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Ugh. The RAM Gate problem has made its way to the phones too I see. IPad Air users are quite privy to this obnoxious tirade. Then, once the phone has 2GB of RAM you can bet a good buck that 4GB of RAM will be the new battle cry. Right. It'll never stop.

Enjoy. :rolleyes:
 
Ugh. The RAM Gate problem has made its way to the phones too I see. IPad Air users are quite privy to this obnoxious tirade. Then, once the phone has 2GB of RAM you can bet a good buck that 4GB of RAM will be the new battle cry. Right. It'll never stop.

Enjoy. :rolleyes:

That's because multi-tasking improves with more GB of RAM. 2GB is the bare Apple min for Multi-Window to work according to rumors. 4 GB is the bare min to maximize a 64 bit processor, but it's not going to make a difference to the avg consumer since they're not going to look up phone optimization since their iPhone lets them play Candy Crush .002 seconds faster each year.
 
yep, thats why i believe they will introduce 6s mini, so the line up will be 4, 4.7 and 5.5 and everyone will be ok - and, please apple, stop killing mini models with lower/one year old specs...

Apple coming out with a smaller iPhone would be cool. Like you said, everybody would be happy. I agree with you 100%. But if they do come out with a smaller iPhone, I honestly don't think it'll have the specs of the 4.7in and especially the 5.5in model. But the 4in won't be as pricey either, most likely.

iPhone 4in 99.99

iPhone 4.7in 199.99

iPhone 5.5in 299.99
 
And... you are lying. I have note 4 as well... 960 MB in use with no apps open.

Also... Android doesn't give such warnings... Android manages RAM pretty efficiently, just like IOS does.

I don't get how you can say I lie without proof.. I do have 2.4gb in-use on mine without opening any apps and fresh boot. I didn't say I get out of memory warnings on my Note 4, so you just made that up. Many apps you get will install background services that you can't control and there are some services for my Samsung Gear watch alone. I'm not impress.
 
I hope they do include more ram. That is really the only gripe I have with iPhones, that and the smaller batteries they use compared to other devices with similar sized screens.
 
That's because multi-tasking improves with more GB of RAM. 2GB is the bare Apple min for Multi-Window to work according to rumors. 4 GB is the bare min to maximize a 64 bit processor, but it's not going to make a difference to the avg consumer since they're not going to look up phone optimization since their iPhone lets them play Candy Crush .002 seconds faster each year.

You actually pulled that straight out of the air! If the OS took 10MB, your telling me you'd need 4G to multitask.... Man, those old Unix Linux and SCO machines running X must have multi-tasked real bad then with 64MB of memory in the early 90s. Even though I ran servers on them receiving thousands of Audiotex calls per hour; up to 24 at the same time.

And yes, these little programs were multi-threaded back then...

There is no such general principles and you know it, so where do those "rumors" come from exactly?

That Android needs 2G to barely function has nothing to do with IOS. BTW, Safari still reloads on the Air 2 with 2G even when there is memory left; the reloads have more to do with how Safari work than memory.
 
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For those who think 1 GB of ram is plenty.... I hope you like only being able to have 8 safari tabs open lol! The reason apple only allows 8 tabs is because 1gb of ram can't handle more than 8 tabs.

And isn't ddr4 like at least a year old technology? Pretty slow compared to other ram available.

Um. Just FYI, Apple allows for unlimited tabs now. 8 tabs was an iOS 6 requirement. iOS 7 and after was unlimited.
 
That's because multi-tasking improves with more GB of RAM. 2GB is the bare Apple min for Multi-Window to work according to rumors. 4 GB is the bare min to maximize a 64 bit processor, but it's not going to make a difference to the avg consumer since they're not going to look up phone optimization since their iPhone lets them play Candy Crush .002 seconds faster each year.

Multitasking is just fine on my Air. I do something on an app and then swipe over to another app and do something else. No problem. As for safari tabs, I tend to only have 2-3 open and actively being worked on so my use case doesn't work for this ten tabs or more thing.

Overall, the vast majority of users won't really feel extra RAM in day to day use. But, the more the merrier so they can keep stuffing RAM in these things all they want. ;)
 
Apple skimped this time and sold us a batch of big screens. It's sad that we're all itching to upgrade a couple of months into iPhone 6 ownership just so that we can get a measly 2GB of RAM which we should have had this time around.
 
Apple skimped this time and sold us a batch of big screens. It's sad that we're all itching to upgrade a couple of months into iPhone 6 ownership just so that we can get a measly 2GB of RAM which we should have had this time around.

But that's true for other devices. Note 4 owners know the Note 5 will have 4 GB of RAM + 64 bit processing.

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You actually pulled that straight out of the air! If the OS took 10MB, your telling me you'd need 4G to multitask.... Man, those old Unix Linux and SCO machines running X must have multi-tasked real bad then with 64MB of memory in the early 90s. Even though I ran servers on them receiving thousands of Audiotex calls per hour; up to 24 at the same time.

And yes, these little programs were multi-threaded back then...

There is no such general principles and you know it, so where do those "rumors" come from exactly?

That Android needs 2G to barely function has nothing to do with IOS. BTW, Safari still reloads on the Air 2 with 2G even when there is memory left; the reloads have more to do with how Safari work than memory.

What do old computers have to do with mobile hardware? I said maximizing for 64 bit requires 4 gb. Read posts from these forums and you will see what I said, but on a bigger scale.
 
I have an upgrade in march, should i wait for the 6s or just get the six
 
Android uses almost 1GB of RAM with no apps open?

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Wait for the 6S.

Android does more in the background overall. Touchwiz is memory intensive anyways. If you look at a HTC One, it uses maybe 600-800 mb tops.
 
You actually pulled that straight out of the air! If the OS took 10MB, your telling me you'd need 4G to multitask.... Man, those old Unix Linux and SCO machines running X must have multi-tasked real bad then with 64MB of memory in the early 90s. Even though I ran servers on them receiving thousands of Audiotex calls per hour; up to 24 at the same time.

And yes, these little programs were multi-threaded back then...

There is no such general principles and you know it, so where do those "rumors" come from exactly?

That Android needs 2G to barely function has nothing to do with IOS. BTW, Safari still reloads on the Air 2 with 2G even when there is memory left; the reloads have more to do with how Safari work than memory.

Those little programs were risc, no gui, no power management, didn't have to worry about bluetooth radios, cellular technology, keeping a battery charged as long as possible, etc.

ah yes, the good old days where one needed to use the switch register to boot..
 
It's hard to take anything you write seriously when you say the next iPhone will have a "DSLR quality camera." That is so silly. You lose a lot of credibility when you say things like that.

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Steve Jobs actually never said that.

Sorry to burst your bubble, but he did. In an email that someone shared with the world, and Apple's official stance was to mind how you hold the phone and where. You can choose to believe whatever you see fit, but the official Apple statement said that the user was at fault and that all phones suffered the same level of signal loss, which was a complete PR fabrication. They went on further to suggest that their customers BUY CASES to mitigate the effect, pretty much putting the onus on their customer to make the phone work properly by buying a cover for it to reduce the poor antenna designs effect.

http://www.engadget.com/2010/06/24/apple-responds-over-iphone-4-reception-issues-youre-holding-th/

http://www.cnn.com/2010/TECH/mobile/06/25/iphone.problems.response/
 
Those little programs were risc, no gui, no power management, didn't have to worry about bluetooth radios, cellular technology, keeping a battery charged as long as possible, etc.

ah yes, the good old days where one needed to use the switch register to boot..

There was a GUI, even in 1994 I could run SCO with the full GUI (and I did) on 486 DX66 and running plenty of crap in the background. And as I said, those things had little memory or disk (and those disks were SLOW).

So, there is no excuse really, except the fact the more RAM there is, the sloppier programmers are. I come from the systems/electrical engineering side of things originally so I know what can really be done if someone cares about resources.

Current system are total sloppy hogs; Android being the worse of the worse. That's the fact. Doesn't mean you need to 2G to do any of what your talking about. In fact I'm sure you don't.
 
Probably in the minority here but the 6 is just too damn big for me. I hope I'm completely wrong but my 5S may well be my last iPhone :(
 
There was a GUI, even in 1994 I could run SCO with the full GUI (and I did) on 486 DX66 and running plenty of crap in the background. And as I said, those things had little memory or disk (and those disks were SLOW).

So, there is no excuse really, except the fact the more RAM there is, the sloppier programmers are. I come from the systems/electrical engineering side of things originally so I know what can really be done if someone cares about resources.

Current system are total sloppy hogs; Android being the worse of the worse. That's the fact. Doesn't mean you need to 2G to do any of what your talking about. In fact I'm sure you don't.

I worked on those boxes as well as windows at the time. There was a reason windows was easier to work on and had a bigger code base.
 
I worked on those boxes as well as windows at the time. There was a reason windows was easier to work on and had a bigger code base.

I started working on Unix (All flavors) in the early 1980s, so what's your point? You were saying that you need 2G to make it work, make a good GUI work, and that's false. Completely, absolutely false.

Interface of Unix box was less convivial but not less powerful; that's the whole point of the argument. There were hundreds of engineering/science libraries on those machines.

There was a lot more multi-tasking done on those 1980s and 1990s boxes with low memory and small slow disk than any Windows until NT 4 (which wasn't used by the general public) came along in late 1996, and I'd argue that true decent multi-Tasking in Windows for non enterprise releases didn't occur until the later Vista service packs in 2006!.
 
I started working on Unix (All flavors) in the early 1980s, so what's your point? You were saying that you need 2G to make it work, make a good GUI work, and that's false. Completely, absolutely false.

Interface of Unix box was less convivial but not less powerful; that's the whole point of the argument. There were hundreds of engineering/science libraries on those machines.

There was a lot more multi-tasking done on those 1980s and 1990s boxes with low memory and small slow disk than any Windows until NT 4 (which wasn't used by the general public) came along in late 1996, and I'd argue that true decent multi-Tasking in Windows for non enterprise releases didn't occur until the later Vista service packs in 2006!.

Not really that true. First there was the entire cisc vs risc. RISC programs were smaller and we know who won that war. Second as you point out microsoft split windows in 1993. In 1987 there was os/2 which was better than windows at the time.

I thought the general spirit of the time was true and the Unix was not for business customers. However I didnthink windows of the time offered more consumer friendly options than Unix. Maybe that's why it was bigger in bloat. Thee is no doubt that Unix boxes at the time were trouncing windows.
 
Okay, the 2GB of RAM is a given at this point. Apple can only go so long with the current 1GB. But loving the idea of "Touch Force". A pressure sensative tochscreen make all the sense in the world. I would imagine it being very similar to using a Cintiq pen on its Wacom screen in Photoshop. Very excited about this development.
 
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