Surely far less effort to just buy a PS5 if you want to play games. Why has one machine got to do it all?Okay, so shove one in a Mac mini, add USB ports on the front, bundle it with With Apple Arcade and boom: instant games console.
Surely far less effort to just buy a PS5 if you want to play games. Why has one machine got to do it all?Okay, so shove one in a Mac mini, add USB ports on the front, bundle it with With Apple Arcade and boom: instant games console.
Technically you are correct - however, I do not think that the point of the article is to say that it would outperform a PS5 in real world gaming - for the reason you mentioned. To be fair - high end Intel chips need cooling to reach their maximum potential performance.
What they are proving out is the design of the chip has the same performance capabilities at lower wattage. That is not false marketing. And for the use cases they are proposing - laptops and desktops - they are just as powerful as their Intel counterparts while using less power. That is factual and it proves Apple made the right decision to go their own way on chips.
Now if they put these chips in an Apple TV with cooling (not requiring as much as x86 based processors) they could approach gaming performance of modern consoles - not exactly and not exceeding - but close - which would be a significant achievement.
That has been my concern for the past year or so. It doesn't look like Apple is going to do hardware ray tracing with any M1 (or A15) chips this time around. So maybe M2? The Metal API doesn't seem to support it.I think the key thing we don’t know about these GPUs yet is what sort of ray tracing capabilities they have. To truly stand toe-to-toe with Nvidia, AMD and the newest consoles, these GPUs will need to be able to provide ray tracing capabilities.
I’d also be interested to know if the Neural Engine can be utilised for ML-based upscaling like Nvidia’s DLSS as that could provide a significant performance boost with (hopefully) minimal image quality compromise. That would depend on what interconnects exist between it and the GPU though.
Dongle-Life, lolYou have 3 TB4 slots.
Which helps you not at all if you are away from home and want to game (you may as well tell folks to give Microsoft money for xCloud).Surely far less effort to just buy a PS5 if you want to play games. Why has one machine got to do it all?
a lot of the 200W are consumed by the VRAM. I’m very sure Apple knows what they are doing.They showed us already with the M1 and especially with the shared vram 16gb of ram. The M1 Max don’t just have 512-bits data bus with 400GB/s for fun.
Well that's not correct either. It's not dissipating power.Maybe, dissipates 70% less power...?
Use an iPad Or a switch?Dongle-Life, lol
Which helps you not at all if you are away from home and want to game (you may as well tell folks to give Microsoft money for xCloud).
If what is being said about the GPU performance of Apple's chip then serious questions needs to be asked of the industry as a whole because how is it that a company who has virtually no specific experience of computer CPU and computer GPU design (other companies always designed and built the actual chips based on Apples requirements) and yet is allegedly able to out perform the likes of Intel, AMD and NVIDIA who have decades of design and build experience of both computer CPU's and computer GPU's.
One of the biggest issues for laptops and desktop computers has been it's power usage, how much wattage the machine uses and computer manufacturers and graphic card manufacturers have so we are led to believe that they have always been trying to find ways to reduce power usage whislt still maintaining performance. Well along comes Apple and blows all that out the water, allegedly. So, the question has to be asked of the industry, did they purposely hold back on making hardware that was power efficent because if the figures are to be believed, Apple has achieved it and they do not have the level of CPU and GPU chip level design and build that INTEL, AMD and NVIDIA have.
The packaging for the M1 Max changes slightly in that it’s bigger – the most obvious change is the increase of DRAM chips from 2 to 4, which also corresponds to the increase in memory interface width from 256-bit to 512-bit. Apple is advertising a massive 400GB/s of bandwidth, which if it’s LPDDR5-6400, would possibly be more exact at 409.6GB/s. This kind of bandwidth is unheard of in an SoC, but quite the norm in very high-end GPUs.Technically you are correct - however, I do not think that the point of the article is to say that it would outperform a PS5 in real world gaming - for the reason you mentioned. To be fair - high end Intel chips need cooling to reach their maximum potential performance.
What they are proving out is the design of the chip has the same performance capabilities at lower wattage. That is not false marketing. And for the use cases they are proposing - laptops and desktops - they are just as powerful as their Intel counterparts while using less power. That is factual and it proves Apple made the right decision to go their own way on chips.
Now if they put these chips in an Apple TV with cooling (not requiring as much as x86 based processors) they could approach gaming performance of modern consoles - not exactly and not exceeding - but close - which would be a significant achievement.
I think it shows just how low-cost these next-gen consoles are.At 7x the price I would hope so! Still very impressive due to the size.
Chicken and the egg situation. Hardware had to exist first, before games would be made.
I'm a Windows user, macOs user an Linux distro user... What can i say. "Tell us..." This are tools to provide us a better life. Why should you put in a group like that?. i'm always gratefully for someone that make this devices. Most of the time i cannot afford them. Neither nvidea's/AMD's neither Apple devices, but this cause others to make more affordable ones.i hope somebody, an windows user will come and tell us that is still under desktop nvidia 3090 gpu or
Radeon RX 6900 XT
When M1 came out i predict some kind of console from Apple (more than Apple TV). Maybe de MAX will do something in this regard. The battle with Epic games make me feel this can be a thing in the future, or if this will be a thing Epic could be a good partner.Now if only there are decent games on macOS…
(I mean graphically intensive ones)
I wouldn't expect much to change in terms of big AAA games coming to Mac, at least not quickly.
But I wonder if this is the point where small/medium-sized game developers start preferring a MBP for development, at least when they're not at a desktop. Even the M1 Pro is going to have a decent gaming GPU, more than adequate for most purposes.
This was only true at launch. Check the news from around August 4, 2021 where Sony reported they were no longer selling PS5 consoles at a loss. It took less than one year for that to happen.The PS5 is sold at a loss.
this is a platform to build games/apps etc...and there are millions of games on iOS platform and this mac can run them if thats is the only thing you care ofIt's also 4 times the cost and doesn't have any games.
Story of my (Mac) life... it won't change now. The App Store pisses off every publisher (see Epic), Steam is working on its console (don't need Apple). Nobody needs Apple for Gaming. It's a bitter truth. Some examples:
the NVidia feud. AMD gfx working with thunderbolt and MacOS but getting an error in bootcamp, then trying geforce via thunderbolt not working on macos, but perfectly in bootcamp. wtf Apple? Also Apple dropping eGPU support for m1, dropping 32 bit support even before thus making all my games purchases unplayable and they are deprecating OpenGL too...
Yes, I love Apple for what they do, but I hate it for Games.
Don't need a PS5 worth of power to run ios games.this is a platform to build games/apps etc...and there are millions of games on iOS platform and this mac can run them if thats is the only thing you care of
The Intel vs Apple chips is more of an X86 vs ARM64 architecture, but that’s a measure for CPU operations. And obviously, ARM64 is just way more efficient.
However, for GPUs, the max TF performance doesn’t really matter when it comes to X86 or ARM64 and their max theoretical performance should be the same across all platforms.
yes, from what ive heard since the M1 ipad, there are already 2 AAA games that dont even support older ipads..(and if those works on ipad, works on here too with the support for the different input like mouse) So, it already startedBut it is be possible to run iPad games right? The likes of CoD Mobile
I still think Apple is going to make a console for gaming. They make everything in house, make the money back on games.
here we were talking about the mac, not the PS5Don't need a PS5 worth of power to run ios games.