Makes sense.Someone later on mentioned that the game is free, you buy an unlock code to play the rest. So it is possible folks play the intro and never purchase the rest of the game.
Makes sense.Someone later on mentioned that the game is free, you buy an unlock code to play the rest. So it is possible folks play the intro and never purchase the rest of the game.
@Homy do the RE games on macOS also have the same DRM that the iOS versions just got updated with?
Capcom Updates ‘Resident Evil 4′, ‘Resident Evil Village’, and ‘Resident Evil 7’ on iOS With Online DRM – TouchArcade
Usually, updates for premium priced ports on mobile are good to have for optimization or compatibility reasons, but Capcom's newest update pushed out an hour ago for Resident Evil 7 biohazard [appprice url="https://apps.apple.toucharcade.com
Someone on reddit is claiming that RE has DRM now because of piracy (under 5000 copies of Mac RE sold.... Over 10,0000 non purchased activations)
I didn't think you could pirate app bundles from the app store.
Are there any stats for the number of copies sold on the Mac App Store or are those the iOS stats? Anyway, the App Store provides almost no DRM by default, it's up the the developer to integrate some basic receipt validation or something more advanced.
Even then, everything is going to be cracked one way or another, so the pirated copies will just disable the code the requires the internet connection.
The reddit post had claimed the numbers came from capcoms sharehold call. not sure if they are mixing ios with macos.
Does anyone know if the shareholder call actually specified the number of games sold/pirated? 100,000 is a fairly high number.
On the plus side, it indicates there is a market for Mac games…if the price is right!
Someone later on mentioned that the game is free, you buy an unlock code to play the rest. So it is possible folks play the intro and never purchase the rest of the game.
Side-Note, Capcom leaked RE2 remake coming to iOS!!!!
It would be an annoyance in places where service is spotty with no WiFi backup.
These are single player games, they are expected to be played offline as is. Adding barriers to access is simply user hostile.
If say you are going on a long flight, planned to play RE4 with your iPhone or iPad during the 10 hours, 15 minutes after take off you launch the game to only be greeted by a server error message. And, not all flights have internet services, in fact a majority of them don't.
It feels like a "slippery slope". Or more like a cat and mouse game. PC players already complain about games that require an internet connection but are single player. macOS players were being spared that annoyance.I'm sure in some rare cases people won't have internet access but for the most part I don't think it will be a problem. With phones you'll have cellular access if Wi-Fi doesn't work and there is free Wi-Fi for Macs at airports or on planes. You can buy one hour internet on planes if it's not free and you can always share you phone’s internet with your Mac on a plane too. The internet connection is only needed to launch the game for control, not for gameplay so you could launch the game when you have internet access, like before boarding the plane and put your Mac to sleep and then start playing on the plane. I just updated RE 7 and it takes a second to check the purchase history so that’s how long you need an internet connection.
RE 2 Remake was announced for Mac/iPad/iPhone already back in June?
It feels like a "slippery slope". Or more like a cat and mouse game. PC players already complain about games that require an internet connection but are single player. macOS players were being spared that annoyance.
I've read that heat is bad for batteries. Does this mean you should avoid playing games on a MacBook even if you are plugged-in as the heat generated while gaming is likely to degrade the battery?
I've read that heat is bad for batteries. Does this mean you should avoid playing games on a MacBook even if you are plugged-in as the heat generated while gaming is likely to degrade the battery?
Yes. I would recommend TG Pro. It can be used to manually adjust and configure fan control. You can set your own custom fan settings/curve.Thanks for the replies.
Would you guys say the cooling capability of the MacBook Pro 14" with the M3 Pro chip is adequate enough for gaming?
Thanks for the replies.
Would you guys say the cooling capability of the MacBook Pro 14" with the M3 Pro chip is adequate enough for gaming?
Mainly single player games such as the Apple silicon ports of Layers of Fear, Resident Evil games, etc. If the game doesn't have a native Apple silicon port, I won't be playing it on my Mac.To me, it would depend on how graphically intensive the games were and whether or not you consider yourself to be a competitive gamer??
Mainly single player games such as the Apple silicon ports of Layers of Fear, Resident Evil games, etc. If the game doesn't have a native Apple silicon port, I won't be playing it on my Mac.
Mainly single player games such as the Apple silicon ports of Layers of Fear, Resident Evil games, etc. If the game doesn't have a native Apple silicon port, I won't be playing it on my Mac.