The only reason I would want 2 GB of Ram is for multitasking on the 6+. It would be a lot of fun to be able to surf while watching a movie. For my purposes, that single GB has been ample.
I'm not convicned 'force touch' is actually something unique and might be more an apple marketing lingo though. (Bear with me, going to explain my logics)
currently on capacitive touch display via software, they can already detect the differences between a short tap, long tap, and a long touch, plus how much pressure you place via how much of your finger is in contact.
Biomechanically speeking, this already covers the act of detecting differences in the pressure you apply to the screen of a device. The 'harder' you press, the more of your finger will tend to press against the display, and also, the longer that touch will remain. Software already does this for you and its how your device today already differentiates between a tap, swipe and a hold.
The only way actual pressure sensitivity at the physical detection level can be used differently today is if the device offers the ability to detect precise measurement of force. Problem is, on a display that is a standard, non moving and non pliable piece of glass, there is no way of determining from your own self just how much force you are applying. Without force feedback, and actual physical detection of force is rather moot.
not.
the quality from a DSLR is a matter of physics. last I checked, Apple can't ignore those laws.
DSLR's have their amazing quality because of their size. Large sensors to absorb more light. Large apertures to allow customize amounts of light and focal lengths, and high quality glass to focus it all.
there's just no way, unless Quantum mechanics come into play (and I dont think Apple can manage that) to do so.
Great...now we have to endure months of MR news articles about mockups, rumored technology and fake photos of the iPhone 6s.
I sure wish Apple would fix the issues with the iPhone 6 first (or will the 6s also have the same bugs?).
How about more battery life, less resources hungry and cheaper?
Before Apple put in the "task manager", you couldn't kill a misbehaving app.
I know a few people that got an app stuck in a loop, and the phone got hot and the battery consumption was horrible. The only way to fix it was to power-cycle it, so it reboot completely.
One of my wife's games was a regular offender.
6 should've had 2GB RAM.
2GB RAM is very long over due. In fact so long overdue that it sounds unimpressive compared to 4GB RAM Android flagships that will be coming out in 2015.
The amount of RAM has a huge impact on user experience. You're not going to feel the upgrade in CPU, but you will notice more RAM, when tabs don't reload constantly and apps don't refresh as often.
Arguing with someone who was agreeing with you????![]()
If we're already looking at fading technologies from the watch into the phone, I'd suspect the taptic engine may have real benefits over the traditional vibration motor found in phones today.
Single best thing about 2GB of RAM on the 6S?
It should quiet the shrieks of agony down a bit from the community.
Not really....they will then ask for 3GB.
Lol, what??
My understanding of the taptic technology is that, rather than a loud/strong vibration of a standard smartphone, that you could hear in a quiet environment from all the way across the room (quite handy, as I'm sure you're aware!), & the powerful vibration motor that can be felt through layers of clothing or even in a purse (equally useful...); since that type of notification, though absolutely perfect for a smartphone, would be simply untenable in a smartwatch. It would be rude. It would be obnoxious. It would be annoying. It would be distracting.
The taptic engine solves this problem in an interesting manner. Since, unlike your smartphone, the Apple Watch is in constant intimate contact with the user's wrist , a gentle tapping is delivered to the user. Inaudible & non distracting. Bravo!
Now.... how in God's green earth this could be utilized in the iPhone 6S, unless they're planning a paradigm shift where we all strap our phones with no case directly to our bodies so that we can feel a gentle tapping every time we get a notification, I cannot imagine.
I'm willing to hear your idea though.
iPhone 6 does have an upgraded camera compared to the 5s.
Well coming from a galaxy s4 that had a 13 mp camera was a downgrade.
put it into 4inch body and I am in
Well coming from a galaxy s4 that had a 13 mp camera was a downgrade.
Lol, what??
My understanding of the taptic technology is that, rather than a loud/strong vibration of a standard smartphone, that you could hear in a quiet environment from all the way across the room (quite handy, as I'm sure you're aware!), & the powerful vibration motor that can be felt through layers of clothing or even in a purse (equally useful...); since that type of notification, though absolutely perfect for a smartphone, would be simply untenable in a smartwatch. It would be rude. It would be obnoxious. It would be annoying. It would be distracting.
The taptic engine solves this problem in an interesting manner. Since, unlike your smartphone, the Apple Watch is in constant intimate contact with the user's wrist , a gentle tapping is delivered to the user. Inaudible & non distracting. Bravo!
Now.... how in God's green earth this could be utilized in the iPhone 6S, unless they're planning a paradigm shift where we all strap our phones with no case directly to our bodies so that we can feel a gentle tapping every time we get a notification, I cannot imagine.
I'm willing to hear your idea though.