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Has anyone pointed out that this would allow them to dynamically re assign the volume up button to feel like a two stage button on a real digital camera? And revert back to single stage for normal volume control. Maybe useful for other things too: light press volume down for regular increments and hard press for mute.
 
Yes and yes. The space around mechanical buttons is no doubt one of the most significant hurdles to keeping water out. Eliminating that is good for everyone. And I have also experienced button failure before -- I had a home button die on a prior iPhone and I'm sure that can happen to the current volume and power buttons as well.

It's only good for people who need a waterproof phone, which is a vast minority. I understand a certain level of water resistance for accidents, rain, etc, but there just aren't that many people who need to swim with their phone (and those that do can just get an appropriate case). This is such a small market segment that everyone else shouldn't be forced into a bad design for little benefit.
 
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I think Kuo is misunderstanding his signals, the same way he got under-screen Touch ID wrong (when FaceID came out). I suspect he's seeing fewer orders for button components, or orders for different taptic engines. Fewer button orders could mean they're just redesigning them into a different shape, or ordering them through a different supplier. Apple is diversifying their supply chain, so they could just be placing orders from somewhere that he doesn't have informants. Two smaller taptic engines could simply point to a redesign where they switch from one big one to two smaller ones.
 
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Gotta love this self-defeating, irrational trend of removing functionality in the name of “saving space”. What’s the point then, if you’re losing major features? I still think they could return the headphone jack, with little-to-no consequences.
 
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2. Well, we are on MacRUMORS and allowed to comment on rumors…
3. iPhone is already well protected against water damage. For years it’s been.
4. $20 in parts does not a equal $20 price increase, but like you, I’m no expert, either.
5. At the end of the day, they are a business and all their decisions will ultimately come down to money. Anyone who says otherwise is just kidding themselves.
They’re allowed to make money, but not all designs come down to money, otherwise they would be Google or Samsung. If you don’t understand the design features for the iPhone, and how they relate to actual use, then you don’t understand Apple. They make money because they make things work properly and that doesn’t mean they don’t make mistakes.
 
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They’re allowed to make money, but not all designs come down to money, otherwise they would be Google or Samsung. If you don’t understand the design features for the iPhone, and how they relate to actual use, then you don’t understand Apple. They make money because they make things work properly and that doesn’t mean they don’t make mistakes.
By that logic, not all of Google or Samsung’s designs come down to money, either. They both have phones that are much better values than the iPhone SE, for instance, at $429 price range.

Lately, Apple’s design choices have been all about the money. Just look at the recycled iPhone SE design (from the iPhone 8 in 2017), the $449 price tag for an iPad that doesn’t even have a laminated display like the iPad Air 2 from literally 8 years ago did, their decision to make a dongle necessary for the new iPad instead of making it compatible with the Apple Pencil 2, etc, etc. I could go on and on. Tim Cook’s specialty is all about cost savings, for better or worse.
 
Do you see what you have written?
By that logic, not all of Google or Samsung’s designs come down to money, either. They both have phones that are much better values than the iPhone SE, for instance, at $429 price range.
You have specifically said that their decision was about not about money, but you’ve tied it directly with money (value) and not about experience, use, design.

Lately, Apple’s design choices have been all about the money. Just look at the recycled iPhone SE design (from the iPhone 8 in 2017), the $449 price tag for an iPad that doesn’t even have a laminated display like the iPad Air 2 from literally 8 years ago did, their decision to make a dongle necessary for the new iPad instead of making it compatible with the Apple Pencil 2, etc, etc. I could go on and on. Tim Cook’s specialty is all about cost savings, for better or worse.
All about money? You’ve excluded the M2 upgrade, the inclusion of eSim (and that definitely is not about money but a push to move forward). Having a landscape camera on the new iPad, and even making it suitable for any pencil. If you're going to claim ALL, you need to include all changes, and not cherry-pick the cost savings that they have added. I’ve never said it’s never about money, but don’t claim it’s ALL about money.

I do agree about the Pencil and the non laminated display. Luke Miani makes the point that this differentiates it with the iPad Air and the $150 price difference. For most here, that'd be a no brained to upgrade but for students and kids, those things wouldn’t matter. He also makes the point that it’s a choice between Apple Pencil 2 versus landscape camera with Magnet placement etc.

Price difference between iPad/Pencil 1 v iPad Air/Pencil 2 is about 33% ($180). Then include Student discount and with Christmas coming there will be student freebies. So despite the 'greed' that people keep going on about, there will be some fantastic values available. Your first point then relates directly to Apple as well.
 
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The engine will probably have a deep sleep mode which is capable of handling a basic button press gesture without other hardware or software support. Such modes are common in power, supervisor and push button controller type devices. Means the rest of the device is fully powered down and this chip is sipping just uA or even nA of current. No significant effect on battery in this mode.

A bit more juice to run the Taptic feedback effects when fully powered up, but I don’t think volume and power buttons are a heavy use item anyway.
Look at tear downs and see how much space a Taptic Engine takes, vs the button mechanisms. All things equal, there would be less space available for a battery.
 
The engine will probably have a deep sleep mode which is capable of handling a basic button press gesture without other hardware or software support. Such modes are common in power, supervisor and push button controller type devices. Means the rest of the device is fully powered down and this chip is sipping just uA or even nA of current. No significant effect on battery in this mode.

A bit more juice to run the Taptic feedback effects when fully powered up, but I don’t think volume and power buttons are a heavy use item anyway.
That’s a good explanation but overall, it sounds like they would be less reliable.

And FWIW, I heavily use my volume buttons for video/audio volume and camera shutter and my power button for sleep/wake activities— I suspect I’m not alone in that.
 
I’d love to see a 2 year cadence on iPhone releases. Every phone seems to be more buggy than the last and I’d love to seen them put the time into making them perfect before the next hype cycle. Those who were around at the beginning remember how flawless most products were. now it’s 50/50 on what’s going to work when I go to use it.
 
I’d love to see a 2 year cadence on iPhone releases. Every phone seems to be more buggy than the last and I’d love to seen them put the time into making them perfect before the next hype cycle. Those who were around at the beginning remember how flawless most products were. now it’s 50/50 on what’s going to work when I go to use it.
People say that every release. And it’s simply not true. Phones do so much more these days and if were to consider how many functions it has and how many do not have bugs, I believe the ratio would be far and away in the positive.
 
What is the failure rate of the existing physical buttons?
I can’t imagine it being very high.
Just asked a friend of mine who runs a phone repair shop and he pretty much laughed at me.

It's almost non-existent and the few cases he has seen are buttons being basically broken out by violent drops / intentional damage.
 
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I guess I'm missing something but aren't current iPhones not sporting the highest IP-rating already?
 
Three 'engines'? Sounds more like a s_x toy than a phone. And touch plates instead of real buttons? I guess that explains the additional 'engines'? One for each side, and one for the center?
 
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