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Well with GW2 it seems that the world will be very dynamic. I've read that there will be world events that happen at random and whatever players are in the area can team up to complete a quest, defend a village, hold a fortress, etc.

Now that's exciting! And I'd assume no monthly fee as with GW1.
 
Screw you all! :)

I signed up for a month of WoW, just for the hell of it. I'm having a good time, although obviously I'm a noob, and everyone else around me is an expert. I feel bad asking questions - I feel like I'm wasting everyone's time.

But regardless, it's fun. We'll see how I feel in a week or two.
 
Screw you all! :)

I signed up for a month of WoW, just for the hell of it. I'm having a good time, although obviously I'm a noob, and everyone else around me is an expert. I feel bad asking questions - I feel like I'm wasting everyone's time.

But regardless, it's fun. We'll see how I feel in a week or two.

Have a great time! You are currently experiencing the best MMORPG out there. :) I think most players or a substantial % of them will be happy to answer your questions.
 
Have a great time! You are currently experiencing the best MMORPG out there. :) I think most players or a substantial % of them will be happy to answer your questions.

Heh - thanks! Everyone's been really friendly so far. Usually people are incredulous that I'm a genuine noob. "Wait, so you're serious - this is your first toon?"

Also, it's a great way to pass the time in a hotel room somewhere. ;)
 
Well, I've changed my mind. I'm gonna try WOW before the expansion, cause so far Blizzard's only said it'll be released in the back half of 2010, which could be a long wait. Why wait anxiously for something I might not even love.

Which brings me to a question not asked yet here: For Cataclysm there will be an upgrade in graphics to some old areas, new areas for flying mounts, higher level cap, 2 new races, new PvP/Raid/High-level zones, etc. However, for things like the graphic improvements, alteration to world appearance due to the Cataclysm storyline, level cap increase, new class/race combinations, those sound more like fundemental changes. Are changes like those part of the base game, meaning everyone will experience them, whether or not they have Cataclysm installed?

Please wait until Cataclysm. New player experience is severely outdated (except Draenei and Blood Elf) and all the quests from level 1-60 are from 2004 and offer retarded quest rewards and force you to run all the way across the world.

So with the exception of 2 races, Draenei and Blood Elf, the questing/leveling experience for every other race from level 1-60 remains completely unchanged since debut? Can anyone else also confirm this?

Really, if you create a couple trial accounts and explore at least each class through level 10-20

You can do that? I had assumed it was like so many trial offerings where it's linked to your credit card, so you can only do it once.
 
I used to play WoW, but I quit shortly after WoTLK came out (I bought WoTLK, played for about a week, and then... just put it down). I got tired of the grinding and the fact that the entire game is a huge time sink. Don't get me wrong, it's fun as hell and if you're interested in playing any MMO for any reason at all I think WoW is really the only game in town which will satisfy your needs. There are always other MMOs out there, but WoW will always be the big juggernaut to oust. There has never been -- and for the time being, will not be -- any sort of "WoW killer". From what I understand, it is never too late to jump into the game.
 
Also, it's a great way to pass the time in a hotel room somewhere. ;)

I've been there and... done that, played WoW in a hotel room frequently.:cool:

Well, I've changed my mind. I'm gonna try WOW before the expansion, cause so far Blizzard's only said it'll be released in the back half of 2010, which could be a long wait. Why wait anxiously for something I might not even love.

Good idea. There is no reason what so ever to wait for the expansion. You are going to have to navigate all the classic zones leveling your character and right now things are relatively calm. It will get crazy as the expansion approaches.

Which brings me to a question not asked yet here: For Cataclysm there will be an upgrade in graphics to some old areas, new areas for flying mounts, higher level cap, 2 new races, new PvP/Raid/High-level zones, etc. However, for things like the graphic improvements, alteration to world appearance due to the Cataclysm storyline, level cap increase, new class/race combinations, those sound more like fundemental changes. Are changes like those part of the base game, meaning everyone will experience them, whether or not they have Cataclysm installed?

I believe all areas of the game will be getting upgraded to different degrees, the least happening in the classic zones. The graphics in Northrend are way different than they are in the classic zones. (Northrend = WotLK.) My impression, tell me guys if I am wrong, is that for Cataclysm and zones that will be heavily altered, in essence ripped up, there will be two different versions of that zone, one for classic players and one for Cataclysm players.

So with the exception of 2 races, Draenei and Blood Elf, the questing/leveling experience for every other race from level 1-60 remains completely unchanged since debut? Can anyone else also confirm this?

I could be wrong, but my impression is that XP accumulated is accelerated for all races at the lower levels. Before I left (Nov09), you would also get accelerated XP if you quested with a "friend", someone you designate as a friend.
 
My impression, tell me guys if I am wrong, is that for Cataclysm and zones that will be heavily altered, in essence ripped up, there will be two different versions of that zone, one for classic players and one for Cataclysm players.

Ah how interesting. So people without the expansion might see something totally different, even when they're standing in the same spot alongside those who bought it?

This makes me wonder about another aspect of the expansion vs expansion-less experience. To my understanding, WOW without Burning Crusade does not have the Blood Elf available to use. If I wanted to try out a Blood Elf early on by buying the BC expansion, would I consequently miss out on anything in the WOW base install? It would seem like I wouldn't, since I'm merely choosing a different class, but otherwise I'm still starting from level 1.
 
That's wrong, world will change permanently for both players without the expansion pack and players who buy it. So it will be a new experience even if you don't own TBC, WoTLK or Cataclysm. It has been confirmed like a thousand times.
 
That's wrong, world will change permanently for both players without the expansion pack and players who buy it. So it will be a new experience even if you don't own TBC, WoTLK or Cataclysm. It has been confirmed like a thousand times.

Yep, all new for everyone, those that get the expansion will get LVL80-85 and be able to take advantage of the phased areas for high level quests.
 
That's wrong, world will change permanently for both players without the expansion pack and players who buy it. So it will be a new experience even if you don't own TBC, WoTLK or Cataclysm. It has been confirmed like a thousand times.

Well, there ya go. I assume graphics in classic areas are being upgraded?
 
The short answer is:
Yes, it is worth at this moment.
The engine has been updated many many times improving the graphics, the content is in constant evolution and there is a new expansion due to the end of this year.
It is still currently the biggest MMO with a huge base of players (something between 7 - 10 million).

But keep in mind:
The content is so huge and has evolved so much that you will have to spend a huge amount of hours to start getting the grips of the new stuff.

Despite of that, I totally recommend it to you if you want to play an MMO. So far all competitors have failed (LOFT, Conan, etc) and the future doesn't really a anything better. We will see how FFIX and the new ones do, but don't expect WoW to die or grow small at least in the next two to three years.
 
That's wrong, world will change permanently for both players without the expansion pack and players who buy it. So it will be a new experience even if you don't own TBC, WoTLK or Cataclysm. It has been confirmed like a thousand times.

This is pure nonsense. Sorry to say that you MUST be updated with all the patches, otherwise you are waisting your money on the monthly quotas.
 
I've been playing for 5 years, since beta. And I have lots of experience with lvling new characters and making them raid-ready.

At the moment ICC and Ruby Sanctum is the biggest thing ingame. Lvl 1-80 by a casual player takes around a month and gearing it for ICC takes another month.

All you need are guilds. 1) A good friendly leveling guild and 2) after you reach 80, leave for a raiding/ gearing one.

It does sound like its going to take a lot of time to level and gearing but when you start playing WoW - it won't seem that long as you'd be constantly interacting with players from different background and killing mobs with different abilities and finally, you'd be spending a lot of time playing with potions and elixirs that turns you into fancy critters.

It's really fun and rewarding at the same time.
 
At the moment ICC and Ruby Sanctum is the biggest thing ingame.

What's ICC stand for?

Lvl 1-80 by a casual player takes around a month and gearing it for ICC takes another month.

That sounds incredibly fast. Not what I imagined.

All you need are guilds. 1) A good friendly leveling guild and 2) after you reach 80, leave for a raiding/ gearing one.

So if you wanna PvE (raiding), PvP and get good gear, would that mean finding 3 separate guilds for each or are there guilds that exist to cover all WOW activities?
 
What's ICC stand for?



That sounds incredibly fast. Not what I imagined.



So if you wanna PvE (raiding), PvP and get good gear, would that mean finding 3 separate guilds for each or are there guilds that exist to cover all WOW activities?

ICC is Ice Crown Citadel, a place to raid and earn tokens to buy some equipment.

There should be a similar are in the Cataclysm for lvl 85s, and an area to RAID and get equipment for PVP at 85.

The lvling can be pretty fast these days as long as you keep clicking on the dungeon finder while you are going through the areas and don't care too much about the story or experience.

Gets you a decent amount of gold to keep going, easier to level now. Will be a tad more interesting soon. Before a lot of the recent changes, you died a lot in order to do simple quests in an area to get experience, now you can Dungeon Find you way to the next Zone.

Joining as a "Friend" type trial nets both accounts enjoy some perks, for you a boost in experience. Lvling you quicker, saw a dude go from LVL18-21 in a single dungeon due to the experience boost.

---

A little more on PVP. You can earn some of them through the tournaments, buy some equipment through tokens-honor-marks or whatever is available as the currency (usually a season to 3 behind the top PVP tournament equipment from team combat), or simply doing the weekly raids in the PVP zone.
 
ICC is Ice Crown Citadel, a place to raid and earn tokens to buy some equipment.

There should be a similar are in the Cataclysm for lvl 85s, and an area to RAID and get equipment for PVP at 85.

The lvling can be pretty fast these days as long as you keep clicking on the dungeon finder while you are going through the areas and don't care too much about the story or experience.

Gets you a decent amount of gold to keep going, easier to level now. Will be a tad more interesting soon. Before a lot of the recent changes, you died a lot in order to do simple quests in an area to get experience, now you can Dungeon Find you way to the next Zone.

Joining as a "Friend" type trial nets both accounts enjoy some perks, for you a boost in experience. Lvling you quicker, saw a dude go from LVL18-21 in a single dungeon due to the experience boost.

---

A little more on PVP. You can earn some of them through the tournaments, buy some equipment through tokens-honor-marks or whatever is available as the currency (usually a season to 3 behind the top PVP tournament equipment from team combat), or simply doing the weekly raids in the PVP zone.

That sounds like how you would approach playing an ALT. It's a waste for a new player to do such a thing. I would advise at least trying the world quests to see some of the regions and stories.
 
The lvling can be pretty fast these days as long as you keep clicking on the dungeon finder while you are going through the areas and don't care too much about the story or experience.

By leveling through this dungeon finder feature, does that mean you won't be able to do some quests (do quests have level caps) or merely that you'll be too overpowered for some quests to be fun?

I would advise at least trying the world quests to see some of the regions and stories.

I do intend to see as much of the world as possible.

Oh I ordered the game yesterday, the WOW and Burning Crusade combo package (too bad there isn't one that includes Lich King too), so you'll all have one more feeble little fish to kill when you go PvPing soon.
 
By leveling through this dungeon finder feature, does that mean you won't be able to do some quests (do quests have level caps) or merely that you'll be too overpowered for some quests to be fun?

I do intend to see as much of the world as possible.

Oh I ordered the game yesterday, the WOW and Burning Crusade combo package (too bad there isn't one that includes Lich King too), so you'll all have one more feeble little fish to kill when you go PvPing soon.

Sort of goes both ways, before a lot of the recent changes. It was slightly painful to level in some areas.

And completing quests meant killing one mob, dying, res, kill-die, res, and then get the boss.

With your first toon this sucks since you didn't know the alternate zones to quest in, to help you level past an obstacle.

Now if you get stuck and can't find help, you can hit dungeon finder and level then complete the quest and go on.

With some ghost town areas, you'd likely be doing this a lot for the first toon, or ask the guild for help every day.

---

As far as level caps, yes there are, you can still do them for reputation and a little gold.

But the experience dies quick when you get above a certain level for the area.

Some areas are fun, and some are god awful pains running from one side to the other. Bit better these days with the mounts coming soo quick.


---

And nothing wrong with being "overpowered" for a zone, since you also need reputation, and going back and cleaning up all the quest in areas is a way to get you the reputation you need for that Kodo, or other races mount.

---

First toon, expect to die a lot, if it ever get frustrating, MOVE ON to the next zone. If you get to Redridge you understand some frustration, and STV you'll get tired of hunting pages and killing beast for sport. The hunting beast for sport starts a "mastery" chain at lvl 30 and ends around lvl 75, a lot of killing beasts in this chain.
 
I asked what the graphical improvements to the game will be like in the upcoming expansion earlier in the thread. Just now I came across some great 720p vids touring one of the new Battlegrounds and what I assume are the updated areas. Here's one of them (rest in the user's profile): http://www.youtube.com/watch?v=OngwcOuKjTY&feature=channel It looks really beautiful. While no TERA, Aion, or Allods from a technical view, it doesn't look quite 6 years old in those vids. Do the improvements appear minor or dramatic, for those familiar with the areas toured in the vids?

Now if you get stuck and can't find help, you can hit dungeon finder and level then complete the quest and go on.

Great tip. I'll keep that in mind.

If you get to Redridge you understand some frustration, and STV you'll get tired of hunting pages and killing beast for sport. The hunting beast for sport starts a "mastery" chain at lvl 30 and ends around lvl 75, a lot of killing beasts in this chain.

From what I've gathered, the progression/leveling for all the races are different--different locales and quests. But it seems from what you said there, that at some point or in some quests, the races will have some shared questing experiences?
 
From what I've gathered, the progression/leveling for all the races are different--different locales and quests. But it seems from what you said there, that at some point or in some quests, the races will have some shared questing experiences?

Each race has its own starting area, but pretty shortly it just divides into Horde and Alliance quests. That said, there are more available quests than you need for leveling, so you could have different experiences with multiple characters. Originally, some of the allied races were isolated from their comrades by high level zones, so there were substantially different leveling experieinces; but that is no longer the case once you graduate from the starting zone.
 
From what I've gathered, the progression/leveling for all the races are different--different locales and quests. But it seems from what you said there, that at some point or in some quests, the races will have some shared questing experiences?

All Alliance races can do the majority if not all of each other's quests. Same for Horde races. While some quests are class specific, that does not stop other different classes from helping you. Even if they don't have the specific quest, they can join your party and assist. A very important decision is to decide Alliance or Horde. This is a strict division within the game. You can't even speak to the opposite side as it comes out as a foreign language they won't understand.*

An example of switching and questing in different alliance zones is the Night Elf starting area on the island of Teldressil, off the coast of Kalimdore (Western Continent). These days the Night Elf starter area is relatively remote. Depending on the server, you may or may not see a lot of other players. At some point, if you feel like you are all by yourself, you could easily jump on two ships (one to get from Darnassus to Dark Shore, then to Storm Wind City) then head out into the adjacent zones (Elywwn Forest or Westfall depending on your level) and start doing the local quests.

If you love the idea of magical North Woods, imo, Teldressil should be experienced. The next logical move for Night Elves is Dark Shore which continues the North Woods experience. If Night Elf is chosen, at a minimum you should complete the Dolanaar Quests, which is where you first start out on Teldressil before deciding to leave. Just call me the Night Elf sales rep. ;) But I admit for Alliance, you'll run into the most low level players in the StormWind (human starting area nearby) or Iron Forge (dwarf and gnome starter areas nearby).

All my fondness memories of this game are the classic zones (Level1-60). Sometimes I'm tempted to just start some new characters and experience it again! :D

*I did manage to coop as an alliance player with a horde player once. We were in a bug hive (in Tanaris desert) each doing the same quest. We could not join the same party, or speak to each other, but by alternating who did the aggroing, we helped each other kill a ton of bugs. It started when I came across him fighting several bugs and I helped him kill it. Then he helped me and we just kept alternating.

Note this was on a PVE server. As I recall Gagetstan (the main town in Tanaris) is Neutral? I'm trying to imagine how it would be to quest in this zone on a PVP server. For anyone who has the experience, are giant horde/alliance fights a regular thing or is fighting prohibited within the town's boundary? Don't remember.
 
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