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(3) OK, the icons are "modern." So I guess it's normal for them to be unrecognizable or missing (like next to "videos")

You obviously haven't seen the Zune in use then. Those "icons" aren't icons at all. That's an alternative way to browse your media if you swipe it to the right. It contains stuff you can pin eg your fav, recently played, recently added etc. Please don't bash without knowing what you'er talking about.

Here is the video of it in action
http://www.youtube.com/watch?v=fckiR1mEYJQ#t=0m18s

As for the cut off e in the marketplace. It's a usability choice to make stuff for finger friendly. Apple makes similar compromises all over the place. e.g. not allowing resizing through all points of a window.

Games... Okay some of you keep saying this could tie in to the Xbox 360. I don't own an Xbox 360 so this has no benefit to me or any one else that doesn't have an Xbox 360.

Lastly... Can I use the unit on the Mac, this is going to turn some people seeing it won't work on a Mac OS X computer. Sure they can boot in Bootcamp but is the average user going to do that, or even know how?

Hugh

You don't have an Xbox, but millions of people do, including a lot of users in this Apple forum! Think about it, Apple users buying a MS product! If they could tap into this market the sales would sky rocket.

About your social comment, millions of people are willing to pay and defend themselves playing for Xbox LIVE because of the social aspect that MS innovated.

And lastly, if the average person can bootcamp to play games then they sure as hell can use it for Zune
 
The way any thing looks creates a subliminal response we can't always articulate in the way you just have by asking: "And why is More cut off?"

Few of us would actually report the word 'More' being cut off, as a reason we won't buy this product. But the fact that the word 'More' IS cut off, tells us a lot about the product, and the thinking behind it, or rather the total lack of visual ergonomic thinking that's been applied.

Therefore in reality the word 'More' being cut off actually probably has a greater influence on our decision not to buy, than the mean corner radii, that awful, angular back shape, or the utterly pointless DeLorean style cutaway. Why? because none of them ruin a good design, they all just brutally reaffirm a bad one.

The screen of a handheld device, especially in its first opened state, is the face that product shows to the world - as it wakes.

My Nokia N95, for instance, goes through a kind of epileptic convulsion every time I switch it on, change the 'wallpaper' [WTF sort of name is that??], or even opening the Gallery. It displays a rapid run-through of ugliness and false error messages ["No pictures or videos"] and utterly pointless "The Wallpaper has been changed" messages.

My iPod Touch interface just launches and looks gorgeous - every time.

The Zune HD display face is so badly proportioned for the screen, half of the word 'More' is cut off. Aesthetically therefore, it's an abortion.

So, when you wake a Zune, you get Ballmer's follically challenged, half awake head poking out from under the bedcovers, nervously blinking at the world! No wonder they're afraid to launch anywhere other than the US!



That looks like my old Pocket PC. It's not a pretty thing... And why is More cut off?
And have they even considered selling it outside of America yet? :rolleyes:

Totally with you on the lines of a SR-71 Blackbird and steam locomotive, but only because both are iconic and actually do what they're designed to do.

The Tu-144 looked very much like a Concord, but it was a copy, and a bad copy at that. In areas such as range, aerodynamic sophistication, braking and engine control, the Tu-144 lagged behind Concorde. While Concorde could supercruise (maintain supersonic flight without using its afterburners), the Tu-144 could not. It was also unstable in the air, and tended to crash.

And it's in this spirit that Zune aborts it's foulness on the world - in the wake of great design, as previously defined.

The fact that Apple products also look good is a product of the same, superior thinking/process that makes them work better.

Maybe some people do buy Apple products because they think they're beautiful. Why not? We trust beauty, because it so often encases quality.


No, but it's a common misconception. Not your fault. Today's internet "news" is driven by the need to make money by getting as many readers as possible. Controversy sells.



And I'm worried that too many people desire looks over functionality. Or think their own idea of beauty should be followed by everyone else :rolleyes:

As for asking women... well, my wife would pick the "cute" choice. Most men, on other other hand, can find subtle beauty in the lines of a SR-71 Blackbird or Indy racer or steam locomotive.
 
The way any thing looks creates a subliminal response we can't always articulate in the way you just have by asking: "And why is More cut off?"

Few of us would actually report the word 'More' being cut off, as a reason we won't buy this product. But the fact that the word 'More' IS cut off, tells us a lot about the product, and the thinking behind it, or rather the total lack of visual ergonomic thinking that's been applied.

Therefore in reality the word 'More' being cut off actually probably has a greater influence on our decision not to buy, than the mean corner radii, that awful, angular back shape, or the utterly pointless DeLorean style cutaway. Why? because none of them ruin a good design, they all brutally reaffirm a bad one.

The screen of a handheld device, especially in its first opened state, is the face that product shows to the world - as it wakes.

My Nokia N95, for instance, goes through a kind of epileptic convulsion every time I switch it on, change the 'wallpaper' [WTF sort of name is that??], or even opening the Gallery. It displays a rapid run-through of ugliness and false error messages ["No pictures or videos"] and utterly pointless "The Wallpaper has been changed" messages.

My iPod Touch interface just launches and looks gorgeous - every time.

The Zune HD display face is so badly proportioned for the screen, half of the word 'More' is cut off. Aesthetically therefore, it's an abortion.

So, when you wake a Zune, you get Ballmer's follically challenged, half awake head poking out from under the bedcovers, nervously blinking at the world! No wonder they're afraid to launch anywhere other than the US!

It's ironic that you are the one complaining about this considering you seem to have issues typing your replies beneath the quotations you have selected.

Anyway, I don't agree with what you're saying. For one thing, you haven't provided any evidence whatsoever that your iPod works better than Zune - you're just assuming it does because you don't like the interface. I've used the previous generation Zune models and found them to be extremely responsive and easy to use. There's nothing wrong with the Windows software at all.

Also, comparing it to a Nokia device is not fair at all. Nokia has nothing to do with this, so why involve them? Is it because you don't have anything material to go on and are just looking to spread more fanboy drivel?

As I have mentioned many times before here, the screen of Zune HD is its best feature. Unlike any iPod model it is a true widescreen display - 16:9 aspect ratio, just like most of the content people will play on it. You're right to make a point about usability because it is poor for video content on iPod - you either get black bars or are forced to crop the image on 16:9 content. This is 2009 - 16:9 is the standard for TV broadcasting around the world and it is steadily taking over online content as well. Most significantly though, the content that Apple sells on the iTunes store is 16:9 - so why isn't the display of the player?
 
Most significantly though, the content that Apple sells on the iTunes store is 16:9 - so why isn't the display of the player?

Because most of us don't use these devices exclusively (or even mostly) as movie players, and 16:9 displays aren't necessarily ideal for all the non-movie-related stuff we use them for.
 
I for one think the Zune HD looks gorgeous and there are plenty of us like me out there.

Just because something is more popular doesn't mean it's better, isn't that what you guys say?
 
Issues

Issues?

I don't have 'issues' with bottom posting. I simply object to it in the same way I object to ass licking. I prefer to leave the quotes where they belong - below the important bit - the current reply, allowing the reader to access it where he or she expects the important bit to be: At The Top. Get it?

If you care to read my comment properly, I've provided all the evidence you need why my iPod is better. Your problem seems to be understanding it... in the same way you're stuck with the 1996 mode of email response.

And who the hell died and made you moderator of the subject reply content? Nokia, as the soon to be late former premier mobile phone manufacturer, has demonstrated how not to do it for at least five years now. In a discussion about how not to do smart phones therefore, Nokia are peerless.

And who's just teemed up with Nokia? The same fools that just teamed up with that other drowning old man Yahoo. Commercially, neither of these allegiances make any sense until you realise that Microsoft is playing a defensive game. The current play is 'shutout', but it won't work with the tools they've got. And when you realise that, and why, you realise just how scared of Apple they really are.

But I just lost you completely than didn't I?

If you want to play at this level, you need to realise that screen aspect is way down on the list behind the important, largely subliminal aspects of design that need to be addressed [but MS clearly don't even understand] - a long time before you can roll out a device with 'HD' in its name. Ref: the way they're now having to qualify that definition...

Microsoft major in two things really successfully: treating its users like idiots [calling something HD when it's not possible to view in HD on such a small screen] and bragging about their products before they're even finished.

Read The Black Swan by Nassim Taleb and then get back to me.



It's ironic that you are the one complaining about this considering you seem to have issues typing your replies beneath the quotations you have selected.

Anyway, I don't agree with what you're saying. For one thing, you haven't provided any evidence whatsoever that your iPod works better than Zune - you're just assuming it does because you don't like the interface. I've used the previous generation Zune models and found them to be extremely responsive and easy to use. There's nothing wrong with the Windows software at all.

Also, comparing it to a Nokia device is not fair at all. Nokia has nothing to do with this, so why involve them? Is it because you don't have anything material to go on and are just looking to spread more fanboy drivel?

As I have mentioned many times before here, the screen of Zune HD is its best feature. Unlike any iPod model it is a true widescreen display - 16:9 aspect ratio, just like most of the content people will play on it. You're right to make a point about usability because it is poor for video content on iPod - you either get black bars or are forced to crop the image on 16:9 content. This is 2009 - 16:9 is the standard for TV broadcasting around the world and it is steadily taking over online content as well. Most significantly though, the content that Apple sells on the iTunes store is 16:9 - so why isn't the display of the player?
 
Issues?

I don't have 'issues' with bottom posting. I simply object to it in the same way I object to ass licking. I prefer to leave the quotes where they belong - below the important bit - the current reply, allowing the reader to access it where he or she expects the important bit to be: At The Top. Get it?

in the same way you're stuck with the 1996 mode of email response.

Actually, top posting makes much more sens in e-mail than in forums. The reason bottom posting was severely frowned upon in the early days of USENET and other discussion group type communications is that with the way threads are linked, it's sometimes hard to know what it is you're replying to. Especially if you're addressing many different points in a post.

Hence by quoting on top, people that read you can setup a context in which to read your post. Your comments then make much more sense. If I have 3 questions and you just post answers up top, other readers who might not have been following the thread closely have no idea what the context around those answers until they get to the bottom.

In e-mail which is 1 on 1, even though top posting is not the best way to reply, the reader usually knows about the context already. However, when replying to multiple questions, bottom posting remains much clearer. Also, if you are including many other people late in a discussion by e-mail, top posting shows its flaws quick. With Outlook, which defaults to top posting, I have to continually scroll down the entire e-mail, and read from the bottom up, which is contrary to established reading conventions in North America.

In a sense, top posting is against etiquette, because in a way, it lacks respects. It makes you seem like all you care about is your own rant, not the readers that will be reading you.

This doesn't mean I don't agree with you on the Zune HD though, just pointing out that your hatred of bottom posting is misguided and probably based on ignorance more than malice.
 
[Microsoft] should try to enthuse creativity a little, to get the best out of people.

:rolleyes:
Creativity to an Apple fanboi is anything with an :apple: on it.
And even then, if it's not made by Apple they start shoveling gravel into their collective vaginae.
 
Creativity to an Apple fanboi is anything with an :apple: on it.

"Fanboi" - wow, there's creativity for you. :rolleyes:

Perhaps you'd like to share some examples of Microsoft creativity with us? This should be good.

*pops some popcorn*
 
Perhaps you'd like to share some examples of Microsoft creativity with us? This should be good.

Surface?

Silverlight?

AD?

Actually supporting operating systems for more than two years?

But - you don't want to hear that, so I expect some knee-jerk comments about something irrelevant.
 
Surface?

Silverlight?

AD?

Actually supporting operating systems for more than two years?

But - you don't want to hear that, so I expect some knee-jerk comments about something irrelevant.

I said creativity. Not products. I think you're confused.

Knocking off Flash is creativity? Seriously? Supporting operating systems is creativity? (And they only do that because of all the Windows legacy cruft their customers rely on.)

I don't think the word means what you think it means.

Apparently the creativity problem with Microsoft (and its loyalists) is that they don't really know what it means.
 
I said creativity. Not products. I think you're confused.

Knocking off Flash is creativity? Seriously? Supporting operating systems is creativity? (And they only do that because of all the Windows legacy cruft their customers rely on.)

I don't think the word means what you think it means.

Apparently the creativity problem with Microsoft (and its loyalists) is that they don't really know what it means.

...as I predicted, knee-jerk comments.
 
...as I predicted, knee-jerk comments.

Apparently rational argument is "knee-jerk comments" to you.

I think your dictionary app needs a reinstall. Check your registry - it may be a corrupted .dll file.

Please tell me what's "creative" about 2-year OS support. Seriously.

I expect a knee-jerk comment in response from you. See what I did there - I set you up for a loss. Brilliant debate strategy, no? :rolleyes:
 
Speaking of Microsoft supporting OSes, they supposed XP for 9 years. That's... a very long time. I'm surprised it's still being sold. I guess even they know XP is a very good and mature operating system. :]
 
I guess even they know XP is a very good and mature operating system. :]

Compared to its replacement its the only OS you will ever need. :D

In fact, with local gov replacement cycles being moved from 4 to 6 years - i will still be using XP come the Olympics!

Wonder if Windows 8 will be any good?
 
"Fanboi" - wow, there's creativity for you. :rolleyes:

Perhaps you'd like to share some examples of Microsoft creativity with us? This should be good.

*pops some popcorn*

Well there's .NET for a start which is awesome.

To be honest I don't see a huge difference in creativity between Apple and MS - both taking existing products and improve them - however since Apple's focus is consumer driven and their marketing better their creations are a lot more visible.

Mind you, I'd say iTunes was created. I can't think of another on-line marketplace for digital downloads at the time of any real significance.
 
You obviously haven't seen the Zune in use then. Those "icons" aren't icons at all. That's an alternative way to browse your media if you swipe it to the right. It contains stuff you can pin eg your fav, recently played, recently added etc. Please don't bash without knowing what you'er talking about.

Here is the video of it in action
http://www.youtube.com/watch?v=fckiR1mEYJQ#t=0m18s

As for the cut off e in the marketplace. It's a usability choice to make stuff for finger friendly.

You're right that I haven't seen the Zune in use much. Thanks for the video, by the way.

Cut-off letters have nothing to do with "for finger friendly," more commonly referred to as 'ergonomics.' Cut off elements, missing elements, and tiny visual representations of past items, the misplaced adjectival category (that "social" just makes me laugh every time)... this sort of thing is, don't kid yourself otherwise, intuitively awkward design flaws. GUIs aren't supposed to require a whole lot of justification, which is why your explanation is basically affirmation that this isn't a very smart design.

I'm not out to "bash" or anything, so you don't need to get your pants in a wad. It's just not very smooth if you have to explain it. If it makes you happier, I think it's more egregious that the iPhone & iPod Touch lack buttons for skipping back and forward. That's really annoying, and even the scroll-wheel iPods had it.... Maybe there's an explanation for that too, but you can probably see my point: whatever the explanation, it's still awkward and annoying.

Few of us would actually report the word 'More' being cut off, as a reason we won't buy this product. But the fact that the word 'More' IS cut off, tells us a lot about the product, and the thinking behind it, or rather the total lack of visual ergonomic thinking that's been applied.

Therefore in reality the word 'More' being cut off actually probably has a greater influence on our decision not to buy, than the mean corner radii, that awful, angular back shape, or the utterly pointless DeLorean style cutaway. Why? because none of them ruin a good design, they all just brutally reaffirm a bad one.

I actually disagree with the bulk of the posts I've seen by you, but I think we agree on the "cut off" parts just being very unappealing. Personally, I like the "pointless" angularity. That's just an aesthetic preference. Elements that are cut off or hard to visually recognize due to cluttered graphics are a different sort of issue, and like you say, this does say something about the slipshod GUI design.

(By the way, just put the quotes on top. It's not even a matter of preference - it's a matter of following suit. Really, it's not that hard, nor is there any merit to giving it even half the thought you've put into it.)

Anyway, I don't agree with what you're saying. For one thing, you haven't provided any evidence whatsoever that your iPod works better than Zune - you're just assuming it does because you don't like the interface.

I mean, people ARE allowed to disagree. All you kids are getting way too heated about all this stuff. What is this "you haven't provided any evidence" business? Misplaced debate team spirit much?

But - you don't want to hear that, so I expect some knee-jerk comments about something irrelevant.

Brilliant debate strategy, no?

Same deal for both of you twits. Like kids bickering in the backseat. "Debate strategy" pffft.

Again, this isn't a high school debate. Let's say you 'win' the "debate" in your heads. I guess that would satisfy you. Consider that I - a very arrogant, condescending, elitist ******* - only think of you riffraff as clowns for my entertainment.

[EDIT: I guess I'm censored even when I call myself names.]
 
Actually, top posting makes much more sens in e-mail than in forums. The reason bottom posting was severely frowned upon in the early days of USENET and other discussion group type communications is that with the way threads are linked, it's sometimes hard to know what it is you're replying to. Especially if you're addressing many different points in a post.

Hence by quoting on top, people that read you can setup a context in which to read your post. Your comments then make much more sense. If I have 3 questions and you just post answers up top, other readers who might not have been following the thread closely have no idea what the context around those answers until they get to the bottom.

In e-mail which is 1 on 1, even though top posting is not the best way to reply, the reader usually knows about the context already. However, when replying to multiple questions, bottom posting remains much clearer. Also, if you are including many other people late in a discussion by e-mail, top posting shows its flaws quick. With Outlook, which defaults to top posting, I have to continually scroll down the entire e-mail, and read from the bottom up, which is contrary to established reading conventions in North America.

In a sense, top posting is against etiquette, because in a way, it lacks respects. It makes you seem like all you care about is your own rant, not the readers that will be reading you.

This doesn't mean I don't agree with you on the Zune HD though, just pointing out that your hatred of bottom posting is misguided and probably based on ignorance more than malice.

Yes. I agree. For the heck of it, I'm going to do this:

Actually, top posting makes much more sens in e-mail than in forums. The reason bottom posting was severely frowned upon in the early days of USENET and other discussion group type communications is that with the way threads are linked, it's sometimes hard to know what it is you're replying to. Especially if you're addressing many different points in a post.

Hence by quoting on top, people that read you can setup a context in which to read your post. Your comments then make much more sense. If I have 3 questions and you just post answers up top, other readers who might not have been following the thread closely have no idea what the context around those answers until they get to the bottom.

In e-mail which is 1 on 1, even though top posting is not the best way to reply, the reader usually knows about the context already. However, when replying to multiple questions, bottom posting remains much clearer. Also, if you are including many other people late in a discussion by e-mail, top posting shows its flaws quick. With Outlook, which defaults to top posting, I have to continually scroll down the entire e-mail, and read from the bottom up, which is contrary to established reading conventions in North America.

In a sense, top posting is against etiquette, because in a way, it lacks respects. It makes you seem like all you care about is your own rant, not the readers that will be reading you.

This doesn't mean I don't agree with you on the Zune HD though, just pointing out that your hatred of bottom posting is misguided and probably based on ignorance more than malice.
 
http://www.billbuxton.com/multitouchOverview.html

"Multi-touch technologies have a long history. To put it in perspective, the original work undertaken by my team [at Microsoft] was done in 1984, the same year that the first Macintosh computer was released, and we were not the first.

Furthermore, during the development of the iPhone, Apple was very much aware of the history of multi-touch, dating at least back to 1982, and the use of the pinch gesture, dating back to 1983."


1999 reference http://www.ee.udel.edu/~westerma/main.pdf


PLATO%20IV%20Touch.jpg

So now I'm expected to believe Microsoft? For a paper that doesn't even cite a source for that piece of information (or disinformation)?

He didn't cite a source for the 1983 "pinch", which could be, as far as I'm concerned, "made up"...

The pdf that it pointed to, belonged to the author who's now working at Apple; the idea's owner now works at Apple, and the company he was in when he had that idea was bought, the idea/invention now belongs to Apple... If it was his original idea.

i remember there was pen computing back in the 1980's for my commodore 64. you'll have to search wikipedia since all those old companies don't exist anymore

I'm quite sure he was referring to multitouch, and more specifically the "pinch"... I'm willing to bet that the multitouch "pinch" wasn't invented so early... Esp, in relation to computing, more specifically, zooming.

Well there's .NET for a start which is awesome.

Sorry, I couldn't stop laughing...

So, if you want to sell a phone to a woman, and it's not pink, you'd better get that design right. Not the pointless bits [read DeLorean cutaway], but the overall shape. Women generally warm to gentle curves. Yes, gentle curves are sexy. They always have been and they always will be.

Now take another look at that Zune. BUTT UGLY. DeLorean. Dell. It shouts male arrogance and retro garbage. I predict it will fail as well as the original Zune turd.

But straight lines and rigid corners are simple! And mathematically beautiful, rather unlike curves...

Then again, I wouldn't mind curves as long as it's anti-aliased...

Apple is so damn good at doing that (goes back to my mouse with more than 2 buttons so I can be much more productive than the mighty mouse (regardless of computer choice))

The mighty mouse has 4 buttons, if you include the scroll... And last I heard, 4>2...
 
DeLorean

Liking the pointless angularity is fine. My point is that it's referenced from a very different place [1974] and time to all the other current design thinking that works. And the important word there is 'Works'.

Angular lines don't often appear in nature. Man's arrogance [and often laziness] has lead to the use of flat and angular solutions in design, especially where pressing out curved solutions in plate steel are harder to design, more difficult to control tolerance wise, and more expensive to produce.

And by 'Work', I of course mean it sells because people choose to buy it, as opposed to have to buy it because they have no other choice. And they buy it because the word has got around that it works.

Yes, I'm talking about the iPod. It's no secret that Apple lead the World in product design. The reason is because Apple has Jonathan Ive who is without doubt the best designer alive right now.

And this leads me to the subject of positioning quotes on this forum.

You say that Putting the quotes on top is: "...not even a matter of preference - it's a matter of following suit."

Let me introduce myself - I'm not someone who follows suit. I began my design career in print when letterpress machines were still in common use. I watched men set type in the old fashioned way. It was as much art as it was science and labour. Everything we have done for us today by the computer, we owe to these men and those who went before them.

When you read a book, the reference material is placed at the back [English tradition], or at the bottom of the page [American tradition], often in an italicised font a point size smaller than the body text. Now, that's the original convention.

So, just because some people have seen fit to bastardise the arrangement, and trash the print originated conventions in favour of one that suits the mentality that also condones the lax attention to punctuation and grammar, does not mean we all have to be "following suit".

In my opinion, it's bad practice, ergonomically retarded and slows down the serious reader, the lazy reader and the dyslexic. Ironically, the only place where it might just be an issue is when reading these posts on an iPod or iPhone screen - because it's harder to view the whole page.

I don't even want to contemplate what issues you'll find if you try reading them on a Zune 'HD'!

Finally, he who would seek to limit the amount of thought another puts into any subject, should consider why he would do so. You appear to be extolling the merits of NOT knowing something, as if ignorance itself were a virtue. What's not clear is how you believe this unimaginative and non constructive attitude furthers anything, other than a mud wall around closed minds.

Ignorance never was a virtue, yet it's sold as such out of expediency, and we watch people die as a consequence of it every day.

[the DeLorean has just made the first time-jump] "Ah! What did I tell you? 88 miles per hour! The temporal displacement occurred exactly 1:20am and zero seconds!"
Dr. Emmett Brown 1985

"The stream of the mountain pleases me more than the sea."
Jose Marti 1854-1895


I actually disagree with the bulk of the posts I've seen by you, but I think we agree on the "cut off" parts just being very unappealing. Personally, I like the "pointless" angularity. That's just an aesthetic preference. Elements that are cut off or hard to visually recognize due to cluttered graphics are a different sort of issue, and like you say, this does say something about the slipshod GUI design.

(By the way, just put the quotes on top. It's not even a matter of preference - it's a matter of following suit. Really, it's not that hard, nor is there any merit to giving it even half the thought you've put into it.)
 
So now I'm expected to believe Microsoft? For a paper that doesn't even cite a source for that piece of information (or disinformation)?

No one asks you to believe Microsoft. Bill Buxton is well known. So is the history. It is not subject to casual dispute.

He didn't cite a source for the 1983 "pinch", which could be, as far as I'm concerned, "made up"...

It's not. I've been doing touchpads for almost 30 years, and touchscreens (starting with capacitive) for almost 20 years. Handheld touch for ten years.

All of this stuff has been known for decades to those in this field. There's a reason why these gestures are often called "intuitive". D'oh!

I'm quite sure he was referring to multitouch, and more specifically the "pinch"... I'm willing to bet that the multitouch "pinch" wasn't invented so early... Esp, in relation to computing, more specifically, zooming.

You'd lose that bet. See above. Pinch was obvious from the beginning.

If you prefer an "Apple" perspective, then you can read similar information on the pinch concept from the guy who was Apple's first human interface guru.

His video, using the pinch gesture in a 1992 project when he was working at Sun, is here.

Pick a different argument. You're barking up the wrong tree here.
 
Surface?

Silverlight?

Is this a joke?


Actually supporting operating systems for more than two years?

Mac OS X 10.4 was supported for more than 2 years... (Apr '05 - Nov '07)

OS X 10.5 might be, assuming they continue supporting thru November..

It's not. I've been doing touchpads for almost 30 years, and touchscreens (starting with capacitive) for almost 20 years. Handheld touch for ten years.

Well, in that piece about the "history", he said,
"the history of multi-touch, dating at least back to 1982, and the use of the pinch gesture, dating back to 1983."

Source? Please?

As for the "pinch" in Sun, I stand corrected, but 1992 is hardly 1983, is it?

(EDIT: actually the oldest reference of "pinch" I could find is from "The Integral Trees", but that was about opening doors not zooming;...)
 
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