Why would anyone want 3D StudioMax with Cinema 4D available?
IDK WTF that means, but since you haven't countered my point, it stands: AutoCAD for Mac is an unstable product.
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No, he correctly meant Autodesk which makes AutoCAD.
The interface would not have to be the same. To bring 3dsMax to Mac, it needs to be written from scratch, same as AutoCad for Mac, which indicates they are very likely to restructure the interface. Which as you pointed out,is long overdueNot me. The 3DSMax interface makes me want to pull out my teeth in frustration. It's kinda obvious that it's the result of 20+ years of tucking new features into whatever corner they can fit in into.
Autodesk Inventor includes the ability to rotate sketched profiles of objects around 3D axises, as well as the ability to "sweep," create coils, loft between two coplanar profiles, (useful for making an object with a rectangular base and a circular top) and pretty much anything in between.AFAIK the only thing missing from Google Sketchup is the ability to have pivot points when attaching objects together. Of course it's not in the same league as Autodesk but for things like personal projects, Sketchup is hard to beat especially with its price tag of free.
The interface would not have to be the same. To bring 3dsMax to Mac, it needs to be written from scratch, same as AutoCad for Mac, which indicates they are very likely to restructure the interface. Which as you pointed out,is long overdue
3dsMax is the last chain keeping VFX artists on Windows, not to mention architects & all other design professions. As i see it, the market potential is great.
Well, I've never had any issues, and neither have several other people I've worked with in the past. We're all running it on top spec i7 iMac's though, I've never tried it on (I don't want to say lesser, but it's the only work that fits here) hardware.I'm sorry, but have you actually tried using AutoCAD 2011 for Mac? It's unbelievably unstable. Crashes ALL the time. They had to release 3 updates and none of them helped with stability. Don't take my word for it, look at Autodesk's own AutoCAD for Mac forum.
Revit! Revit! Revit! Seriously, about 8 of 10 students at my architecture school use macs. Then they all have to switch to windows for revit and 3ds for rendering. Surely autodesk must be aware that so many students are using a different platform than there software is made for, and won't that follow through into the industry?
Well, I've never had any issues, and neither have several other people I've worked with in the past. We're all running it on top spec i7 iMac's though, I've never tried it on (I don't want to say lesser, but it's the only work that fits here) hardware.
Got 12 Gig! It depends on how hard you drive Max. If you have a high poly count and you are running Max on a Mac through Parallels, you will have RAM issues more than running natively on a Windows PC. And I don't want to go back to a Windows PC's - been there, done that!
for all the naysayers on the future of the Mac Pro, thanks for your input.
I just ordered 6 more older models (meaning most recent offerings).
We have a total of 24 at work and will keep them going till the last one drops
I believe![]()
Got 12 Gig! It depends on how hard you drive Max. If you have a high poly count and you are running Max on a Mac through Parallels, you will have RAM issues more than running natively on a Windows PC. And I don't want to go back to a Windows PC's - been there, done that!
I'd interpret what he means is that when run in a VM you have the RAM consumption of two operating systems, rather than just one.How can Windows in a virtual machine use more memory than on hardware given that they're running exactly the same hardware? Unless you're running 32 bit Windows in your virtual machine and 64 bit on the hardware.
I'd interpret what he means is that when run in a VM you have the RAM consumption of two operating systems, rather than just one.
Radug said:The interface would not have to be the same. To bring 3dsMax to Mac, it needs to be written from scratch, same as AutoCad for Mac, which indicates they are very likely to restructure the interface. Which as you pointed out, is long overdue.
would anyone like a Gin and Tonic whilst I await any new Macs?
Virtual machines will only use as much ram as you allocate to them. If you're using a VM to run something as heavy as Max, then giving it 14GB out of 16GB will be enough to assure both it and the OSX desktop have enough breathing room to run decently. Provided, of course, that you're not running another heavy program natively underneath it.
I certainly hope so. I can't deny that Max is one of the most powerful editors out there. But damn, the UI is so chunkity, I'd almost consider even Blender to be better laid out and more user friendly these days.
The only problem is if they do restructure the interface, how much of it can they change while still keeping it familiar enough to be comfortable to those used to using it? I'd say this is one of the main reasons why Autodesk hasn't done it yet.
They could get away with a total revamp for CAD because, comparatively, it's a bit more minimalist. Max is a big fat huge beast with way too many knobs, buttons, and redundant features. But it's also quite a few peoples favorite big fat huge beast. You can't swap out and change too much without risking alienating them.
With you on this one. Used to hate the ribbon UI but after experiencing it in Revit, I changed my mindThe only really good interface that can properly replace a complicated user interface like 3ds max is the ribbon ui. While some may not like it, after they adjust they end up liking it better...Also doesn't hurt that the ribbon UI is much more touch friendly than the menu/toolbar ui.
The only really good interface that can properly replace a complicated user interface like 3ds max is the ribbon ui. While some may not like it, after they adjust they end up liking it better. I am a big believer in the ribbon ui. I used office 2007 pretty soon after it came out and the adjustment period is pretty short and it makes the advanced options much more obvious to the user than the previous menu system did. There is a very good chance that this may happen as many autodesk programs have been in fact ribbonized in the past few years. Also doesn't hurt that the ribbon UI is much more touch friendly than the menu/toolbar ui.
If all of the above is respected, there will be a massive switch in the world of engineering business, from Windows to Mac. But all of the above can take several years, sadly.