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Are your own personal experiences precise side-by-side comparisons or just reflections of your hilariously, and at times absurd, biases. Hmm.

Down Phoenician down LOL.....we probably will never agree but there's no fun in that at times. I'm cool if you are. ;)
 
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Down Phoenician down LOL.....we probably will never agree but there's no fun in that at times. I'm cool if you are. ;)

You’re entitled to your opinion and I’m ok with that :)

I’ve seen some accuse of you being sponsored or something here but I don’t believe it. There’s no way a handler would let you so far off the pier ;)
 
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What no one has answered is how such a hypothetical "planned leak" would benefit Apple.

This leak deflated a lot of the hype and surprise and gives news coverage to MacRumors 9to5Mac instead of Apple. It gives the perception that Apple doesn't run a tight ship.

Was the iPhone X launch expected to be a forgettable event? Were tech columns providing more coverage in the last few weeks to LG than Apple? Is Apple planning on cutting advertising to iPhone? I bet hardly anyone could recognize a photo of Samsung's CEO compared to Tim Cook. This leak cost Apple the shock and awe factor that comes with each iPhone launch.

Shock and awe regarding a iPhone launch? No chance just another run of the mill phone announcement.
 
Hmm, I guess this supports my decision to wait till the 2018 iPhones. I prefer a non-XL iPhone, but I don't want to be paying a premium for the version 1 iPhone X. I hope by 2018, the regular non-XL iPhone will get 3GB of RAM (and dual camera as well).
 
That's because Java (which is at the core of Android) has crap memory management compared to iOS. iPhones don't need 6GB of RAM as the OS is significantly more optimised both in its design and because Apple also develop the hardware.

It's also because iOS mostly halts and removes from RAM applications which are inactive, while Android keeps them running. There are few exceptions (listed on the Apple development documentation) such as phone calls, sound recording, music playing, map navigation and a few others.
 
It's also because iOS mostly halts and removes from RAM applications which are inactive, while Android keeps them running. There are few exceptions (listed on the Apple development documentation) such as phone calls, sound recording, music playing, map navigation and a few others.

This is actually the opposite of true and a sure sign of the Android Koolaid drinker. Please note how few apps were actually reloaded on iPhone vs S8, despite the S8 having much more RAM to work with. Android, and Samsungs spin on Android in particular is incredibly poor at multitasking because memory management is horrible.

 
This is actually the opposite of true and a sure sign of the Android Koolaid drinker. Please note how few apps were actually reloaded on iPhone vs S8, despite the S8 having much more RAM to work with. Android, and Samsungs spin on Android in particular is incredibly poor at multitasking because memory management is horrible.


Wrong!!!. Multi-tasking is not just about saving state of app and the app stops running once it goes into background. It is about multiple apps running concurrently in foreground and background which Iphone can't do. Android does that beautifully with multiple apps opened. Iphone multi-tasking is not!!
 
Wrong!!!. Multi-tasking is not just about saving state of app and the app stops running once it goes into background. It is about multiple apps running concurrently in foreground and background which Iphone can't do. Android does that beautifully with multiple apps opened. Iphone multi-tasking is not!!

Looks like someone needs to brush up on their fundamentals o_O iOS has no concept of paging. If you return to an app and it’s still running without refreshing its state, as you see repeatedly above in the second run, it’s because it was entirely in RAM. All the “true multi-tasking” in the world is useless if, like Android, you’re so horribly inefficient that you can’t keep apps in RAM anyway.

PS: it was lazy and poorly conceived to even do multi-tasking by relying on the underlying OS process model on a mobile device anyway. No doubt why Google took inspiration from iOS and implemented a model that looks much more like iOS’ in Oreo (https://medium.com/exploring-androi...execution-limits-on-android-oreo-ab384762a66c). Not that it will make much difference for the next 5 years+ as it will only be enforced for apps that target Oreo or above which, given the state of Android updates and fragmentation, won’t be any time soon. Android lol :p
 
Hmm, I guess this supports my decision to wait till the 2018 iPhones. I prefer a non-XL iPhone, but I don't want to be paying a premium for the version 1 iPhone X. I hope by 2018, the regular non-XL iPhone will get 3GB of RAM (and dual camera as well).
You may have wait for quite a long time for that since Apple management associate display size with hierarchy of advanced features and price. Apple has a solid divide at 5.5". Less then 5.5" gets less features such as RAM, only single camera and less ppi screen resolution.
 
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