A new way to activate/deactivate the Metal performance hud:
And it works globally (system-wide) and in Windows games running under Crossover.
Thanks for this, good Redditors!
A new way to activate/deactivate the Metal performance hud:
Interesting new tidbit: Vulkan just adopted a new resource binding extension that appears to be modeled after Metal 3. If this functionality is widely adopted by future games it will be ever easier to run them on Metal.
Interesting new tidbit: Vulkan just adopted a new resource binding extension that appears to be modeled after Metal 3. If this functionality is widely adopted by future games it will be ever easier to run them on Metal.
Def an interesting use case (per the link). Should/May probably help CrossOver ports as well.In the vkd3d-proton project, we implement D3D12 as a layered implementation over Vulkan, and we have been clamoring for this extension for a very long time now since emulating the descriptor model of D3D12 natively is painful when we’re chasing parity in performance against native drivers.
Exciting! I was about to tag you and ask for your opinion since I first thought it was Irishman posting but then realized it was actually you posting.![]()
Wonder if it slipped to next year.
That was surprisingly quick.Exciting news! The number of Mac gamers with Apple Silicon Macs on Steam has now surpassed the Intel Macs, 50.87% vs 49.10%.
https://store.steampowered.com/hwsurvey/processormfg/
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It's been surprisingly consistent, ranging between 1.28% to 4% per month. By my estimates, the share % went like this.That was surprisingly quick.
So, assuming the year-over-year results hold, and the Steam survey is at least somewhat reliable, then around this time next year it could be about 70%, assuming growth holds steady. There will probably be users who hold onto their Intel Macs for various reasons, so that growth may slow. However, assuming it doesn't, then in another two years it will be close to 90%, making x86 effectively dead among Mac gamers.5% - January 2021
10% - April 2021
20% - July 2021
30% - November 2021
40% - May 2022
50% - November 2022
So, assuming the year-over-year results hold, and the Steam survey is at least somewhat reliable, then around this time next year it could be about 70%, assuming growth holds steady. There will probably be users who hold onto their Intel Macs for various reasons, so that growth may slow. However, assuming it doesn't, then in another two years it will be close to 90%, making x86 effectively dead among Mac gamers.
If this is representative of the overall market, that also means that there's a good chance that Apple will only release one or two more versions of macOS on Intel, unless they are feeling charitable, and Apple is known for decapitating old platforms quickly.
Yes, the GPU list only shows those with 0.15% or higher use. Going by the models, the M1 Ultra is at 0.10% (Mac13,2) use.So after all these years with Steam I only now found out you could filter the Steam survey to show Mac stats. 😄 As said by Nugat Trailers elsewhere there are some new unreleased Mac models in the stats, Mac14,6 and 15,4. There are no AMD cards in the top 10 GPUs and there is no M1 Ultra or Radeon 5700/XT at all on that list either.
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Thanks for the info !The mouse & keyboard issue in Resident Evil is probably caused by a bug in macOS:
Game Controller
Resolved in macOS Ventura 13.1 beta 4
- Fixed: GCKeyboard and GCMouse APIs might stop reporting events when the system experiences memory pressure, which can cause lost input in some games and other applications. (100736897)