure that iOS does not swap. Background apps are terminated as needed, and if the foreground app uses too much memory, it too is simply terminated (which is why a lot of apps for the original iPad seemed to crash ... they were just running out of memory).

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You say that RAM won't make a difference in performance but then go onto say that iOS "just terminates background apps as memory fills up."

Hence the app and webpage reloading, which absolutely makes a difference to performance.

Yes ... that is true. It makes a difference switching to Safari tabs that were terminated, and it makes a difference when switching back to an app that you were previously running. When I said that it won't impact performance, I was referring to the app that is running in the foreground.
 
In the US, you can get any crappy old iPhone for free (iPhone 4, 4S and 5C are all given away by stores. Hell even the 5S is pretty much given away by Wal-Mart at $49) or pay extra and get a flagship phone like the Moto X, G3, or soon Nexus 6.

You see how easy it is to turn your statement around?

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Yes, this is an annoyance that I will have to live with. Just means I can't really multitask as much on my iPhone, probably limit my webpages to a maximum of 2 and likely won't be able to auto fill online PDF's or other forms from another webpage.

Which is all pretty basic stuff and crippling to say the least if you can't do it reliably on an iPhone.
I would rather have a 16GB phone and 2GB of RAM than a 64GB phone with 1GB of RAM. I would be hindered by the lack of storage space, but not crippled like I would be with the lack of RAM.
 
That may be the case, but I am pretty sure that iOS does not swap. Background apps are terminated as needed, and if the foreground app uses too much memory, it too is simply terminated (which is why a lot of apps for the original iPad seemed to crash ... they were just running out of memory).


Right. That behavior is unacceptable. Apple needs to either up the RAM or implement some sort of a swap file. As it stands now, multitasking is essentially worthless on these phones
 
iPhone 6 sports one gigabyte of RAM ;)

Have to save something for 6S

iPhone 6S RAM and iPhone 6S Plus RAM

You can even get your RAM engraved
 
Have to save something for 6S

iPhone 6S RAM and iPhone 6S Plus RAM

duh

RAM was as essential as a bigger screen this time around. The basics needed addressing and they can always bung a faster processor and a better camera in the 6S.
 
MS Office is as basic as it gets.
It only requires 2gb RAM because the people who programmed it are lazy and don't utilize the resources wisely.


Ok, you don't have a clue but that didn't stop you from forming a strong opinion. Certainly nothing new, you're not alone in that group, and it is of course within your rights to do so, but there is no discussion to be had there.
 
Ok, you don't have a clue but that didn't stop you from forming a strong opinion.
Please elaborate.

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In the US, you can get any crappy old iPhone for free (iPhone 4, 4S and 5C are all given away by stores. Hell even the 5S is pretty much given away by Wal-Mart at $49) or pay extra and get a flagship phone like the Moto X, G3, or soon Nexus 6.
I have a hard time believing they give you free phones in the US.
Please post a link to your source.
 
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Can I ask, what are you people doing to fill up one Gig of RAM on a cellphone?

Besides big data files, I'm sure there are better workflows for RAM 'intensive' tasks on the go?

or are you opening 50 safari tabs and then complaining, claiming that's a pro issue?

or is it just for games?
 
I sure hope the 6+ has 2GB of RAM. The higher resolution screen will certainly be more demanding and I could see having only 1GB of RAM being an issue for that version, in particular. 1GB in the smaller model won't be such as issue, I don't think, but 2GB would still be preferable, obviously.
 
I sure hope the 6+ has 2GB of RAM. The higher resolution screen will certainly be more demanding and I could see having only 1GB of RAM being an issue for that version, in particular. 1GB in the smaller model won't be such as issue, I don't think, but 2GB would still be preferable, obviously.
Actually I'd surmise that the higher screen resolution will only be more demanding on the CPU/GPU, not the RAM.
 
You would think the 5.5" would have 2GB of ram.

It has to do 3x mode graphics, which are 2.7x bigger than 2x mode graphics of the 4.7".

Most apps will probably have double the ram usage on the 5.5" than they do on the 4.7".

Then again... apple has not put a faster more powerful CPU/GPU in the 5.5", so the 5.5" is obviously going to run slower. Maybe it will only have 1GB of ram as well... meaning it will be even worse at multitasking.
 
Those who insist 1gb RAM is plenty, try to browse iPhone 6 case on Apple's website using any current iDevice and tell us what you think.:rolleyes:
 
My thought on this. . . specs aside.

Apple Execs and employees on the design team obviously used this phone for some time before announcing it.I am sure they all used both phones for quite some time. They did not just decide to do a keynote on something they have not used before.
I do not think they would release 2 bigger phones knowing they need more resources to run them and not give them the hardware they need to run them
I think there are enough people that are pissed on the safe approach they take on new releases, that they wont start to jeopardize their claim to fame of "it just works" by skimping on hardware specs.

Honestly the only performance issues I ever see on my 5 and Ipad are Safari related and cooincidentally I normally have a ton of tabs open.
Also wifi performance is sketchy at best. All else, I have not seen much else that would make me think the new phones will not be properly equipped
 
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