Okay, I accepted but you may be disappointed because I only play single-player games and haven't ever used that feature. 😊
I just learned today that Nat Brown left Apple. He was one of the main people pushing for gaming improvements on Apple’s platforms. For example GPTK, Game Mode, controller improvements.
Not gonna lie, it’s left me feeling a little concerned and sad, especially given his message that he was “pushing this particular rock”.
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I sincerely hope that his colleagues will take up the torch. We need all the help we can get.I just learned today that Nat Brown left Apple. He was one of the main people pushing for gaming improvements on Apple’s platforms. For example GPTK, Game Mode, controller improvements.
Not gonna lie, it’s left me feeling a little concerned and sad, especially given his message that he was “pushing this particular rock”.
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No worries. I sold my gaming PC back in December 2023 and got my first Mac around the same time. Haven't played a game since I sold my gaming PC.Okay, I accepted but you may be disappointed because I only play single-player games and haven't ever used that feature. 😊
Dealing with yet another app store takes effort, and there are inevitably technical issues that are specific to the store. If the developer does not already have people familiar with that store, they may have to hire new people. Which may not be worth it, if the expected sales are not particularly high.Why do developers continue to put their Mac/Apple silicon version of games on Steam instead of the Mac App Store considering there is no Apple silicon native version of Steam (yet?)? Referring to something like how the Windows version of the Resident Evil games and Death Stranding are on Steam but the Mac/Apple silicon versions are on the Mac App Store. Or do it like how Layers of Fear has both Windows and macOS versions on Steam but they also have the game on the Mac App Store.
Wow. That would be fascinating. I love many of the games Sony produce for the PS. I don’t wanna get my hopes up but I also would love Astro Bot or Horizon Zero Dawn etc on the Mac.There's a new rumor in town!
Why do developers continue to put their Mac/Apple silicon version of games on Steam instead of the Mac App Store considering there is no Apple silicon native version of Steam (yet?)? Referring to something like how the Windows version of the Resident Evil games and Death Stranding are on Steam but the Mac/Apple silicon versions are on the Mac App Store. Or do it like how Layers of Fear has both Windows and macOS versions on Steam but they also have the game on the Mac App Store.
I expect the same commitment as the partnership with capcom: some games from one franchise or two will be ported.There's a new rumor in town!
Wonder if Apple would allow the PSN account requirement.I expect the same commitment as the partnership with capcom: some games from one franchise or two will be ported.
Assuming the rumor has any merit.
Wonder if Apple would allow the PSN account requirement.
YESSSS!!!! PSN or no PSN. an Apple and Sony gaming partnership will be GODs. .I expect the same commitment as the partnership with capcom: some games from one franchise or two will be ported.
Assuming the rumor has any merit.
There's a new rumor in town!
Resident Evil 2 has shown up on the Mac App Store.
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RESIDENT EVIL 2
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2...apps.apple.com
Considering PC ports of Playstation games are netting, at best, roughly 10% of what the consoles sales were per title and then many titles like Returnal, Sackboy barely scrape a couple 100k in sales I wonder if Sony believes they could get at least that on the Mac, possibly much more, and then there are so many other potential collaboration opportunities over there. The relationship between Sony and MS I can only describe as somewhat abusive.I swear, the gaming world would erupt if Apple gets a limited exclusive to Bloodborne remake.
"Bloodborne Remake coming to PS5 and PC. Exclusive 1-month on Apple Silicon."
Considering PC ports of Playstation games are netting, at best, roughly 10% of what the consoles sales were per title and then many titles like Returnal, Sackboy barely scrape a couple 100k in sales I wonder if Sony believes they could get at least that on the Mac, possibly much more, and then there are so many other potential collaboration opportunities over there. The relationship between Sony and MS I can only describe as somewhat abusive.
What do you think would happen if Sony halted all PC development except live service games and everything that ships on PlayStation including a Bloodborne remake and sequel became available exclusively on MacOS day and date?
There's no way Sony would drop anything day and date on the Mac (or PC) - that would potentially cut into their revenue on the console side of the equation.
Considering PC ports of Playstation games are netting, at best, roughly 10% of what the consoles sales were per title and then many titles like Returnal, Sackboy barely scrape a couple 100k in sales I wonder if Sony believes they could get at least that on the Mac, possibly much more, and then there are so many other potential collaboration opportunities over there. The relationship between Sony and MS I can only describe as somewhat abusive.
What do you think would happen if Sony halted all PC development except live service games and everything that ships on PlayStation including a Bloodborne remake and sequel became available exclusively on MacOS day and date?
Playstation does still value their console above all else. The PS5 sales and PS5 Pro shows that still holds.
Most likely Sony is starting to feel more open to allowing another revenue stream, since MacOS is still technically a "PC". I don't think they will be as open as MSFT is as far as providing Game Pass, Game Pass cloud, games on Geforce Now, console. It could be that players may see a closer gap between console and PC/MacOS versions.