What's wrong with their users exactly?
A vocal minority of them make baseless statements of superiority, throwing around verbs that are obscure, vague or they do not understand, like Optimization, inferior, and X lags behind Y by a mile... all without concrete examples.
Absolutely true. Why are you talking about corporate Apps? Since when are the terms "corporate" and "high-end" interchangeable?
Because:
It’s why, for example, there are no high-end Apps in Android. Why enterprise and corporate users overwhelmingly choose iOS over Android. Why Google made Flutter to try and improve the Android App situation.
And since you brought up corporate, how come iOS is the dominant platform if both platforms are supposedly equal? Most corporations don't use Apps from Google Play or the App Store - the will write their own. So using that industry as an example of "high-end Apps" is kinda pointless, IMO.
You brought up corporate... and I explained why they were dominant earlier: iOS is the more locked down OS by default, and iPhones themselves are the more locked down OS by virtue of being designed for a single device without much physical connectivity (which is a security concern in regard to modifying apps). Apple is designed as a much more secure ecosystem as default as it simply doesn't support a large majority of attack vectors... like JTAG. It doesn't need to because nobody but Apple will be designing hardware and as a result design tools are not public. This also means there are no Corporate devices out there for the iOS ecosystem.
Have you actually used both platforms? iOS is well known to have better quality Apps. This is especially true for tablets. It's why the average iOS user generates 4X the revenue for developers as the average Android user. Developers go where the money is. Nobody is going to waste time writing a complex App for a platform where they can't make their money back (Android).
First question is a stupid one considering everything I have said. Second sentence is again, baseless and without examples. Prove it. Third and fourth are easily explained by piracy being nonexistent on iOS and prevalent on Android, as well as ad revenues being higher per view on Android. Download an apk and you have many apps just like that. This has caused many paid developers to release thier Android versions for free and collect Ad revenue to avoid being pirated and getting no revenue.
I own several Android devices (for testing at work) including an S7 and S8 (soon an S9). Why don't you list off a bunch Apps you use in demanding categories (video editing, photo editing, illustration, audio production or anything else that requires a powerful device) and I'll find the iOS equivalents. Then we can directly compare the differences in quality of Apps. I'd list a few myself, but I'd be accused of cherry-picking so I'll leave it up to you.
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You wouldn't be accused of cherry picking, except for the fact that you would be cherry picking. Look at the facts: Apple probably sold more Macs for Logic Pro than it did anything else post Leopard (When Adobe and Graphics design started getting slower than Windows).
After buying eMagic, they built the DAW into their OS X (CoreAudio is basically Logic Pro internally wired to the I/O, which is why Audio Units are so powerful - they have been there for 20 years to mature) which is the same core inside iOS. This is important because until Android M aka Marshmallow, there wasn't a super-low latency solution built for Android (much like Windows didn't have WSAPI until Win7). Low enough latency for everything but exactly this use case. This specifically is somewhere Apple have had a key acknowledged advantage over everyone since the dark ages that has only been matched recently. I would challenge you to find even 1 other place they would stack up as strongly against *everyone*. This is the reason I even involve myself in their ecosystem.
Garageband? Sorry, not what I was referring to. As a studio engineer how can you not be aware of the limitations in Android that prevent this from being done? Why even the most powerful Android devices are useless for audio recording/production? Have you never tried out various Apps on mobile to see what's out there?
As was previously mentioned, I am aware. Everyone else is too.
http://superpowered.com/superpowered-android-media-server
https://stackoverflow.com/questions/14842803/low-latency-audio-playback-on-android
That's not to say that it's impossble, or useless. Latency issues approaching 30ms have not stopped me personally from recording 20 tracks to FL Studio's app as early as Android 4.4, but that doesn't mean I had monitoring or a host of other features you'd expect from a DAW app on any platform. The difference is I know the weaknesses and speak about them freely. Oh, and please don't speak ill about production on Android, because that's a very different kettle of fish to recording.