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Huh?!!!!!!!!??? I can develop my iPhone app, but I can't test it on the iPhone!! What the ---! What possible value does that provide. How in the world am I supposed to test touch gestures like pinch, reverse pinch, slide, etc??! We waited since June '07 for a non-testable SDK! Are you kidding me! grrrrr

I don't know if most people have seen the vid or downloaded the SDK, but you can load your compiled apps on your connected iPhone and run it. I don't know what happens when you disconnect your iPhone but any open source apps for iPhone made available can be downloaded and compiled onto your iPhone. Today. This SDK with software emulator, ability to load/run on hardware, and the Exchange announcements are not simply huge. They are monstrous. This will also have a ripple effect exposing more programmers to OS X Cocoa. Major milestone in Apple history.
 
I am really amazed at the kind of graphics they've pulled off with those games, but i have to ask, how's the battery life when playing them :rolleyes: lol

To all those people who are bashing the non-developers for awaiting the SDK, give us a break. I'm not a developer, and probably won't become one, but i can at least marvel at the possibilities and at what has been done already. What the coming of the SDK has meant for me is the coming of apps.

So while i've been waiting for the SDK to be released, really it's not the SDK that i've been waiting for, i've been waiting for all those new apps. The SDK release, and the release of new apps are very closely related, not SDK, no new apps, simple.
 
Nice theory. In practice I just get "error 34" :-(

ok maybe not today:p Requires a restart so I haven't done it yet. Says you need to join the iPhone developer program to run it on your iPhone. Did you join?
 
I don't know if most people have seen the vid or downloaded the SDK, but you can load your compiled apps on your connected iPhone and run it. I don't know what happens when you disconnect your iPhone but any open source apps for iPhone made available can be downloaded and compiled onto your iPhone. Today. This SDK with software emulator, ability to load/run on hardware, and the Exchange announcements are not simply huge. They are monstrous. This will also have a ripple effect exposing more programmers to OS X Cocoa. Major milestone in Apple history.

I'm not near my box at the moment but I briefly tried doing this and couldn't get it to load up on my phone. I picked the "Use your device for development" option and set my build point to the device (I think at least). Again I haven't checked out this video (can you point me to it) that you mentioned, any tips you can give me I'd appreciate.
 
I'm not near my box at the moment but I briefly tried doing this and couldn't get it to load up on my phone. I picked the "Use your device for development" option and set my build point to the device (I think at least).
My understanding is that you need a developer certificate for that to work.
 
My understanding is that you need a developer certificate for that to work.

Ya and my understanding is that you need to shell out $99 for a developers certificate:rolleyes:

But ya, if you listen to steve he says that if your want to test it on your iPhone then you'll have to get a developer's certificate or something and that they were charging for it.
 
included with ADC or purchase separately for $99.

Edit: Actually, not sure about this.

Edit: Appears to be separate from ADC. Limited enrollment at this time.
 
My understanding is that you need a developer certificate for that to work.

Ya and my understanding is that you need to shell out $99 for a developers certificate:rolleyes:

This is correct. You can not install an application on your iPhone with xcode, even for testing purposes unless you are a $99/year reg'd iPhone developer.

arn
 
This is correct. You can not install an application on your iPhone with xcode, even for testing purposes unless you are a $99/year reg'd iPhone developer.

arn

And you are not even guaranteed a spot. I went to apply for the $99 membership(as opposed to the $299 corporate account), and they said they would let me know.
 
Apple are so far ahead of anyone else out there that its unreal. The continued development of itunes as a secure and reliable distribution channel that is always one click away from your entire userbase, is one of the greatest flashes of genius in the industry - and a total game changer.

Itunes is the real money spinner for apple - not the technology. That is what a lot of you obviously do not get. Whether it is music, video, and now software.

Allowing every independent software developer to sell their own products through the itunes shopfront is going to make all the genuinely good developers out there a fortune, and raise the profiles of everyone else. And the end users get total peace of mind that the products they upload to their phones are clean and reliable.

As a developer you get a clean 70% of the gross revenue via the ONLY distribution platform available - and apple take all the costs and maintain the shop front for you! What a deal!
 
I think their distribution model is actually bloody fantastic. The thought of immediately having an app I write being visible to everyone with an iPhone is immense. I didn't have any interest in writing anything before I watched the keynote, but there are a couple of apps I would quite like on my iPhone that I will probably now write, pay my $99, set the price at $2-3 and see how it goes - if I can sell a couple of hundred copies I am quids in and also have the app that I want. Bonus!

The apps that were on display also seem very cool.

Now just eagerly awaiting the version of the SDK with the interface builder.
 
Absolutely agreed.



So what options do we have? Play along or switch to Android, M$??
Ironically, those that speak up against apple's heavy handed approach get tagged as "whining losers". The hype follows the fanboys.



I think you're overlooking thousands (millions?) of people complaining in forums all over the net. The problem is that we can't DO anything about it. (other than jailbreaking, hoping the competition will catch up one day, or depriving ourselves of the benefits).

Until now I have not bought an iPhone - out of PROTEST against the carrier contract. I also haven't got an iTunes account, because I have serious issues with the business model. I'm not the only one either!

I wonder how long it will take for vendors to start anonymously complaining to Apple about their competitor's abhorrent, disgusting and extremely offensive apps, thus cleansing their markets just a little? (Get Apple to do the dirty work)

I do have an iPod Touch though - it's a fantastic gadget, with (almost) no strings attached. The only thing it's missing is a G3 connection :cool:

I really want to write software for it and am now faced with an all or nothing decision: let apple hang Damocles' sword over my app's existence or not write any apps at all ("legally" :rolleyes:)

So here I am complaining, but I will probably end up trying to get my app distributed via iTunes - at least until a better option becomes available.
Should I just sit on my backside and watch the world go by? (btw Apple: is "backside" offensive?)



Again, you're absolutely right, and, there are plenty of people calling for Bush to be impeached, but the people who should be doing the impeaching don't seem to be listening (oh yeah, I forgot, their on HIS side - doh!)

I am in a similar situation to you. I originally didn't purchase the iPhone in protest due to the lock-in and also the closed platform. However, the latter is not as big of an issue. Given, this, the balance has swayed. While I am not happy with the restrictions, I do want to reward such incredible innovation and I think it would be useful to me. Thus, I will probably buy one in a few months.
 
Sorry if this has already been posted, but is this a new upcoming feature?

I reckon the new iPhone 2.0 will have advanced camera controls (zoom etc), and advanced image editing functions:
 

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ok maybe not today:p Requires a restart so I haven't done it yet. Says you need to join the iPhone developer program to run it on your iPhone. Did you join?

Funnily, Apple's servers seem to be too busy to talk to me. :confused:
Not sure if I need to be one of the "select few american" developers allowed to cough up the $99. In the "working with a device" docs they talk about obtaining a certificate - but no urls.

So we wait... and play with the example code on the simulator :D

Cheers
 
Some people on here have been questioning the model apple has chosen.

The apple model is excellent. I am not a developer, but if I was I would be writing an app right now.. the potential to make money and get your app onto everyones iPhone is incredible. Anyone who cannot see the potential here is seriously deluded.

Successful developers will see this as a great opportunity and will take it with both hands and make some serious money. I cannot imagine another situation where you could get your app in front of millions of people for $99.. it is just a no brainer..

About percentages.. i'd happily let apple take 30% of my revenue - especially as I'd get to choose the price.. therefore all you need to do it write an app with a figure in mind that you would charge for it.. then mark it up by 30% for apples commission.

It annoys me also when people think everything should be for free. Apple give you free software to build the apps and you pay $99 to submit them to the App Store. What more do you want? Oh yeah .. you want to distribute them yourselves, because you think iTunes is evil. Well I wish you luck at finding millions of potential customers instantly.

For the end user this model is a dream. Instal apps straight to your iphone, some free, some pay for. When they get updated they are updated on your iphone. But the genius is... like with iTunes movies and music.. you know they'll work. Most iphone users just want their phones to work, they don't want jailbroken phones because they are not techies - they have paid £269 for a phone, so a few apps at a few pound would be great thanks!

As for the iPod touch.. anyone who complains that this is a paid for update needs their head examined. When you bought the ipod touch it had the apps on it you wanted, so you bought it. That is what you bought.. not a product in the future. It's like buying a car and then a turbo version comes out and being pissed off that you have to pay for the upgrade..

Well thats my moaning over with.

Good luck to all the devs on here who are going to write some awesome apps... and hopefully make some serious money along the way!
 
Too bad Apple doesn't officially support torrents. They're a great way to go whenever a new release comes out. It's really unfortunate that people always associate them with copyright infringement and RIAA.

Actually, torrents are a very inefficient way to distribute anything, at least in the UK.

There are two costs involved: The cost of getting data from the source to your ISP, and the cost of getting the data from the ISP to you. The second cost is (usually) the expensive part; in the UK it costs an ISP using the BT network about £0.55 to £0.60 to get one GB of data to you.

Getting the data to the ISP is usually much, much cheaper. Data will come in through an enormous pipe at a much lower cost (for example BBC content). Or the ISP has a few Akamai servers in house (that would cover lots of Apple stuff). But when you use a torrent, your contents goes to the ISP through the same little expensive pipes that are used to deliver to the final receiver. This is like a company delivering stuff using a thirty ton truck, and you think that thousand people using thousand little mopeds can do it cheaper. They can't.
 
Actually, torrents are a very inefficient way to distribute anything, at least in the UK.

There are two costs involved: The cost of getting data from the source to your ISP, and the cost of getting the data from the ISP to you. The second cost is (usually) the expensive part; in the UK it costs an ISP using the BT network about £0.55 to £0.60 to get one GB of data to you.

Getting the data to the ISP is usually much, much cheaper. Data will come in through an enormous pipe at a much lower cost (for example BBC content). Or the ISP has a few Akamai servers in house (that would cover lots of Apple stuff). But when you use a torrent, your contents goes to the ISP through the same little expensive pipes that are used to deliver to the final receiver. This is like a company delivering stuff using a thirty ton truck, and you think that thousand people using thousand little mopeds can do it cheaper. They can't.

2 things, 1 apple has those large pipes you talk about, so they can superseed it very efficiently, and 2, the costs you talk about would affect neither Apple or the individual, only the ISP's.

Its the ISP's that hate torrents, but they have to live with them.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU like Mac OS X; en) AppleWebKit/420.1 (KHTML, like Gecko) Version/3.0 Mobile/4A102 Safari/419.3)

kaiwai said:
he deserves to have a God complex. Apple, pixar, apple of today, itunes.... All of this was created and prospers from his managerial style. He is now creating a conduit that connects the end user with joe shmo creating a usefull app. If Joe Sho's little app is a hit on its own merritts, he will sell a ton on iTunes. The end user has a centralized place to find apps that are certified safe. It all goes back to job's main concern of the users experience. The user being the end user and Joe Shmo the user of a powerful and simple distribution channel.

I don't think Steve has a God complex; I admit, he probably is a lot more controlling than most CEO's, but at the same time he wants to ensure that everything falls into place rather than all hell breaking lose.

I mean, if I was in Steve's position, I would take the same approach. Sure, I might start allowing developers to blog and be a little more open, but in terms of ensuring that products in development aren't disclosed, I see nothing wrong.

People have this idea on this website that Apple some how owes them a living. That having used Apple products for x number of years they've accrued some sort of 'Apple loyalty points' and some how, through their 'loyalty' Apple owes them something. Apple doesn't owe them squat. Apple is a company whose sole purpose is to make money for the share holders and deliver value for those share holders. They deliver this by ensuring that there is a consistent experience from top to bottom through their product range.

I also see nothing wrong with Steve taking a passionate approach to the business. Maybe if CEO"s of other companies were more hands on, and took a personal interest in ensuring that companies were run properly we wouldn't see company profits and products nose dive because they were more concerned with their ego's than with the companies future - anyone remember the $10,0000 hat stand? the millions wasted by CEO"s who quite frankly couldn't give a **** about the company they ran and the shareholders who put them in charge?

Spot on! Exactly
 
"- No unlocking or the ability to distribute applications in a method other than the iTunes Stores
- No obscene, pornographic content, or other materials that may be found objectionable"

Oh great, we have Apple trying to leverage their monopoly on iPhone development. Rather than making iTunes app distribution attractive enough so developers will want to use it, Apple is forcing it as the only way. While Apple is trying to milk profits this way, it's certainly not good for consumers or developers.

Three words: quit... your... whining.

So much for freedom...

you are 100% free to ingrone iPhone and not develop for it. You are still 100% free to develop your porn-app for some other device instead.
 
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