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This recent job posting sounds interesting:

https://jobs.apple.com/us/search?#specs&t=1&so=&j=DES&lo=0*USA&pN=2&openJobId=26917597

Interface Designer

Job Number: 26917597 Santa Clara Valley, California, United States
Posted: Apr. 5, 2013 Weekly Hours: 40.00
Job Summary

The Human Interface Device Prototyping group at Apple is looking for an Interface Designer. We’re a small, unique group at Apple composed of hybrid designers / engineers. We work on the long-term vision for human interface technologies and user experience across all of Apple’s products.

Key Qualifications

Required Skills
Sketching / storyboarding of UIs
Visual design using Photoshop, Illustrator, or similar tools
Designing for touch or mobile interfaces such as iPhone and iPad
Creating interactive prototypes using Flash, Processing,
OpenFrameworks, Quartz Composer, or similar tools
Motion graphics, 3D graphics, special effects, or animation
Description

Invent We come up with novel ideas for how new hardware technologies can improve the user experience. You should have a passion for building new things and running with ideas.

Design
You should have a proficiency in illustration, an understanding of user interface principles, a sensitivity to typography and color, a general awareness of materials textures, and a practical grasp of physics and animation.

Prototype
We build working, interactive prototypes to test, explain, and explore ideas. Our process includes sketching, pixelperfect mockups, animations, code, electronics, and models. You should be able to explore ideas at many different levels of fidelity, and be interested in making interactive prototypes.

Collaborate
We work with people all over Apple: UI designers, industrial designers, engineers, marketing, and executives. You should be comfortable working in a studio environment and participating in individual and group critiques.

Present
A big part of what we do is demonstrate our prototypes and explain our designs. You should be comfortable speaking to your work in front of small and large groups.

What i find also interesting is job for iWork UI. Could mean a design change, not visually perhaps but something.
 
You make a great armchair recruiter. Luckily this is a "news and rumors" site whose membership does not require that I see Ive as the deity that so many others do. I'm allowed to be unimpressed. The iPhone 5 gave us an iPhone that was a little larger. Maybe you were in line for hours dying to get your hands on the "magic" of it, but I wasn't. Deal with it.

(grumble)
 
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I'm allowed to be unimpressed. The iPhone 5 gave us an iPhone that was a little larger. Maybe you were in line for hours dying to get your hands on the "magic" of it, but I wasn't. Deal with it.

It also gave us an aluminum machined enclosure that involves some of the most advanced machining and assembly of any product in the world. Chamfered edges cut with crystalline diamonds, pigmented glass inlays precision matched to each individual enclosure with micron-level tolerances, an anodizing process that would stump even the most experienced finishing houses, and an overall fit/finish that is simply unheard of in consumer products. All while manufacturing at a scale of 100s of millions, which has never been done before on an assembly process involving such precise tolerances.

Now, some of us appreciate industrial design, and are absolutely blown away by those kinds of details and product quality. And then there's people like you who don't, and think the 5 was nothing but a "little larger." But don't come in a discussion about design and act like your opinion matters.

I wonder why so many designers look up to Jony Ive? Hmm...maybe he's done a little more than you have in this world ;)
 
It also gave us an aluminum machined enclosure that involves some of the most advanced machining and assembly of any product in the world. Chamfered edges cut with crystalline diamonds, pigmented glass inlays precision matched to each individual enclosure with micron-level tolerances, an anodizing process that would stump even the most experienced finishing houses, and an overall fit/finish that is simply unheard of in consumer products. All while manufacturing at a scale of 100s of millions, which has never been done before on an assembly process involving such precise tolerances. Now, some of us appreciate industrial design, and are absolutely blown away by those kinds of details and product quality. And then there's people like you who don't, and think the 5 was nothing but a "little larger." But don't come in a discussion about design and act like your opinion matters. I wonder why so many designers look up to Jony Ive? Hmm...maybe he's done a little more than you have in this world ;)
But, I thought my 4S had chamfered edges!

eR80KrW.gif
 
That is very subjective, I do not fel anything special when I see an iPhone or a Samsung phone. I understand that a lot of people feel that way when seeing an iPhone but same can be said for the Samsung. To say that some company have it and other don't is not a fact but an opinion.

No, it's not an objective fact, it's something personal indeed. But I can say I'm pulled to one design and not the other.
 
It also gave us an aluminum machined enclosure that involves some of the most advanced machining and assembly of any product in the world. Chamfered edges cut with crystalline diamonds, pigmented glass inlays precision matched to each individual enclosure with micron-level tolerances, an anodizing process that would stump even the most experienced finishing houses, and an overall fit/finish that is simply unheard of in consumer products. All while manufacturing at a scale of 100s of millions, which has never been done before on an assembly process involving such precise tolerances.

Now, some of us appreciate industrial design, and are absolutely blown away by those kinds of details and product quality. And then there's people like you who don't, and think the 5 was nothing but a "little larger." But don't come in a discussion about design and act like your opinion matters.

I wonder why so many designers look up to Jony Ive? Hmm...maybe he's done a little more than you have in this world ;)

what kind of nonsense is that last line supposed to be? its got a smiley but jeez

obviously you are the at the opposite end to me and enjoy these boring monotone "porn" videos ive releases with most new products whether it be the scratch magnet or the deceptively thick imac.

its the same with everything with ive. if there is something to be praised some think its all due to him but when the limitations and flaws are pointed out hes in the clear.

there are plenty of valid criticisms of the design and usability of apples products but keep your head in the sand
 
ive trusted what ive done since ive taken over. ive got to trust that ive gots what it takes.

hint: apostrophes and capitalizations are recommended :D
 
Good point.

The problem here is that many (most? all but three?) cannot distinguish between fact and opinion. It seems to be a very complicated concept to grasp.:rolleyes:
This is a very good point. A lot of rumour articles are opinion but they article author wants us to believe it's fact. It is very complicated indeed. :confused:
 
This seems like just speculation from someone who doesn't know any more about iOS7 than you or I do. The title of this article is very misleading.

The features of iOS7 were probably largely in stone by the time the transition from Scott Forstall was made, so there is a limit as to how much influence Jonny will be able to have on iOS7. I suspect that Jonny will have a bigger influence on iOS8.

Apple may use your quote as that's exactly what they want to hear.. It's ok as if its not good this time it will be fine on iOS8 and if not im sure it will be by iOS10!

Wake up and smell the coffee, Apple are no longer the company we all loved years ago, they are making mistake after mistake recently and we all know why.
 
It's not one thing, it's the way all the things work together and create that effect. It's THAT effect that most companies simply don't get (and Samsung never got). Some companies/people have it, some don't.

"THAT effect" is called brilliant marketing.
 
Apple is more about the product itself first, and they're willing and prepared to accept a smaller market share in order to guarantee the product they want to produce.

Apple is, and always has been all about maximizing total profits. In this regard, they are no different from any other company, In this regard, they are just like Monsanto or Exxon.

The means to that end is to produce produce the products that they feel will accomplish that goal. The product that they want to produce is the product that will maximize total profits.

They have chosen a niche that they feel will accomplish that goal. They produce products within that niche.

If they thought that a different sort of product would allow them to produce greater total profits, they would produce other products.

Apple is not some sort of clubhouse for producing the products that they want to produce. They are not some sort of public charity that helps the public by producing certain products.

They are a business. They take money out of the pockets of the public and put that money into the pockets of the Hedge Funds. That is job number one. And job number two. And job number three.

They are not a charitable organization. They exist to maximize total profits.
 
The problem with the skeuomorphism is that it works great when you've used the traditional non-electronic forms that are being emulated. You have entire generations though that have never used these analog counterparts, and to them these UIs make no sense. Reel to reel in the Podcast app being a great example. Those haven't been used for 30 years so a HUGE portion of the user base isn't making that connection. It was a cute thing back in the 80s and 90s to make an analog connection to the digital world, but the need for that passed a long time ago. It's time to just make a killer UI and I'm glad to see Apple moving in that direction.

Couldn't agree more. This is always been the problem I have had with skeuomorphism. I always felt that it was way past due to move on, but I thought a gradual changes would be better than one major overhaul. Etiherway, it will be interesting to see what they come up with.
 
Skeuomorphic UI elements have been mostly GAR-BOZH. The bookshelf UI and the tweed like background for alerts were the only skeumorphic UI elements that didn't cheapen the look of the OS by making it look like a bunch of disparate components with the local bizarre style color treatment.

The whole skuemorphism path Apple had been going down made me recall the disastrous MS Word 2007 on Windows look...powder blue metal GAR-BOZH. Can't wait for iOS7!
 
Uhh, you do realize that when Steve Jobs was coming out with the NeXT cube, he spent a couple of months looking at hundreds of shades of *BLACK* to find that one shade of black, right?

There's a difference between being picky and a whole design philosophy based on number-crunching.

If Steve Jobs had released hundreds of different NeXT cubes with slightly different shades of black to see which one sells better, and then taken that philosophy to every design decision, then you could say something.

I painted a room in the house recently. Must have looked at hundreds of different shades of blue. It's pretty normal.

There is a huge difference in how designers in both companies approach their work; and there are some large differences in the results.
 
They have chosen a niche that they feel will accomplish that goal. They produce products within that niche.

If they thought that a different sort of product would allow them to produce greater total profits, they would produce other products.

And, of course, this is exactly what they have done. They started as a computer company, but when the iPod started taking off, they ran with that. iPod sales led to media and app sales. Then they discovered that a phone would be a huge seller too. And now the tablet.

Apple has realized that smaller, relatively inexpensive consumer gadgets produce much better profits than large, expensive computers. So that is what they build.

As to this whole iOS 7 debate, I don't care specifically how it looks as long as it adheres to the basic tenet that won me over to Apple in the first place: that of "It Just Works". I simply want a device that does what I expect it to. Touch screens that respond immediately when I tap, not a split-second later. Network connections that work, reliably and always. Functions that are obvious and easy to find.
 
This entire post says a whole lot about nothing.



Unimpressive. Quit talking and get back to moving some product forward.

Looks like that quote was from two years ago,according to the article.

----------

You would fit in well at Microsoft or RIM/Blackberry. No so much at Apple.

It's that space that you and other people such as Steve Ballmer refer to as "nothing" that seems to be running circles around the competition. It's that nothingness that has been referred to as the magic in the devices that gets people in lines waiting to get their hands on a new iDevice.

I believe you though. There is nothing here for you.

You sir are brilliant.
 
Hype? What hype?

It always strikes me as odd when the comments start showing up with the word "hype" in them in relation to Apple products.

The only people hyping up iOS7 are the pundits, the rumour mongers, the whiners and the moaners. In other words, me, you (the dog named "Boo") and pretty much the rest of the worlds tech media.

It seems that people conveniently forget that Apple has said bugger all about what may be coming up at WWDC, apart from there will be something about iOS7 and OS X.
That's it! And it's genius! Why "hype" something yourself when staying silent forces the rest of the world to do it for you?

Everything else that has been said is by those who, either, should know better or know even less!

You gotta love it!
 
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