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Discussion in 'Mac and PC Games' started by jeanlain, May 14, 2017.
GFXBench works for me under Sierra.
Which one? OpenGL or Metal? Under Sierra, the first one works for me, the latter is broken. I know from others were both no longer work for months now.
The Metal version works.
Bugs may be due to resources that are downloaded at a specific location, which you need to delete before reinstalling the app.
I tried that already, doesn't help.
Just FYI, I redownloaded the Hitman 2016 demo and Metal performance has not changed since Sierra (mid-15 fps).
On which hardware did you run it?
Late 2012 iMac. (BTW, I know I'm below the minimum requirements of the game, but I just wanted to get an idea of how my Mac would handle it).
I hope that DEMD is more optimized than Hitman (I think I read in this thread that both games use the same engine).
I hope that is why Feral is taking their time with the port.
Fugl also uses Metal for its Mac version.
I would have never found this one. It uses a custom engine, apparently.
They also say the game requires "Metal 1.1". I've never heard of Metal 1.1.
The system requirements are crazy, especially given the graphics, which seem way below average. They recommend an 8-core CPU on Windows.
If you mean Fugl - yeah it looks heavy into math generation so it is CPU dependent... I guess they're not bothering with doing the math on a GPU (it only needs a mobile GT 750). You need at least a quad core CPU.
No Man's Sky seemed to have transitioned a lot of the math to the GPU and that made a big difference.
The game requires OpenGL 4.3 on Windows. Presumably, it uses compute shaders.
Metal 1.1 is the version number for Metal in OS X 10.11 and iOS 9.
Our next Metal game will be DiRT Rally.
Whither Deus Ex?
No news from Warhammer 2?
There's been quite a bit of activity on the steam database of Deus Ex for "Mac executable" and "Mac game contents" in the recent days. It'll come.
Should I choose Metal API for every game supported on Mac?
This is not something you can choose.
In some cases, you can (e.g. War Thunder, StarCraft 2, Heroes of the Storm).
Yes, especially Blizzard games allow you to choose.
Ah I thought you were referring to some global setting. Well you can make a comparison between openGL and Metal for a given game and choose which you prefer. Metal should be faster.
Woohoo! Can't wait to get my hands one this finally. Thanks!
Observer has been released.
There's no direct confirmation that it uses Metal, but being an UE4 games, it has to.
Latest Steam update release notes talked about fully supporting Metal games (although I have no idea what Steam has to do with that). Oh and Retina support for game overlays. Still a joke that their in-app browser still doesn't support retina in late 2017.
The Steam overlay wasn't properly working in pure Metal games such as Refunct, The Witness, or War Thunder (it somewhat works in the latter, but with issues). Feral's games circumvent that problem by using a Metal/OpenGL hybrid.