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The only reason I would want 2 GB of Ram is for multitasking on the 6+. It would be a lot of fun to be able to surf while watching a movie. For my purposes, that single GB has been ample.

how could you possibly watch both a small movie window and read a browser window at the same time?

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I'm not convicned 'force touch' is actually something unique and might be more an apple marketing lingo though. (Bear with me, going to explain my logics)

currently on capacitive touch display via software, they can already detect the differences between a short tap, long tap, and a long touch, plus how much pressure you place via how much of your finger is in contact.

Biomechanically speeking, this already covers the act of detecting differences in the pressure you apply to the screen of a device. The 'harder' you press, the more of your finger will tend to press against the display, and also, the longer that touch will remain. Software already does this for you and its how your device today already differentiates between a tap, swipe and a hold.

The only way actual pressure sensitivity at the physical detection level can be used differently today is if the device offers the ability to detect precise measurement of force. Problem is, on a display that is a standard, non moving and non pliable piece of glass, there is no way of determining from your own self just how much force you are applying. Without force feedback, and actual physical detection of force is rather moot.

mobile screens are completely pliable. they bend before
breaking. a sensor can measure that force.
 
not.

the quality from a DSLR is a matter of physics. last I checked, Apple can't ignore those laws.

DSLR's have their amazing quality because of their size. Large sensors to absorb more light. Large apertures to allow customize amounts of light and focal lengths, and high quality glass to focus it all.

there's just no way, unless Quantum mechanics come into play (and I dont think Apple can manage that) to do so.

Arguing with someone who was agreeing with you???? :D:D
 
Great...now we have to endure months of MR news articles about mockups, rumored technology and fake photos of the iPhone 6s.

I sure wish Apple would fix the issues with the iPhone 6 first (or will the 6s also have the same bugs?).

bug free experience on my end.

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How about more battery life, less resources hungry and cheaper?

what makes you think iphone is resource hungry? it performs better on fewer cores and ram than android handsets.
 
6 should've had 2GB RAM.

2GB RAM is very long over due. In fact so long overdue that it sounds unimpressive compared to 4GB RAM Android flagships that will be coming out in 2015.

The amount of RAM has a huge impact on user experience. You're not going to feel the upgrade in CPU, but you will notice more RAM, when tabs don't reload constantly and apps don't refresh as often.
 
Before Apple put in the "task manager", you couldn't kill a misbehaving app.

I know a few people that got an app stuck in a loop, and the phone got hot and the battery consumption was horrible. The only way to fix it was to power-cycle it, so it reboot completely.

One of my wife's games was a regular offender.

never ran into that on any of my phones. further it's not related to his claim -- that "too many apps" running causes his phone to overheat, today. it's bs.

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6 should've had 2GB RAM.

2GB RAM is very long over due. In fact so long overdue that it sounds unimpressive compared to 4GB RAM Android flagships that will be coming out in 2015.

The amount of RAM has a huge impact on user experience. You're not going to feel the upgrade in CPU, but you will notice more RAM, when tabs don't reload constantly and apps don't refresh as often.

iPhones are already more responsive than androids despite fewer hardware resources.

have never had safari tabs refresh on my iPhone during normal use during a session. iPad sure, iphone, no.
 
my iPhone 6 is fine to me.

2 years from now, I don't think it will still be fine, the way my 4S was perfectly fine for me last year.
But I intend to get a new phone every two years from now on anyway. the 4S i kept for 3 in order to skip to the main line pipeline.
 
Single best thing about 2GB of RAM on the 6S?

It should quiet the shrieks of agony down a bit from the community.
 
What you said: 2GB of "Faster RAM"
What i heard: Remaining (Most RAM) will be "Slower".
Customer perception is a funny thing.
 
If we're already looking at fading technologies from the watch into the phone, I'd suspect the taptic engine may have real benefits over the traditional vibration motor found in phones today.

Lol, what??

My understanding of the taptic technology is that, rather than a loud/strong vibration of a standard smartphone, that you could hear in a quiet environment from all the way across the room (quite handy, as I'm sure you're aware!), & the powerful vibration motor that can be felt through layers of clothing or even in a purse (equally useful...); since that type of notification, though absolutely perfect for a smartphone, would be simply untenable in a smartwatch. It would be rude. It would be obnoxious. It would be annoying. It would be distracting.
The taptic engine solves this problem in an interesting manner. Since, unlike your smartphone, the Apple Watch is in constant intimate contact with the user's wrist , a gentle tapping is delivered to the user. Inaudible & non distracting. Bravo!
Now.... how in God's green earth this could be utilized in the iPhone 6S, unless they're planning a paradigm shift where we all strap our phones with no case directly to our bodies so that we can feel a gentle tapping every time we get a notification, I cannot imagine.
I'm willing to hear your idea though.
 
Lol, what??

My understanding of the taptic technology is that, rather than a loud/strong vibration of a standard smartphone, that you could hear in a quiet environment from all the way across the room (quite handy, as I'm sure you're aware!), & the powerful vibration motor that can be felt through layers of clothing or even in a purse (equally useful...); since that type of notification, though absolutely perfect for a smartphone, would be simply untenable in a smartwatch. It would be rude. It would be obnoxious. It would be annoying. It would be distracting.
The taptic engine solves this problem in an interesting manner. Since, unlike your smartphone, the Apple Watch is in constant intimate contact with the user's wrist , a gentle tapping is delivered to the user. Inaudible & non distracting. Bravo!
Now.... how in God's green earth this could be utilized in the iPhone 6S, unless they're planning a paradigm shift where we all strap our phones with no case directly to our bodies so that we can feel a gentle tapping every time we get a notification, I cannot imagine.
I'm willing to hear your idea though.

Surely there are Taptic APIs in the latest iOS SDK, at least the watch version. It would be interesting to allow developers to provide tactile feedback of various intensity and duration as you touch interface elements on the display. The is one of the key downfalls of a touchscreen keyboard (not that I think that would be a key application).
 
I use my iPad air 2 so much than my iPhone 6 plus because of the 2 gigs of ram. The 6 plus feels slow next to it, always refreshing Internet pages and apps.
 
Well coming from a galaxy s4 that had a 13 mp camera was a downgrade.

Right... Because Sensor MP defines quality... For sure... Even if the optics and actual sensor sensitivity only really resolves to 8MP of information... Yep!

You're not really a photograph are you?

By measures of photo quality your assertion is false. Check it out.
 
Maybe with more RAM we can finally enjoy actual multi-tasking and background running apps.

Or apps that suck a lot less. Maybe with more RAM 3rd party keyboards can work around how Apple doesn't give them access to things to really let them shine.
 
Force Touch.... ?

iOS doesn't have an issue with quick taps, nor does the iPhone....

Users just need to tap slower :D

More RAM is always good too.. I had a feeling APple would follow suit ... iPhone 5s, iPhone 6s :)

And maybe iPhone 7s ?
 
Lol, what??

My understanding of the taptic technology is that, rather than a loud/strong vibration of a standard smartphone, that you could hear in a quiet environment from all the way across the room (quite handy, as I'm sure you're aware!), & the powerful vibration motor that can be felt through layers of clothing or even in a purse (equally useful...); since that type of notification, though absolutely perfect for a smartphone, would be simply untenable in a smartwatch. It would be rude. It would be obnoxious. It would be annoying. It would be distracting.
The taptic engine solves this problem in an interesting manner. Since, unlike your smartphone, the Apple Watch is in constant intimate contact with the user's wrist , a gentle tapping is delivered to the user. Inaudible & non distracting. Bravo!
Now.... how in God's green earth this could be utilized in the iPhone 6S, unless they're planning a paradigm shift where we all strap our phones with no case directly to our bodies so that we can feel a gentle tapping every time we get a notification, I cannot imagine.
I'm willing to hear your idea though.

The obvious one to me is haptic feedback when interacting with on-screen elements of various types. You may receive a different type of feedback for a force touch, tap, swipe, etc.

- Imagine that you're taking photos and the phone is ever-so-slightly providing feedback that feels like the shutter on a fine camera.
- The rubber banding effect when reaching the end of a list is paired with a snap-back sensation from the device.
- Interactive apps like games could certainly make use of new feedback methods

Just a few off of the top of my head.
 
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