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About the S5:
More Galaxy S5 rumors: New 2900mAh Li-ion battery with rapid charging - http://gigaom.com/2014/01/14/more-galaxy-s5-rumors-new-2900mah-li-ion-battery-with-rapid-charging/


It has always puzzled me why people associate screen resolution with battery life. Maybe, MAYBE, if you do some really intensive 3D gaming that might have some effect, but the single largest battery hog is the screen backlight, and that is dependent on screen size, not resolution. A 5" screen takes X watts to light, regardless of the resolution.

And yes, the bigger battery that the larger screen allows more than makes up for this.
 
I've never come across this selfish perspective of the community.

You're clearly missing the point here. This wil effect you and me.
If I were to be developing an App in my spare free time, and you'd be using that app I would not develop that app in 4 different resolutions. So you better start picking wisely because the app your best friend is using on his iPhone wil not be available to you. That is a sucky user experience, no one wants that. Keep everything the way it is. Thinking this wil not hurt the system is ignorant, and probably exactly why apple hasn't done it so far, and hopefully won't be doing it at all.

I'll use another app then. All the important apps will update. If you don't want to develop then that's your choice.
 
There will be a larger iPhone, with the newest top specs with an "S" after the number, and then a smaller, plastic device called the "C" with last year's internals. Much like they do now, but with the "S" taking on a larger screen size.

As for the res? I am not sure, they need to up it but they need both to have the same aspect ratio, possibly the same resolution, but that would give the smaller/cheaper device a higher PPI?

It will be interesting to see how they handle things, but keeping it to a premium "S" device with a larger screen and the cheaper, slightly smaller with last year's "S" specs labelled the "C" is what I can see happening.
 
possibly the same resolution, but that would give the smaller/cheaper device a higher PPI?


Not a problem with the ipad, not a problem with the macbook, why would it be a problem with the iphone?

Which, btw. won't in all likelyhood be called the iphone 6, but iphone air and iphone mini. Or that's my guess at least.
 
the only reason to use iOS devices is good third party software

nowadays the only reason to use iOS devices is good third party software like devonthink or compatibility to older "devices"
iOS itself is behind Andriod and the iPhone's display is to small

let us hope they will improve iOS and the iPhone or there will be better third party software for Android ...
 
Bahaha! Um… yes, most children don’t recognize when they’re acting childish. :rolleyes:

Honestly, I don’t even know what your argument was. I just find the petty response to what was actually a fairly amiable reply ironic.
I think that you dont know what "acting childish" really means and you're just using this phrase since it sounds nice.
But since im a nice guy i'll give you the walkthrough guide:

There is this rumor, that iphone is going to ship with a bigger screen size and there was this reply

from a developer's perspective...

...yay :/


Now usually, i wouldn't mind and i would just ignore it BUT i couldnt. Why you might ask? Well for the last couple of years, everytime there's a rumor about a bigger screen, all we hear on this board is "dont change iphone screen size it leads to fragmentation just like android with its 100 different screen size phones!" and the other one "Developers won't like this, it's really hard for them changing their apps to fit different screen sizes!"

Now, once again, i would ignore this kind of posts but i JUST cant. Why? It's quite simple, just as i wrote couple of replys before - Developers are paid for what they do. Nobody forced them to do this. So when a news comes about a bigger screen and they suddenly all go into some Rage/crying mode how this is a treason, how this will effect the experience of an average iOS user, how this is going the Android way bla bla bla well i just cant help myself to remember this guy about how this is his job and how he'll just have to "suck it up" and go along with it since this is a normal "evolution" of a phone. And i also added the Bus driver refference which was just an example how it looks when they're crying up here about these kinds of things.
The Boo-hoo part is only there inestead of "stop crying".

Now, i hope you finally understand what my point was.
 
Now usually, i wouldn't mind and i would just ignore it BUT i couldnt. Why you might ask? Well for the last couple of years, everytime there's a rumor about a bigger screen, all we hear on this board is "dont change iphone screen size it leads to fragmentation just like android with its 100 different screen size phones!" and the other one "Developers won't like this, it's really hard for them changing their apps to fit different screen sizes!"

Now, once again, i would ignore this kind of posts but i JUST cant. Why? It's quite simple, just as i wrote couple of replys before - Developers are paid for what they do. Nobody forced them to do this. So when a news comes about a bigger screen and they suddenly all go into some Rage/crying mode how this is a treason, how this will effect the experience of an average iOS user, how this is going the Android way bla bla bla well i just cant help myself to remember this guy about how this is his job and how he'll just have to "suck it up" and go along with it since this is a normal "evolution" of a phone. And i also added the Bus driver refference which was just an example how it looks when they're crying up here about these kinds of things.
The Boo-hoo part is only there inestead of "stop crying".

Now, i hope you finally understand what my point was.

I agree..The devs got 10 billion dollars last year from the app store sales..and bigger markets due to diversity can and will get them more business. They work to satisfy the consumers and not the other way around.
 
how this is going the Android way


I sure hope it would go "the Android way" with proper responsive apps that can scale (or have implemented) their UI for any screen size. No more of this "App" and "App HD" silliness.
 
Honestly people. What is the problem with offering multiple size iPhones? Like with the iPod. They loose out a LOT by sticking to one size fits all. Even iPad comes in two sizes! Apple get with the program!
 
Not Apple.

I used 4 different iPhones for 5 years and finally felt the need to switch.



Yeah it's really nice, thank you.

Which phone did you buy?

On the screens: I'm excited. Really starting to feel the iPhone screen is a little too small and wearable computers are such an interesting concept. Whether Apple goes down the jewellery route or prioritises functionality is keeping me guessing.
 
Which phone did you buy?

On the screens: I'm excited. Really starting to feel the iPhone screen is a little too small and wearable computers are such an interesting concept. Whether Apple goes down the jewellery route or prioritises functionality is keeping me guessing.

I tried an HTC One... Then a Nexus 5....

Finally just plumped for a cheap S4. It's not perfect but it does everything well, and is a great intro phone into Android - I've finally got into it enough to sell my iPhone!

My original point was if, alongside the 5S, Apple had introduced a phone with a bigger screen, I would have stayed with iPhone. But honestly, the screen was just becoming too small for me (when using it as a Sat Nav, I'd find myself squinting and I don't even wear glasses to drive) and the S4 screen is lovely. I'd probably say 4.7" is the best universal size, maybe.

And something like a Moto G is just SO much cheaper than an iPhone, and it's a really great low-risk option. You simply don't get that with Apple, at all.

I'm not in either camp, I like to keep my options open now - even apps-wise, I'm making sure they can work cross-platform well, just in case I switch back to iOS or use some new-fangled one in the future!

As for wearable tech, I've had a Nike FuelBand for 1.5 years now and love it - my dream is for that to be combined with a phone/smartwatch thingy!!
 
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Rapid Charging, so you can charge it every three to four hours.
as the Iphones, with their tiny screen resolution compared to the competition, who need an external battery the size of a proton pack to last one day :D

backpack-laser-proton-pack.jpg
 
I think that you dont know what "acting childish" really means and you're just using this phrase since it sounds nice.
But since im a nice guy i'll give you the walkthrough guide...

Now, i hope you finally understand what my point was.

Very in depth. I now understand what you're argument was. Thanks... I guess. Of course, your explanation just supports what I was saying. The way you communicate your opinion is what makes you sound childish, not the opinion itself.

Still though, thanks for your opinion. I personally think it's a non-issue since Apple is probably only going to support two screen sizes anyways (current + one of those bigger ones).
 
The Moto X is just a hair bigger than the 5s. The hair is too big for me. I like the size of the 5s :)

Moto X it's a very good phone but it isn't just an hair bigger than 5S.

Btw if iPhone 6 will be like Moto X it will be fine for me.

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Hardly. According to Google's Android Developer Dashboard, 78% of Android devices run using the "Normal" screen size range of 3.5 inches to 4.3 inches.

Image

Image

Couple that with the best single selling smartphone world wide being Apple's flagship iPhone and iPhone total sales topping 150M units last year, then I would say that you are in the majority when it comes to screen size preference.
Well done !

And do you know why ?
Because Android has a great market share through a vast majority of cheap crap smartphones (like Samsung Galaxy Ace lineup) with 4" display ....
For the well known fandroids storming this forum, all the Android phones out there are Note 3 or Galaxy 4, but this is very far from the truth.

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Apple should. As he said, lots of people switched because Apple didn't offer a larger device. Had there been an offering by Apple, most of them would have stayed with the brand. Apple is 3 years too late and lost a lot of customers due to stubbornness. Now a fanboy would probably counter this by "good riddance", or something like that, so fanboys, have at it!

iPhone 5S , with its "tiny" 4" display, is the best selling iPhone EVER.

78% of Android phones out there are using 3.5-4.3" displays.

All the whining and bashing of some people in forum like this are not real life. Most of the people just don't want a ridiculously huge phone like a Note 3 or an HTC One Max.
I really hope will stay below 5".

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Well, that tells me more about your insecurities than the phone. Having used a 6" Lumia 1520, I can tell you that it is pocketable (i.e. it fits nicely in my coat, I never carry anything in my pants/shirt pockets) and useable with one hand (glove size 10-11) quite nicely. Now, since the Note 3 is smaller in every regard, it is even more portable, pocketable and "onehanduseable".

From a ridiculous statement to another .... Yes, 6" Lumia (a brick) is pocketable and useable with one hand .... and Megan Fox is a man :D

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About the S5:
More Galaxy S5 rumors: New 2900mAh Li-ion battery with rapid charging - http://gigaom.com/2014/01/14/more-galaxy-s5-rumors-new-2900mah-li-ion-battery-with-rapid-charging/

And what exactly this has to do with this forum and this thread ?
 
Having used a 6" Lumia 1520, I can tell you that it is pocketable (i.e. it fits nicely in my coat, I never carry anything in my pants/shirt pockets)

You wear a coat year-round? :confused:

"Hang on, let me grab my coat."

"Coat? It's 95 degrees outside!"

"Well, how else am I going to carry my Lumia 1520?"
 
as the Iphones, with their tiny screen resolution compared to the competition, who need an external battery the size of a proton pack to last one day :D

Image

It's really not that bad, once you get used to it. I modified mine with a beer holder.
 
Erm... there are indeed "physical laws" that indicate 300 PPI is enough... like, for example, the density of photoreceptors in the average human eye. Or the simple fact that you can't tell the bloody difference between 300, 330, or 3300 PPI displays unless you're pressing your nose to the screen (which, I think, perhaps defeats the purpose of using your device in the first place).

Oh good lord. More is NOT always better. More means greater complexity and expense, often with little to no benefit to the customer or the customer's wallet. And maybe they'll want to make 400k the norm, but that doesn't mean that there's any reason to go there.

Let me guess; you demand the latest and greatest MacBook Pro/Mac Pro in order to write emails and Word documents.

This biological not physical. And it is a lot more complex than you think. It dependents heavily on the raster and distance. So it is a moving target. 300 ppi is similar to 24fps in the movie business. It is not the optimal solution, its a compromise.

If its technical convenient, then there is no reason not to go the route. Costumers have the choice to vote witch the wallet. Free will :D

I am a PC guy.:cool: My Apple devices are all iOS based(iPad 3, iPhone 4S & Apple TV). 3 PC active running: Game PC(Dual Xeon & Dual Titan[Bye Bye Mac Pro]), Internet PC & HTPC.


It's actually not an irreversible process, but that's fine. I guess by "SoC" you mean the GPU... I suppose you're laboring under the delusion that current GPUs aren't powerful enough to push more pixels for ordinary use? I assure you they are. Ten year old GPUs could do it. Not for gaming, of course, but that's another issue. The 13 year old original Radeon Mac Edition 32 MB DDR in my Beige G3 could easily and happily push 2048x1536 pixels in Mac OS X 10.4.11. And that was a PCI card!

No I mean SoC. All components have to done right. Memory Interface, Cache, CPU, GPU, ...
Apple failed in the iPad 3, the CPU was to slow. All our 10 year old GPUs would failed output wise. There was no cheap interface to push 4kp60.
32 MB would be not enough for a modern GUI. 2048x1536 requirer 25MB in flat 2D(res x 4 Byte x 2 Double-buffer). For modern 3D you need a lot more. Float 16/32 Bit per channel(R,G,B,A).
You need ROP power for 4k in the GPU and a eDP or LVDS interface for delivering 25GB/s to the display. That is the most critical point for 4k support in a SoC.
 
Not a fan of bigger phones. If the next iPhone was to be 5.5 I wouldn't buy it. But that's just me. 4.7 might be ok because it could still retain one handed use. One handed use is a make or break thing for me on a smartphone.
 
Moto X it's a very good phone but it isn't just an hair bigger than 5S.

Btw if iPhone 6 will be like Moto X it will be fine for me.

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Well done !

And do you know why ?
Because Android has a great market share through a vast majority of cheap crap smartphones (like Samsung Galaxy Ace lineup) with 4" display ....
For the well known fandroids storming this forum, all the Android phones out there are Note 3 or Galaxy 4, but this is very far from the truth.

----------



iPhone 5S , with its "tiny" 4" display, is the best selling iPhone EVER.

78% of Android phones out there are using 3.5-4.3" displays.

All the whining and bashing of some people in forum like this are not real life. Most of the people just don't want a ridiculously huge phone like a Note 3 or an HTC One Max.
I really hope will stay below 5".

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From a ridiculous statement to another .... Yes, 6" Lumia (a brick) is pocketable and useable with one hand .... and Megan Fox is a man :D

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And what exactly this has to do with this forum and this thread ?
It's just an answer to a message arguing that a bigger screen or resolution will cause a battery drain for the Iphone, as if for today it's not the case with the current iPhone with his "tiny" 4" screen and bizarre resolution. The competition proposes bigger batteries and solution to charge them faster.
Apple should buy a company working on batteries, as they done before with PA SEMI or Anobit, respectively bought for the SOCs and memories.
 
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