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To be fair, people have the expectation that older software would just work because that's how apple described it when launching the apple silicon chips and how reviewers lauded rosette: often the intel versions used to run faster on the M1 than on the Intel Mac. However, "older version" here means a version available at the time apple silicon launched. The OP here seems to think that holds for versions that were new during the time of the PPC transition.

Between apple and adobe I hate subscriptions too. But at least with adobe with $20 a month you get your values worth. All products, cloud storage and AI...

It lightens the blow.
The problem with Adobe's forced subscription-only CC model was not price; I had $thousands in owning the full Adobe Design Collection, no complaints. I left on principle because Adobe functionally kidnapped your IP if a subscription lapsed. Today other apps can get into Adobe layers.
 
I want you to do this and show me evidence. Having owned all the various versions of Windows between 3.11 for workgroups, 95, 98 SE, 2000, XP, Vista, 7, 8, 10, and now 11, I can tell you that this most likely would not work and definitely it would not work well.

To add on to this, I have tried to get many old games going (Oni from Bungie for instance) on my AMD Ryzen 5600x with 32GB RAM and an RTX5060Ti and nothing. It just uses too many frameworks that haven't been updated.

This is why when you see people still needing windows 95 for some custom software, they are still using it with windows 95...
Games are a lot more complicated. GUI apps are much more forgiving, the biggest hurdle with older non-game stuff is if they have a 32-bit installer or not. If they do then they can often work with no trouble. Photoshop 5.5 for example from 1999 works just fine even on Windows 11 on ARM. Literally just tested it for giggles. Could even use the pen, no pressure sensitivity though.

With tools like winevdm you can even get through 16 bit installers or run 16 bit apps.


Screenshot 2025-12-25 202606.png
 
The problem with Adobe's forced subscription-only CC model was not price; I had $thousands in owning the full Adobe Design Collection, no complaints. I left on principle because Adobe functionally kidnapped your IP if a subscription lapsed. Today other apps can get into Adobe layers.
But the upside is that Adobe has the opportunity to fix bugs a lot faster; and just push an update. Not saying they do, but it seems like maybe things are updated or fixed faster than when it was package pricing only. 🤷‍♂️
 
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