As long as a 3G phone comes out before 12/27/2008, I will be happy. That is the date my Verizon contract is fulfilled and I can switch to an iPhone.
It will be out by June.
As long as a 3G phone comes out before 12/27/2008, I will be happy. That is the date my Verizon contract is fulfilled and I can switch to an iPhone.
That's utterly pathetic.
"we plan to have an iPhone SDK in developers' hands in February" - That was October. Now 4 months later, they're saying they need another 4 months? They got the development plan wrong by 100% ?
Doug
Well... not entirely true. Lots of Java developers have 32 bit macs that aren't very old at all, and can now no longer use the machine to develop for the latest and greatest because there is only a 64-bit beta of Java 6. So these guys (myself included) have a choice- buy a new 64-bit Mac, or buy something else, like an Dell laptop with Ubutu- thus gaining a great development machine but losing all the other great things about OS X.
I suspect that a 64 bit Mac bought today will be good for a while though. I wouldn't be surprised if 10.6 ends up being Intel-only, and 10.7 drops 32 bit support.
Now that the iPhone/iTouch is more of a computer than an iPod, it will be interesting to see how long a given model stays compatible with new firmware, software, accessories, etc.
Apple I hate how you rip off the consumer by never doing things 100% the first time.
No offense (well, yeah... offense meant) but that's just ignorant.
Beyond the 'poor me... Apple hates us' diatribe, please advise of any product or software that has 'done things 100% the first time'.
Funny, you hear the same things on the Windows side for... Quicktime. The issue with flash on the mac side is really programming, on the windows side Flash is barely a blip in terms of system resources.
I for one WANT flash. Why? Because I want "the internet" not the "baby internet."
w00master
Maybe getting a different phone/computer would make you happy? Try doing that.
The Dev team will be onto unlocking the iPhone as long as it is necessary.
-Stock price? How on Earth is this their fault?
-iPhone rollout probably has to do with the carriers. I doubt Apple would deliberately stall, do you?
Quit yer whingin'
I would rather them be late and get it right than put a Microsoft-quality product out there.
Are you insane?Ugh. I was looking forward to hearing announcements of apps I could add starting next week. What does this mean, we won't have apps until June?? Do you really think there's that much of a delay???
The Goldman Sachs moderator asked Any idea when well see the first iPhone third-party apps? to which Cook responded:
Were going to go into some more details at the event next week. I dont want to take away the element of surprise.
Do you WANT(for example) the fun and games provided by ActiveX malware as well? That's part of the 'grown-up' internet as well.
If grown-up internet means enormous, talking, Flash-based ads on every page I hit, then no thanks... I'll wait for Apple to force H.264
okay, I only develop simple applications, so I;m no expert but....
I'm finding it hard to believe that its taking apple this long to release an SDK, the iPhone Hackers seem to have thrown together a pretty good system in very little time, I think that the reasons that this is taking so long, are either, patent issues, or the delivery system.
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU like Mac OS X; en) AppleWebKit/420.1 (KHTML, like Gecko) Version/3.0 Mobile/4A102 Safari/419.3)
I heard that Steves personal iPhone is pimped out with nine pages of new SDKs!
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU like Mac OS X; en) AppleWebKit/420.1 (KHTML, like Gecko) Version/3.0 Mobile/4A102 Safari/419.3)
or should I say SDK developed apps
People who think this should have just happened overnight have no idea just how much work goes into something like this. Making a third party software environment that is reliable, consistent, supportable, and secure takes a lot more work that the (admittedly impressive) work that the hacking/hobbyist community has done. If only I had a nickel for every time my Treo 700p crashed or was utterly hosed or unstable because of one garbage app or another. Certainly Apple could adopt the free-for-all model, but Apple prefers a, shall we say, more "refined" experience when it comes to consumer products, especially for its first foray into a major new marketplace. And that necessarily includes the iTunes selection and syncing paradigm.
The comments above (and the couple below this, and probably about 99% of the rest in this thread) typify the reaction by those who have literally no idea just how much work goes into developing such an initiative. I wouldn't go so far as to say "ignorant" or "completely unable to see the big picture beyond what new little icon they'll have on their phone", but close. Apple is taking baby steps here, and an SDK allowing third party development is a massive undertaking if you want to have an element of control over the process, and the beautiful integration people have come to expect, overall, from Apple products.
"What's going on in Cupertino?" Please. You have NO IDEA how many people are working on this, and how high a priority this is for Apple.
3. The rumor that early versions of the SDK were given to some developers will turn out to be true, and there will be "some" apps for users to download.
Why would you expect apps? This is an SDK release. What 3rd party apps people release has nothing to do with Apple. Your just setting yourself up for disappointment. What "apps" are you expecting?
I was expecting Maya and Final Cut Studio iPhone edition. What did you think?![]()
People who think this should have just happened overnight have no idea just how much work goes into something like this. Making a third party software environment that is reliable, consistent, supportable, and secure takes a lot more work that the (admittedly impressive) work that the hacking/hobbyist community has done. If only I had a nickel for every time my Treo 700p crashed or was utterly hosed or unstable because of one garbage app or another. Certainly Apple could adopt the free-for-all model, but Apple prefers a, shall we say, more "refined" experience when it comes to consumer products, especially for its first foray into a major new marketplace. And that necessarily includes the iTunes selection and syncing paradigm.
The comments above (and the couple below this, and probably about 99% of the rest in this thread) typify the reaction by those who have literally no idea just how much work goes into developing such an initiative. I wouldn't go so far as to say "ignorant" or "completely unable to see the big picture beyond what new little icon they'll have on their phone", but close. Apple is taking baby steps here, and an SDK allowing third party development is a massive undertaking if you want to have an element of control over the process, and the beautiful integration people have come to expect, overall, from Apple products.
"What's going on in Cupertino?" Please. You have NO IDEA how many people are working on this, and how high a priority this is for Apple.