Very interesting interview with Tsuyoshi Kanda, a Capcom producer who was in charge of developing Resident Evil Village for Macs. It was a smooth port thanks to unified memory and it sounds as if RE Village wasn't "one and done" after all. They're working on to include ray tracing on Mac.
“The RE [Resident Evil] engine was initially developed [years ago] with Windows architecture in mind, so when I was tasked with porting it to Apple silicon, I thought it would be really challenging, but it went surprisingly smoothly, thanks to the unified memory of Apple silicon. MetalFX allowed Resident Evil Village to pull off tasks similar to Nvidia’s machine learning DLSS.”
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Can Apple Silicon Handle High-Level PC Games?
For nearly two decades, computer games have been synonymous with Windows computers. If you were serious about, say, World of Warcraft or Dota, you got a Windows PC.www.forbes.com
I hope they bring RE2, 3(was okay should be cheaper though), and 4 remake over. I’m not a fan of the new RE games.
Well you know RE Engine powers more than just Resident Evil. Hell the RE in RE Engine doesn't even stand for Resident Evil, but instead means "reach" as in, Reach for the Moon, hence the engine's logo

So instead of the other Resident Evil games (which should get ported because it's silly Village is on Mac but the previous game RE7 is not) there's three other RE Engine games that would work amazingly on Mac.
- The first is obvious: Monster Hunter Rise. Monster Hunter is a very addicting and timesinky game that millions love for it's monster design, weapons, and really good open world combat. Getting that on Mac (and even iPadOS) would be a big plus for Mac, especially in Japan where Monster Hunter is especially massive. Though probably wouldn't make as much of a splash since the game is on Switch and Japan is Switch dominated
- Devil May Cry 5. You want the king of character action games, DMC5 is that. Dante's fifth adventure running super fast on Apple Silicon Macs showing off the chip being able to easily handle funny wahoo pizza man's flashy combos
- And lastly our most recent example: Street Fighter 6. There are very few fighting games on Mac. The only notable one is Skullgirls, with some smaller but more niche titles in the FGC getting Mac ports like Them's Fightin Herds and Super Smash Bros clone Fraymakers. Fightcade is on Mac though, but that's also niche since that's primarily played by boomers. SF6 would be a massive get, especially since the game has crossplay between consoles and PC. Getting a major fighting game like Street Fighter on Mac would show off the chip's full potential that yes it can handle competitive games. Not to mention SF6 has a full single player RPG in it too with World Tour mode, and a full online social gathering place with the Battle Hub.